Player Matchup

Tyr
Tyr
Atamar
Tyr
Level 99
God Stats
2W - 7L
1,280 SR
Queue Stats
213W - 222L
1,340 Elo+
Solo
Raijin
Raijin
BJP
Raijin
Level 106
God Stats
8W - 14L
1,650 SR
Queue Stats
412W - 414L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Kayax
Ah Puch
Level 127
God Stats
9W - 3L
1,923 SR
Queue Stats
319W - 349L
1,473 Elo+
Solo
Odin
Odin
kingsavage_C
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,493 Elo+
Party 3
Mercury
Mercury
vonok
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 3
Team Averages
Level 74
1,571 SR
1,416 Elo+

VS

Team Averages
Level 58
1,480 SR
1,514 Elo+
Chaac
Chaac
Daveth_Burke
Chaac
Level 66
God Stats
4W - 3L
1,400 SR
Queue Stats
167W - 169L
1,446 Elo+
Solo
Freya
Freya
MrBIBKA
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
SantaBoum
Xing Tian
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
346W - 344L
1,566 Elo+
Party 1
Raijin
Raijin
VolodyaZelensky
Raijin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,524 Elo+
Party 2
Nike
Nike
aiiross
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 304L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Atamar
Tyr
14
1 / 5 / 9
8,654
666
5,774
10,576
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
BJP
Raijin
18
7 / 4 / 6
11,460
882
13,017
11,011
5,926
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Kayax
Ah Puch
17
4 / 3 / 8
10,462
805
24,505
8,510
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 5 / 7
9,399
723
3,298
14,723
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
vonok
Mercury
13
1 / 6 / 8
8,407
647
4,085
9,744
3,596
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 18
9,698
746
9,844
15,574
16,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
MrBIBKA
Freya
17
8 / 4 / 11
10,764
828
14,540
11,338
5,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
SantaBoum
Xing Tian
17
3 / 1 / 18
11,125
856
7,427
14,503
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 9
11,612
893
13,463
11,391
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
aiiross
Nike
13
2 / 4 / 14
8,993
692
3,427
7,949
3,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
15
Kills
23
23
Deaths
15
38
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tyr
Atamar
Tyr
1
5
9
1.1
L
Raijin
BJP
Raijin
7
4
6
2.5
W
1
3
18
3.33
L
Ah Puch
Kayax
Ah Puch
4
3
8
2.67
W
Freya
MrBIBKA
Freya
8
4
11
3.38
W
Xing Tian
SantaBoum
Xing Tian
3
1
18
12
W
9
3
9
4.5
W
Nike
aiiross
Nike
2
4
14
2.25
L
2
5
7
1.1
L
Mercury
vonok
Mercury
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,679
Damage
48,701
54,564
Taken
60,755
35,820
Mitigated
51,509
14,618
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Atamar
Tyr
5,774
395
1,620
2,246
10,576
10,786
0
7,274
3,302
0
7,900
L
Raijin
BJP
Raijin
13,017
379
683
2,359
11,011
5,926
1,449
6,952
4,059
37,417
0
W
9,844
1,412
1,574
7,081
15,574
16,826
1,217
10,933
4,567
0
22,232
L
Ah Puch
Kayax
Ah Puch
24,505
835
1,522
3,189
8,510
3,362
969
5,513
2,997
42,035
0
W
Freya
MrBIBKA
Freya
14,540
4,821
923
2,563
11,338
5,632
585
7,460
3,837
26,612
0
W
Xing Tian
SantaBoum
Xing Tian
7,427
682
1,358
2,143
14,503
19,078
742
6,774
7,520
16,284
0
W
13,463
1,210
2,489
3,016
11,391
6,654
724
6,286
5,009
37,099
0
W
Nike
aiiross
Nike
3,427
287
1,678
955
7,949
3,319
999
6,069
1,840
0
9,105
L
3,298
499
0
2,815
14,723
12,150
302
10,248
4,475
0
5,564
L
Mercury
vonok
Mercury
4,085
115
89
95
9,744
3,596
0
5,443
4,301
0
10,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,382
Gold Earned
52,192
116
Minions Killed
148
0
Camps Cleared
0
1,143,354
Distance Traveled
1,143,008
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,654
666
8
1
0
219,627
1
L
Raijin
11,460
882
60
5
0
206,199
1
W
Chaac
9,698
746
23
2
0
240,397
3
L
Ah Puch
10,462
805
37
3
0
208,463
0
W
Freya
10,764
828
24
2
0
223,919
0
W
Xing Tian
11,125
856
28
2
0
246,577
4
W
Raijin
11,612
893
61
5
0
193,218
1
W
Nike
8,993
692
12
1
0
238,897
3
L
Odin
9,399
723
1
0
0
240,310
1
L
Mercury
8,407
647
10
1
0
268,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role