Player Matchup

Thanatos
Thanatos
Alessio040302
Thanatos
Level 48
God Stats
3W - 5L
1,363 SR
Queue Stats
152W - 153L
1,464 Elo+
Party 1
Zeus
Zeus
CORVIKNIGHT
Zeus
Level 159
God Stats
1W - 0L
1,647 SR
Queue Stats
109W - 115L
1,594 Elo+
Party 4
Medusa
Medusa
PoederPrins
Medusa
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 13L
1,416 Elo+
Party 4
Khepri
Khepri
TheGreenBrother
Khepri
Level 48
God Stats
8W - 4L
1,324 SR
Queue Stats
172W - 175L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
gumball_017
Baron Samedi
Level 108
God Stats
6W - 9L
1,428 SR
Queue Stats
171W - 201L
1,383 Elo+
Party 1
Team Averages
Level 79
1,452 SR
1,464 Elo+

VS

Team Averages
Level 79
1,428 SR
1,477 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CJJFF
Heimdallr
Level 44
God Stats
0W - 2L
1,321 SR
Queue Stats
10W - 21L
1,388 Elo+
Party 3
Anubis
Anubis
FrostieCes
Anubis
Level 127
God Stats
2W - 5L
1,136 SR
Queue Stats
185W - 187L
1,548 Elo+
Party 2
Bacchus
Bacchus
WackyRaces
Bacchus
Level 21
God Stats
2W - 8L
1,313 SR
Queue Stats
9W - 21L
1,367 Elo+
Party 3
Bellona
Bellona
molspectr
Bellona
Level 48
God Stats
15W - 4L
1,869 SR
Queue Stats
73W - 72L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alessio040302
Thanatos
13
5 / 1 / 5
7,497
625
4,880
8,550
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 5
7,963
664
7,281
5,514
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
14
9 / 0 / 0
8,253
688
10,929
7,084
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 10
7,030
586
2,663
3,227
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
gumball_017
Baron Samedi
12
0 / 2 / 2
6,344
529
2,258
8,348
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 6 / 1
6,209
517
6,020
10,979
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
CJJFF
Heimdallr
9
0 / 6 / 0
5,577
465
1,922
8,079
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
FrostieCes
Anubis
12
1 / 4 / 0
7,190
599
4,257
6,125
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
WackyRaces
Bacchus
7
0 / 3 / 1
5,063
422
1,620
6,106
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
molspectr
Bellona
13
2 / 2 / 1
7,585
632
6,942
8,078
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
4
4
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
1
0.25
W
Thanatos
Alessio040302
Thanatos
5
1
5
7.5
L
Heimdallr
CJJFF
Heimdallr
0
6
0
0
W
6
1
5
8.5
L
Anubis
FrostieCes
Anubis
1
4
0
0.25
W
Medusa
9
0
0
9
W
1
0
10
6
L
Bacchus
WackyRaces
Bacchus
0
3
1
0.17
W
Baron Samedi
gumball_017
Baron Samedi
0
2
2
0.5
L
Bellona
molspectr
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
20,761
32,723
Taken
39,367
16,827
Mitigated
17,851
18,306
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,020
1,371
0
5,153
10,979
2,783
0
3,380
7,599
0
34,792
W
Thanatos
Alessio040302
Thanatos
4,880
929
0
9,118
8,550
3,730
0
1,059
7,486
0
43,816
L
Heimdallr
CJJFF
Heimdallr
1,922
1,150
0
1,319
8,079
1,310
0
1,091
6,988
0
28,032
W
7,281
1,734
0
430
5,514
1,285
0
2,541
2,801
51,217
0
L
Anubis
FrostieCes
Anubis
4,257
127
0
1,839
6,125
2,134
0
2,917
3,208
42,193
0
W
Medusa
10,929
4,439
0
4,163
7,084
2,311
1,088
1,437
5,621
0
68,663
W
2,663
440
0
987
3,227
2,702
0
637
2,590
7,418
2,803
L
Bacchus
WackyRaces
Bacchus
1,620
77
0
914
6,106
2,779
0
1,816
4,290
6,110
0
W
Baron Samedi
gumball_017
Baron Samedi
2,258
265
154
3,454
8,348
6,799
0
0
8,348
33,307
3,285
L
Bellona
molspectr
Bellona
6,942
1,527
0
2,662
8,078
8,845
0
2,522
5,556
0
48,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
31,624
405
Minions Killed
349
0
Camps Cleared
0
1,229,538
Distance Traveled
1,205,055
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,209
517
67
6
0
262,354
3
W
Thanatos
7,497
625
85
7
0
292,334
2
L
Heimdallr
5,577
465
60
5
0
223,982
2
W
Zeus
7,963
664
114
10
0
214,362
4
L
Anubis
7,190
599
102
9
0
213,804
5
W
Medusa
8,253
688
110
9
0
249,050
4
W
Khepri
7,030
586
23
2
0
268,991
4
L
Bacchus
5,063
422
12
1
0
273,144
8
W
Baron Samedi
6,344
529
73
6
0
204,801
4
L
Bellona
7,585
632
108
9
0
231,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role