Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
ChalkyCheese
Eset
Gold II
Level 137
God Stats
1W - 1L
1,753 SR
Queue Stats
100W - 106L
1,468 MMR
Solo
Serqet
Serqet
Gold IV
StellaVaniIIa
Serqet
Gold IV
Level 119
God Stats
8W - 9L
1,590 SR
Queue Stats
167W - 171L
1,395 MMR
Solo
Cerberus
Cerberus
Bronze III
aSCenciô
Cerberus
Bronze III
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 61L
1,414 MMR
Solo
Skadi
Skadi
Bronze V
xCinimod
Skadi
Bronze V
Level 127
God Stats
28W - 14L
1,654 SR
Queue Stats
66W - 55L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,599 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,579 SR
1,444 MMR
Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
ZenHeartless
Osiris
Silver IV
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 150L
1,369 MMR
Party 1
Chronos
Chronos
Silver II
granddeezy
Chronos
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,415 MMR
Party 1
Ullr
Ullr
Gold II
l800-Find-A-Ho3
Ullr
Gold II
Level 105
God Stats
87W - 88L
1,547 SR
Queue Stats
431W - 413L
1,493 MMR
Solo
Arachne
Arachne
Gold III
stilldebating
Arachne
Gold III
Level 116
God Stats
6W - 1L
1,849 SR
Queue Stats
33W - 34L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 1
5,682
517
2,931
8,482
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 0
6,359
578
2,258
7,145
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,426
493
3,366
9,929
4,329
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
aSCenciô
Cerberus
9
0 / 3 / 1
5,269
479
2,337
10,825
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
xCinimod
Skadi
10
1 / 4 / 0
5,798
527
4,808
6,800
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ShivaArtioBastetThoth

VS

Bans
AtlasPersephoneIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 1 / 2
6,216
565
2,920
5,834
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
12
5 / 0 / 0
7,147
650
6,945
7,497
4,274
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
granddeezy
Chronos
11
1 / 0 / 7
6,312
574
5,471
6,284
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 6
6,952
632
6,938
5,609
1,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
10
6 / 1 / 3
6,474
589
7,820
5,692
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
W
Yemoja
 
Yemoja
3
1
2
4
L
1
5
0
0.2
L
0
4
0
0
W
Osiris
5
0
0
5
L
Cerberus
aSCenciô
Cerberus
0
3
1
0.17
W
Chronos
granddeezy
Chronos
1
0
7
4.5
W
2
0
6
5
W
Arachne
6
1
3
7.5
L
Skadi
xCinimod
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,700
Damage
30,094
43,181
Taken
30,916
15,275
Mitigated
13,910
8,912
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,931
542
0
1,082
8,482
2,308
0
334
8,108
0
32,874
W
Yemoja
 
Yemoja
2,920
787
1,139
1,720
5,834
3,963
200
812
5,022
16,027
0
L
2,258
142
123
1,999
7,145
1,508
0
0
7,145
37,615
0
L
3,366
865
0
2,010
9,929
4,329
196
0
9,817
0
21,275
W
Osiris
6,945
2,075
0
1,490
7,497
4,274
0
0
7,004
0
37,552
L
Cerberus
aSCenciô
Cerberus
2,337
175
0
2,770
10,825
5,385
165
4,836
5,805
16,367
0
W
Chronos
granddeezy
Chronos
5,471
1,894
0
1,213
6,284
1,711
0
1,270
5,014
39,261
0
W
6,938
2,490
0
982
5,609
1,811
0
1,890
3,719
0
47,080
W
Arachne
7,820
5,505
0
2,984
5,692
2,151
0
623
5,069
0
28,880
L
Skadi
xCinimod
Skadi
4,808
1,911
0
928
6,800
1,745
432
2,861
3,803
0
38,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
33,101
335
Minions Killed
317
0
Camps Cleared
0
1,091,643
Distance Traveled
1,169,166
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,682
517
68
6
0
257,030
4
W
Yemoja
6,216
565
23
2
0
200,777
3
L
Eset
6,359
578
87
8
0
205,710
5
L
Serqet
5,426
493
64
6
0
225,070
0
W
Osiris
7,147
650
75
7
0
243,002
4
L
Cerberus
5,269
479
53
5
0
204,964
5
W
Chronos
6,312
574
83
8
0
219,753
2
W
Ullr
6,952
632
88
8
0
214,741
0
W
Arachne
6,474
589
48
4
0
290,893
4
L
Skadi
5,798
527
63
6
0
198,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role