Player Matchup

Achilles
Achilles
 
Achilles
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FarmHeroGirl
Chaac
Level 88
God Stats
0W - 2L
1,326 SR
Queue Stats
95W - 114L
1,438 Elo+
Solo
Raijin
Raijin
NicDontPlayGames
Raijin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,140 Elo+
Solo
Thor
Thor
TaCaZoO
Thor
Level 160
God Stats
2W - 7L
1,104 SR
Queue Stats
477W - 486L
1,580 Elo+
Solo
Hel
Hel
rubenlo12
Hel
Level 66
God Stats
2W - 2L
1,623 SR
Queue Stats
81W - 87L
1,493 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,430 Elo+

VS

Team Averages
Level 104
1,487 SR
1,468 Elo+
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GodSharky
Hel
Level 77
God Stats
3W - 2L
1,332 SR
Queue Stats
83W - 78L
1,533 Elo+
Party 1
Awilix
Awilix
Larsen3131
Awilix
Level 130
God Stats
13W - 21L
1,439 SR
Queue Stats
591W - 593L
1,330 Elo+
Solo
Nu Wa
Nu Wa
M3X1C4N1S1M0
Nu Wa
Level 48
God Stats
12W - 12L
1,408 SR
Queue Stats
553W - 616L
1,497 Elo+
Solo
Anhur
Anhur
SpineyDudette
Anhur
Level 126
God Stats
7W - 8L
1,754 SR
Queue Stats
323W - 325L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 8 / 5
9,327
777
13,986
19,168
7,613
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 3 / 8
9,345
779
8,439
20,704
23,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 8 / 5
8,003
667
3,258
14,863
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
TaCaZoO
Thor
16
2 / 3 / 7
9,211
768
8,158
14,804
15,053
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
4 / 5 / 6
9,585
799
6,506
14,721
6,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 2 / 11
11,659
972
34,853
10,566
6,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 17
9,551
796
2,763
9,495
7,054
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Larsen3131
Awilix
15
9 / 4 / 7
10,005
834
10,779
10,284
4,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 12
9,347
779
17,403
10,513
4,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 9
10,331
861
9,461
10,569
5,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
11
Kills
27
27
Deaths
12
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
8
5
0.81
W
Zeus
 
Zeus
10
2
11
7.75
L
1
3
8
1.67
W
0
1
17
8.5
W
Awilix
Larsen3131
Awilix
9
4
7
3.13
W
1
3
12
2.33
L
0
8
5
0.31
W
7
2
9
5.75
L
Thor
TaCaZoO
Thor
2
3
7
1.83
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
75,259
84,260
Taken
51,427
57,797
Mitigated
26,972
30,476
Healing
22,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,986
3,907
396
1,661
19,168
7,613
311
12,824
6,344
343
24,529
W
Zeus
 
Zeus
34,853
4,712
979
1,881
10,566
6,039
1,026
1,423
9,143
60,725
0
L
8,439
796
1,504
6,885
20,704
23,062
166
13,286
7,418
0
33,543
W
2,763
940
8,065
3,918
9,495
7,054
538
2,493
7,002
5,166
0
W
Awilix
Larsen3131
Awilix
10,779
4,952
563
1,531
10,284
4,371
554
1,819
8,465
0
18,586
W
17,403
5,851
1,398
2,350
10,513
4,413
1,888
1,859
8,654
34,716
0
L
3,258
48
51
1,940
14,863
5,744
84
8,419
6,444
14,023
0
W
9,461
1,860
861
1,371
10,569
5,095
1,795
2,483
8,086
0
21,569
L
Thor
TaCaZoO
Thor
8,158
1,297
1,399
983
14,804
15,053
417
9,183
5,621
0
22,980
L
6,506
1,117
8,878
6,779
14,721
6,325
662
11,307
3,414
23,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
50,893
158
Minions Killed
135
0
Camps Cleared
0
1,074,041
Distance Traveled
1,116,024
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,327
777
28
2
0
199,628
0
W
Zeus
11,659
972
62
5
0
216,855
0
L
Chaac
9,345
779
43
4
0
249,117
1
W
Hel
9,551
796
7
1
0
235,207
0
W
Awilix
10,005
834
11
1
0
229,869
0
W
Nu Wa
9,347
779
41
3
0
207,944
4
L
Raijin
8,003
667
23
2
0
179,882
0
W
Anhur
10,331
861
14
1
0
226,149
0
L
Thor
9,211
768
25
2
0
216,195
4
L
Hel
9,585
799
39
3
0
229,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role