Player Matchup

Sol
Sol
DeViLlIkECooKIE
Sol
Level 129
God Stats
19W - 12L
1,820 SR
Queue Stats
517W - 624L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FeliiX32_
Morgan Le Fay
Level 60
God Stats
4W - 1L
1,497 SR
Queue Stats
98W - 104L
1,337 Elo+
Solo
Ravana
Ravana
Hesher420228
Ravana
Level 37
God Stats
4W - 5L
1,299 SR
Queue Stats
171W - 209L
1,211 Elo+
Solo
Horus
Horus
Itchy922243
Horus
Level 40
God Stats
7W - 4L
1,367 SR
Queue Stats
63W - 104L
1,275 Elo+
Solo
Izanami
Izanami
forbiddensirena
Izanami
Level 65
God Stats
23W - 39L
1,394 SR
Queue Stats
663W - 722L
1,433 Elo+
Solo
Team Averages
Level 66
1,475 SR
1,329 Elo+

VS

Team Averages
Level 76
1,369 SR
1,376 Elo+
Camazotz
Camazotz
Antique_Serpent
Camazotz
Level 108
God Stats
1W - 11L
1,034 SR
Queue Stats
891W - 1,167L
1,303 Elo+
Solo
Artio
Artio
Cz_gamer_hk
Artio
Level 155
God Stats
20W - 11L
1,578 SR
Queue Stats
1,130W - 1,199L
1,381 Elo+
Solo
Chang'e
Chang'e
Girtruide
Chang'e
Level 46
God Stats
2W - 3L
1,538 SR
Queue Stats
94W - 96L
1,365 Elo+
Solo
Rama
Rama
Robcioqwerty
Rama
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 114L
1,577 Elo+
Solo
Chaac
Chaac
ultrageo
Chaac
Level 36
God Stats
1W - 2L
1,194 SR
Queue Stats
15W - 29L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,530
653
4,662
5,705
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
FeliiX32_
Morgan Le Fay
10
2 / 0 / 3
5,952
595
5,169
5,039
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
8
1 / 2 / 3
5,560
556
2,990
5,154
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 5 / 2
5,478
548
4,273
8,696
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 2 / 2
6,031
603
4,029
6,088
2,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
8
1 / 1 / 0
5,089
509
2,429
8,064
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 5
5,120
512
2,377
7,631
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
Girtruide
Chang'e
9
0 / 3 / 1
5,193
519
3,713
7,302
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 1 / 0
6,625
663
6,198
5,267
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
ultrageo
Chaac
10
0 / 3 / 0
5,755
576
4,173
8,531
3,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
9
9
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
1
0
1
L
0
3
5
0.83
W
3
0
0
3
W
Morgan Le Fay
FeliiX32_
Morgan Le Fay
2
0
3
3.5
L
Chang'e
Girtruide
Chang'e
0
3
1
0.17
W
Ravana
1
2
3
1.25
W
2
5
2
0.6
L
8
1
0
8
W
3
2
2
2
L
Chaac
ultrageo
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
18,890
30,682
Taken
36,795
11,145
Mitigated
12,664
8,145
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
2,429
430
0
4,762
8,064
1,947
0
1,307
6,631
0
24,283
L
2,377
341
133
1,491
7,631
3,799
21
1,125
6,332
16,541
0
W
4,662
1,458
0
3,021
5,705
2,195
1,612
0
5,705
33,296
4,355
W
Morgan Le Fay
FeliiX32_
Morgan Le Fay
5,169
560
47
975
5,039
1,529
426
2,735
2,241
26,868
0
L
Chang'e
Girtruide
Chang'e
3,713
120
197
3,085
7,302
1,749
288
2,284
4,786
28,900
0
W
Ravana
2,990
976
0
2,477
5,154
1,460
0
394
4,760
0
18,568
W
4,273
2,489
0
1,132
8,696
3,585
0
796
7,771
0
17,402
L
6,198
5,615
0
806
5,267
1,214
870
0
5,107
0
27,575
W
4,029
2,557
281
212
6,088
2,376
160
1,973
4,115
0
23,968
L
Chaac
ultrageo
Chaac
4,173
1,479
0
3,150
8,531
3,955
0
4,297
4,234
0
29,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
27,782
249
Minions Killed
264
0
Camps Cleared
0
883,003
Distance Traveled
1,036,247
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,089
509
49
5
0
241,031
1
L
Artio
5,120
512
32
3
0
207,671
0
W
Sol
6,530
653
73
7
0
179,159
5
W
Morgan Le Fay
5,952
595
54
5
0
180,521
2
L
Chang'e
5,193
519
49
5
0
194,688
1
W
Ravana
5,560
556
47
5
0
200,760
0
W
Horus
5,478
548
24
2
0
167,155
0
L
Rama
6,625
663
53
5
0
187,649
1
W
Izanami
6,031
603
51
5
0
155,408
3
L
Chaac
5,755
576
81
8
0
205,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role