Player Matchup

Yemoja
Yemoja
Jhad-King1
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
LLuukk030
Raijin
Level 42
God Stats
0W - 2L
1,631 SR
Queue Stats
31W - 27L
1,511 Elo+
Party 2
Loki
Loki
MrCrowley206
Loki
Level 124
God Stats
3W - 7L
1,434 SR
Queue Stats
147W - 155L
1,449 Elo+
Solo
Anhur
Anhur
Sauc2k12
Anhur
Level 123
God Stats
0W - 1L
1,728 SR
Queue Stats
112W - 121L
1,505 Elo+
Solo
Ymir
Ymir
Stan-Bodein
Ymir
Level 8
God Stats
2W - 1L
1,802 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 2
Team Averages
Level 60
1,619 SR
1,551 Elo+

VS

Team Averages
Level 76
1,524 SR
1,414 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TTP_DaggwoodDog
Nu Wa
Level 45
God Stats
22W - 19L
1,616 SR
Queue Stats
35W - 51L
1,407 Elo+
Party 1
Vulcan
Vulcan
TTP_Insanedonkey
Vulcan
Level 97
God Stats
5W - 3L
1,666 SR
Queue Stats
30W - 33L
1,443 Elo+
Party 1
Medusa
Medusa
TTP_Sharmanator
Medusa
Level 61
God Stats
22W - 30L
1,402 SR
Queue Stats
35W - 57L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
TTP_Tacocat
Ah Puch
Level 49
God Stats
11W - 13L
1,433 SR
Queue Stats
18W - 30L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jhad-King1
Yemoja
11
0 / 4 / 0
6,320
632
800
7,138
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
LLuukk030
Raijin
13
0 / 5 / 1
6,701
670
6,342
10,086
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
6,607
661
4,114
6,898
2,039
Anhur
Sauc2k12
Anhur
15
3 / 2 / 0
7,443
744
6,597
8,087
2,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,488
649
2,587
12,183
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 6
8,316
832
9,490
6,537
2,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 7
8,320
832
5,716
4,034
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 4
8,253
825
8,529
4,382
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 8
7,521
752
5,139
3,995
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TTP_Tacocat
Ah Puch
13
1 / 1 / 8
7,104
710
5,180
6,239
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
18
18
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
6
9
L
Yemoja
Jhad-King1
Yemoja
0
4
0
0
L
Raijin
LLuukk030
Raijin
0
5
1
0.1
L
1
4
1
0.38
L
Anhur
Sauc2k12
Anhur
3
2
0
1.5
L
0
3
0
0
W
3
2
7
3.25
W
6
0
4
8
W
2
0
8
6
W
Ah Puch
TTP_Tacocat
Ah Puch
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,440
Damage
34,054
44,392
Taken
25,187
20,951
Mitigated
8,651
3,533
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,490
3,260
0
2,178
6,537
2,427
275
2,163
4,374
0
19,980
L
Yemoja
Jhad-King1
Yemoja
800
166
466
414
7,138
3,388
0
4,502
2,636
5,764
0
L
Raijin
LLuukk030
Raijin
6,342
175
0
790
10,086
3,208
0
3,956
6,130
28,318
0
L
4,114
130
0
0
6,898
2,039
18
1,927
4,971
0
15,641
L
Anhur
Sauc2k12
Anhur
6,597
923
0
1,164
8,087
2,734
0
2,174
5,913
0
26,154
L
2,587
841
0
699
12,183
9,582
0
6,866
5,317
11,855
0
W
5,716
1,591
0
657
4,034
1,215
1,432
1,146
2,888
31,865
0
W
8,529
2,400
0
961
4,382
1,741
1,009
1,327
3,055
25,542
0
W
5,139
2,278
0
320
3,995
1,172
1,405
930
3,065
0
19,072
W
Ah Puch
TTP_Tacocat
Ah Puch
5,180
211
78
3,406
6,239
2,096
891
4,163
2,076
15,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
39,514
169
Minions Killed
193
0
Camps Cleared
0
894,033
Distance Traveled
1,098,057
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,316
832
19
2
0
240,490
4
L
Yemoja
6,320
632
14
1
0
158,713
0
L
Raijin
6,701
670
56
6
0
181,744
1
L
Loki
6,607
661
24
2
0
170,062
2
L
Anhur
7,443
744
52
5
0
184,590
0
L
Ymir
6,488
649
23
2
0
198,924
0
W
Nu Wa
8,320
832
67
7
0
191,565
0
W
Vulcan
8,253
825
52
5
0
227,574
3
W
Medusa
7,521
752
27
3
0
237,820
0
W
Ah Puch
7,104
710
28
3
0
200,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role