Player Matchup

Cthulhu
Cthulhu
ChangeName92144
Cthulhu
Level 112
God Stats
33W - 30L
1,536 SR
Queue Stats
485W - 487L
1,404 Elo+
Party 2
Shiva
Shiva
Haojining
Shiva
Level 105
God Stats
0W - 2L
1,290 SR
Queue Stats
85W - 85L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Kebler660
Hun Batz
Level 88
God Stats
2W - 3L
1,794 SR
Queue Stats
57W - 36L
1,565 Elo+
Solo
Medusa
Medusa
Khalifa93
Medusa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,313 Elo+
Party 3
Ullr
Ullr
kookooelda5lawy
Ullr
Level 128
God Stats
20W - 28L
1,101 SR
Queue Stats
79W - 91L
1,370 Elo+
Party 3
Team Averages
Level 115
1,444 SR
1,428 Elo+

VS

Team Averages
Level 101
1,624 SR
1,548 Elo+
Set
Set
 
Set
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
DoctorCizzle
Ra
Level 132
God Stats
5W - 2L
1,687 SR
Queue Stats
335W - 300L
1,543 Elo+
Party 4
Izanami
Izanami
Miqo101
Izanami
Level 109
God Stats
4W - 3L
1,934 SR
Queue Stats
72W - 50L
1,604 Elo+
Solo
Chaac
Chaac
ThaAanAtos
Chaac
Level 118
God Stats
10W - 9L
1,469 SR
Queue Stats
745W - 793L
1,558 Elo+
Party 1
Bacchus
Bacchus
ThorfinX
Bacchus
Level 64
God Stats
27W - 24L
1,530 SR
Queue Stats
545W - 570L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,075
615
1,530
2,794
1,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Haojining
Shiva
7
0 / 3 / 0
3,690
738
2,424
6,144
1,944
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Kebler660
Hun Batz
1
0 / 0 / 0
2,577
515
0
0
0
Medusa
Khalifa93
Medusa
6
0 / 0 / 0
3,273
655
583
1,457
298
Mace

Mace

+10
Physical Power

7
2 / 1 / 0
3,929
786
2,030
3,294
823

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 0 / 0
3,959
792
723
2,763
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,560
712
515
2,654
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Miqo101
Izanami
6
0 / 0 / 0
3,407
681
1,134
2,615
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
8
3 / 0 / 0
4,878
976
4,237
4,196
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ThorfinX
Bacchus
6
0 / 0 / 0
3,707
741
757
1,457
856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
0
0
1
L
0
0
0
0
W
0
2
0
0
L
Shiva
Haojining
Shiva
0
3
0
0
L
Hun Batz
Kebler660
Hun Batz
0
0
0
0
L
Medusa
Khalifa93
Medusa
0
0
0
0
W
Izanami
Miqo101
Izanami
0
0
0
0
W
Chaac
3
0
0
3
W
Bacchus
ThorfinX
Bacchus
0
0
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,567
Damage
7,366
13,689
Taken
13,685
4,217
Mitigated
4,917
4,634
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
723
331
0
847
2,763
1,063
0
0
2,763
0
20,945
L
1,530
0
0
1,371
2,794
1,152
0
521
2,273
8,796
0
W
515
51
113
871
2,654
568
407
0
2,654
15,754
0
L
Shiva
Haojining
Shiva
2,424
417
0
2,125
6,144
1,944
0
0
6,144
0
15,331
L
Hun Batz
Kebler660
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Khalifa93
Medusa
583
104
0
720
1,457
298
0
236
1,221
0
11,930
W
Izanami
Miqo101
Izanami
1,134
768
0
1,351
2,615
642
0
703
1,912
0
20,856
W
Chaac
4,237
805
0
2,267
4,196
1,788
162
0
4,196
0
25,506
W
Bacchus
ThorfinX
Bacchus
757
0
57
1,035
1,457
856
0
827
630
5,527
0
L
2,030
353
0
418
3,294
823
0
471
2,779
0
15,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,544
Gold Earned
19,511
115
Minions Killed
194
0
Camps Cleared
0
455,527
Distance Traveled
585,989
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,959
792
52
10
0
139,027
3
L
Cthulhu
3,075
615
11
2
0
119,987
2
W
Ra
3,560
712
30
6
0
114,761
0
L
Shiva
3,690
738
41
8
0
109,483
0
L
Hun Batz
2,577
515
0
0
0
0
0
L
Medusa
3,273
655
38
8
0
117,897
1
W
Izanami
3,407
681
41
8
0
97,299
2
W
Chaac
4,878
976
53
11
0
113,579
0
W
Bacchus
3,707
741
18
4
0
121,323
1
L
Ullr
3,929
786
25
5
0
108,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role