Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Olenhol
Thanatos
Level 148
God Stats
0W - 2L
1,464 SR
Queue Stats
163W - 157L
1,641 Elo+
Solo
Cupid
Cupid
PavidMcCartney
Cupid
Level 128
God Stats
0W - 1L
1,294 SR
Queue Stats
42W - 35L
1,582 Elo+
Solo
Shiva
Shiva
Sagaan
Shiva
Level 25
God Stats
1W - 6L
1,378 SR
Queue Stats
8W - 18L
1,360 Elo+
Party 1
Ganesha
Ganesha
Skyensen
Ganesha
Level 97
God Stats
0W - 2L
1,685 SR
Queue Stats
98W - 142L
1,505 Elo+
Party 1
Team Averages
Level 105
1,464 SR
1,518 Elo+

VS

Team Averages
Level 96
1,424 SR
1,512 Elo+
Anubis
Anubis
Knûppler
Anubis
Level 55
God Stats
89W - 101L
1,499 SR
Queue Stats
107W - 126L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Panzerfaust97
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
RabitFun
Charybdis
Level 155
God Stats
5W - 6L
1,375 SR
Queue Stats
222W - 235L
1,425 Elo+
Solo
Bellona
Bellona
viktorbgsf
Bellona
Level 123
God Stats
4W - 2L
1,328 SR
Queue Stats
77W - 64L
1,666 Elo+
Solo
Chang'e
Chang'e
加藤正行
Chang'e
Level 118
God Stats
12W - 8L
1,417 SR
Queue Stats
57W - 68L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 2
8,011
728
4,179
4,900
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Olenhol
Thanatos
14
2 / 3 / 5
7,936
721
7,441
9,264
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 5 / 3
7,866
715
7,515
11,180
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Sagaan
Shiva
14
1 / 2 / 3
7,416
674
5,244
9,948
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Skyensen
Ganesha
13
0 / 2 / 4
7,649
695
3,671
8,889
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Knûppler
Anubis
16
4 / 3 / 3
8,999
818
9,349
8,536
4,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
14
1 / 2 / 3
7,541
686
2,585
6,406
2,658
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
RabitFun
Charybdis
16
1 / 2 / 3
8,602
782
6,812
6,593
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
viktorbgsf
Bellona
16
3 / 2 / 4
8,527
775
7,886
8,318
5,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
加藤正行
Chang'e
16
4 / 0 / 5
8,757
796
7,866
7,195
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
9
Kills
13
13
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
2
4
W
Anubis
Knûppler
Anubis
4
3
3
1.83
L
Thanatos
Olenhol
Thanatos
2
3
5
1.5
W
Cthulhu
1
2
3
1.25
L
3
5
3
0.9
W
Charybdis
RabitFun
Charybdis
1
2
3
1.25
L
Shiva
Sagaan
Shiva
1
2
3
1.25
L
Ganesha
Skyensen
Ganesha
0
2
4
1
W
Bellona
viktorbgsf
Bellona
3
2
4
2.5
W
Chang'e
加藤正行
Chang'e
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
34,498
44,181
Taken
37,048
23,268
Mitigated
17,243
11,196
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,179
41
0
1,135
4,900
965
0
2,095
2,805
29,642
0
W
Anubis
Knûppler
Anubis
9,349
311
0
3,425
8,536
4,434
139
1,898
6,537
43,617
0
L
Thanatos
Olenhol
Thanatos
7,441
1,724
0
5,044
9,264
3,657
0
3,404
5,860
0
21,719
W
Cthulhu
2,585
143
63
1,524
6,406
2,658
93
1,276
5,015
9,141
0
L
7,515
3,376
99
2,345
11,180
4,277
0
4,212
6,968
0
29,371
W
Charybdis
RabitFun
Charybdis
6,812
2,839
517
2,202
6,593
2,131
3,134
745
5,739
0
43,026
L
Shiva
Sagaan
Shiva
5,244
584
106
1,570
9,948
6,687
0
7,219
2,729
0
14,364
L
Ganesha
Skyensen
Ganesha
3,671
138
0
897
8,889
7,682
0
2,870
6,019
14,847
0
W
Bellona
viktorbgsf
Bellona
7,886
3,291
0
1,921
8,318
5,750
0
2,125
5,989
0
27,519
W
Chang'e
加藤正行
Chang'e
7,866
173
1,983
4,458
7,195
2,270
486
1,806
5,358
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
42,426
185
Minions Killed
256
0
Camps Cleared
0
1,118,309
Distance Traveled
1,176,147
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,011
728
67
6
0
213,604
0
W
Anubis
8,999
818
74
7
0
212,536
1
L
Thanatos
7,936
721
26
2
0
233,940
5
W
Cthulhu
7,541
686
9
1
0
241,666
4
L
Cupid
7,866
715
41
4
0
216,205
0
W
Charybdis
8,602
782
90
8
0
217,591
5
L
Shiva
7,416
674
46
4
0
231,972
2
L
Ganesha
7,649
695
5
0
0
222,588
2
W
Bellona
8,527
775
41
4
0
260,123
4
W
Chang'e
8,757
796
42
4
0
244,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role