Player Matchup

Cupid
Cupid
NarutoTFD
Cupid
Level 158
God Stats
6W - 5L
1,699 SR
Queue Stats
103W - 69L
1,674 Elo+
Solo
Raijin
Raijin
SnarkyMutt
Raijin
Level 152
God Stats
4W - 2L
1,717 SR
Queue Stats
619W - 633L
1,586 Elo+
Solo
Artio
Artio
Wilson18
Artio
Level 127
God Stats
1W - 4L
1,254 SR
Queue Stats
140W - 143L
1,534 Elo+
Solo
Jormungandr
Jormungandr
sanchezlatam
Jormungandr
Level 148
God Stats
14W - 16L
1,583 SR
Queue Stats
186W - 179L
1,546 Elo+
Solo
Mercury
Mercury
vicentesccp2
Mercury
Level 146
God Stats
23W - 16L
1,614 SR
Queue Stats
255W - 273L
1,504 Elo+
Solo
Team Averages
Level 146
1,573 SR
1,569 Elo+

VS

Team Averages
Level 108
1,561 SR
1,594 Elo+
Odin
Odin
JumpyWizard52
Odin
Level 115
God Stats
3W - 3L
1,548 SR
Queue Stats
142W - 140L
1,526 Elo+
Solo
Mercury
Mercury
Onkeeel
Mercury
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 8L
1,836 Elo+
Solo
Vulcan
Vulcan
elvitoko2000
Vulcan
Level 158
God Stats
1W - 2L
1,295 SR
Queue Stats
246W - 217L
1,543 Elo+
Solo
Apollo
Apollo
necrotic553
Apollo
Level 77
God Stats
4W - 7L
1,925 SR
Queue Stats
419W - 414L
1,529 Elo+
Solo
Ares
Ares
stevson777
Ares
Level 105
God Stats
4W - 2L
1,538 SR
Queue Stats
44W - 36L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NarutoTFD
Cupid
15
5 / 0 / 6
9,353
624
10,275
9,038
2,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
SnarkyMutt
Raijin
14
5 / 5 / 6
8,949
597
9,064
9,176
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Wilson18
Artio
13
3 / 0 / 12
8,876
592
7,584
12,764
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
sanchezlatam
Jormungandr
16
2 / 0 / 7
9,483
632
7,188
10,910
10,384
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
vicentesccp2
Mercury
15
10 / 3 / 6
9,552
637
8,561
10,136
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,235
482
3,048
9,735
6,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Onkeeel
Mercury
14
4 / 5 / 1
8,188
546
6,372
12,036
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
14
1 / 5 / 3
8,210
547
12,209
8,901
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 4 / 0
8,245
550
5,436
10,813
3,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 2
6,289
419
6,224
15,374
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
25
Kills
8
8
Deaths
25
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cupid
NarutoTFD
Cupid
5
0
6
8
L
Mercury
Onkeeel
Mercury
4
5
1
0.9
W
Raijin
SnarkyMutt
Raijin
5
5
6
1.6
W
Artio
Wilson18
Artio
3
0
12
9
L
Vulcan
1
5
3
0.5
L
Apollo
3
4
0
0.75
W
Jormungandr
sanchezlatam
Jormungandr
2
0
7
5.5
L
0
8
2
0.13
W
Mercury
vicentesccp2
Mercury
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
33,289
52,024
Taken
56,859
32,378
Mitigated
28,014
16,241
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
706
0
744
9,735
6,174
0
5,899
3,836
0
42,899
W
Cupid
NarutoTFD
Cupid
10,275
5,777
568
3,872
9,038
2,815
2,630
1,759
7,255
0
69,216
L
Mercury
Onkeeel
Mercury
6,372
4,115
0
480
12,036
4,394
0
4,224
7,582
0
47,704
W
Raijin
SnarkyMutt
Raijin
9,064
671
0
876
9,176
3,422
549
4,346
4,652
51,524
0
W
Artio
Wilson18
Artio
7,584
479
678
6,144
12,764
12,103
330
5,149
7,477
21,861
0
L
Vulcan
12,209
1,957
0
442
8,901
3,446
0
4,407
4,290
69,544
0
L
Apollo
5,436
3,505
0
3,010
10,813
3,112
0
1,982
8,787
0
58,886
W
Jormungandr
sanchezlatam
Jormungandr
7,188
2,469
0
2,004
10,910
10,384
67
1,597
9,267
61,769
0
L
6,224
418
0
1,268
15,374
10,888
124
6,726
8,528
13,009
5,357
W
Mercury
vicentesccp2
Mercury
8,561
4,067
0
2,099
10,136
3,654
50
4,187
5,811
0
46,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
38,167
479
Minions Killed
457
0
Camps Cleared
0
1,435,435
Distance Traveled
1,409,828
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,235
482
115
8
0
245,051
2
W
Cupid
9,353
624
128
9
0
252,539
4
L
Mercury
8,188
546
82
5
0
338,379
1
W
Raijin
8,949
597
106
7
0
264,992
10
W
Artio
8,876
592
18
1
0
313,635
9
L
Vulcan
8,210
547
121
8
0
274,170
2
L
Apollo
8,245
550
113
8
0
282,350
4
W
Jormungandr
9,483
632
140
9
0
258,429
0
L
Ares
6,289
419
26
2
0
269,878
4
W
Mercury
9,552
637
87
6
0
345,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role