Player Matchup

Baron Samedi
Baron Samedi
DertyFloop
Baron Samedi
Level 85
God Stats
6W - 4L
1,178 SR
Queue Stats
82W - 83L
1,462 Elo+
Solo
Cerberus
Cerberus
KapitaenVollbart
Cerberus
Level 58
God Stats
1W - 4L
1,269 SR
Queue Stats
21W - 28L
1,369 Elo+
Solo
Neith
Neith
Sathyrith_Urae
Neith
Level 124
God Stats
4W - 2L
1,736 SR
Queue Stats
276W - 277L
1,466 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 155
God Stats
226W - 199L
1,540 SR
Queue Stats
479W - 527L
1,395 Elo+
Solo
Nemesis
Nemesis
puuhapetzku
Nemesis
Level 68
God Stats
26W - 44L
1,354 SR
Queue Stats
390W - 441L
1,368 Elo+
Solo
Team Averages
Level 98
1,416 SR
1,412 Elo+

VS

Team Averages
Level 99
1,426 SR
1,527 Elo+
Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ArTz_-BliZard
Anubis
Level 105
God Stats
27W - 8L
1,308 SR
Queue Stats
588W - 559L
1,476 Elo+
Solo
Thanatos
Thanatos
TheDark_Paladin
Thanatos
Level 100
God Stats
11W - 9L
1,320 SR
Queue Stats
183W - 193L
1,459 Elo+
Solo
Neith
Neith
darkmall17000
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DertyFloop
Baron Samedi
6
0 / 2 / 2
4,658
423
1,727
2,768
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 1 / 1
5,326
484
2,523
9,176
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 2
4,878
443
3,899
6,296
1,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,048
550
7,988
6,478
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
puuhapetzku
Nemesis
11
3 / 4 / 1
6,432
585
2,790
9,554
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 2
6,507
592
3,980
10,552
6,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
 
Bacchus
10
3 / 1 / 1
6,427
584
4,237
5,708
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 1 / 2
8,163
742
7,219
7,401
3,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
10
3 / 1 / 3
6,132
557
5,014
5,587
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 1
4,885
444
2,562
2,787
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
13
13
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
2
2
W
Bacchus
 
Bacchus
3
1
1
3.5
W
6
1
2
7
L
Baron Samedi
DertyFloop
Baron Samedi
0
2
2
0.5
L
1
1
1
1.5
L
0
3
2
0.33
W
Thanatos
3
1
3
4.5
L
0
3
0
0
W
0
1
1
0.5
L
Nemesis
puuhapetzku
Nemesis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,927
Damage
23,012
34,272
Taken
32,035
9,451
Mitigated
17,483
10,454
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,980
284
0
4,703
10,552
6,770
0
6,159
4,017
0
46,677
W
Bacchus
 
Bacchus
4,237
375
0
2,423
5,708
5,044
377
1,238
4,422
13,889
0
W
7,219
344
0
5,575
7,401
3,111
0
2,072
5,121
57,240
0
L
Baron Samedi
DertyFloop
Baron Samedi
1,727
99
90
733
2,768
787
0
1,635
1,133
11,227
0
L
2,523
132
0
2,753
9,176
3,579
0
4,485
4,691
12,740
0
L
3,899
1,202
228
1,634
6,296
1,318
116
1,905
4,391
0
20,698
W
Thanatos
5,014
971
0
4,847
5,587
1,899
0
1,117
4,406
0
29,541
L
7,988
4,316
0
2,410
6,478
1,664
41
1,135
5,343
36,121
0
W
2,562
1,253
153
1,506
2,787
659
1,056
896
1,831
0
18,410
L
Nemesis
puuhapetzku
Nemesis
2,790
1,070
0
2,606
9,554
2,103
0
2,296
7,258
0
43,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
32,114
242
Minions Killed
299
0
Camps Cleared
0
904,803
Distance Traveled
1,022,454
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,507
592
83
8
0
218,764
3
W
Bacchus
6,427
584
20
2
0
228,928
1
W
Anubis
8,163
742
109
10
0
209,788
0
L
Baron Samedi
4,658
423
30
3
0
105,547
2
L
Cerberus
5,326
484
25
2
0
218,442
5
L
Neith
4,878
443
25
2
0
200,931
4
W
Thanatos
6,132
557
48
4
0
229,137
3
L
Nu Wa
6,048
550
77
7
0
165,377
4
W
Neith
4,885
444
39
4
0
135,837
3
L
Nemesis
6,432
585
85
8
0
214,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role