Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
J0hnBlek
Medusa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 128L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Mylife4Ayur
Ah Puch
Level 68
God Stats
2W - 3L
1,376 SR
Queue Stats
18W - 20L
1,460 Elo+
Solo
Arachne
Arachne
i8UrMonkey
Arachne
Level 63
God Stats
3W - 6L
1,383 SR
Queue Stats
259W - 304L
1,447 Elo+
Solo
Terra
Terra
красныйперчик
Terra
Level 151
God Stats
17W - 8L
1,765 SR
Queue Stats
270W - 281L
1,567 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,487 Elo+

VS

Team Averages
Level 45
1,451 SR
1,302 Elo+
Agni
Agni
AkkyratneeWTF
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 1
Nox
Nox
Lrunner
Nox
Level 117
God Stats
21W - 22L
1,452 SR
Queue Stats
26W - 25L
1,444 Elo+
Solo
Izanami
Izanami
PadreDe110
Izanami
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 19L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
huanhaim
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,336 Elo+
Party 1
Scylla
Scylla
speedBomja
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 11
10,725
1,073
12,311
3,596
1,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
J0hnBlek
Medusa
17
8 / 4 / 10
10,975
1,098
13,561
9,679
3,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Mylife4Ayur
Ah Puch
17
5 / 0 / 16
11,502
1,150
22,732
6,188
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
i8UrMonkey
Arachne
18
11 / 0 / 11
12,317
1,232
10,912
6,848
2,719
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 1 / 19
11,332
1,133
8,141
9,449
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

304

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,124
912
6,612
13,649
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
15
3 / 1 / 0
10,269
1,027
9,318
11,294
3,699
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PadreDe110
Izanami
15
1 / 7 / 1
9,346
935
5,737
16,231
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
huanhaim
Heimdallr
15
1 / 4 / 4
9,737
974
6,404
11,590
3,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
speedBomja
Scylla
15
0 / 10 / 3
9,389
939
2,675
18,671
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
29
Kills
5
5
Deaths
29
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
11
8.5
L
0
7
3
0.21
W
Medusa
J0hnBlek
Medusa
8
4
10
3.25
L
Nox
3
1
0
3
W
Ah Puch
Mylife4Ayur
Ah Puch
5
0
16
13
L
Izanami
PadreDe110
Izanami
1
7
1
0.21
L
Heimdallr
huanhaim
Heimdallr
1
4
4
0.75
W
Arachne
i8UrMonkey
Arachne
11
0
11
16.5
L
Scylla
speedBomja
Scylla
0
10
3
0.15
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,657
Damage
30,746
35,760
Taken
71,435
18,980
Mitigated
21,539
11,429
Healing
2,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,311
1,920
87
2,212
3,596
1,103
0
1,285
2,311
40,753
0
L
6,612
75
0
239
13,649
4,462
0
9,083
4,566
26,999
0
W
Medusa
J0hnBlek
Medusa
13,561
5,106
0
541
9,679
3,427
0
5,604
4,075
0
29,921
L
Nox
9,318
478
0
724
11,294
3,699
0
6,459
4,835
34,966
0
W
Ah Puch
Mylife4Ayur
Ah Puch
22,732
717
0
2,232
6,188
2,332
0
4,090
2,098
52,957
0
L
Izanami
PadreDe110
Izanami
5,737
3,802
0
478
16,231
4,818
0
10,106
6,125
0
22,220
L
Heimdallr
huanhaim
Heimdallr
6,404
1,577
72
770
11,590
3,932
0
6,529
5,061
0
23,808
W
Arachne
i8UrMonkey
Arachne
10,912
9,054
0
3,215
6,848
2,719
0
3,102
3,746
0
23,040
L
Scylla
speedBomja
Scylla
2,675
340
0
276
18,671
4,628
0
11,007
7,664
16,979
0
W
8,141
222
953
2,189
9,449
9,399
0
4,524
4,925
14,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,851
Gold Earned
47,865
216
Minions Killed
224
14
Camps Cleared
4
1,036,289
Distance Traveled
902,131
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,725
1,073
68
7
4
183,001
1
L
Agni
9,124
912
41
4
0
196,883
1
W
Medusa
10,975
1,098
36
4
4
201,742
2
L
Nox
10,269
1,027
80
8
3
190,665
0
W
Ah Puch
11,502
1,150
68
7
1
195,834
0
L
Izanami
9,346
935
42
4
0
177,815
0
L
Heimdallr
9,737
974
25
3
1
194,208
0
W
Arachne
12,317
1,232
26
3
5
215,131
0
L
Scylla
9,389
939
36
4
0
142,560
0
W
Terra
11,332
1,133
18
2
0
240,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role