Player Matchup

Fenrir
Fenrir
Platinum V
Abrahamproks
Fenrir
Platinum V
Level 67
God Stats
7W - 9L
1,583 SR
Queue Stats
46W - 52L
1,855 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
BFL-Astro
Baron Samedi
Gold I
Level 67
God Stats
17W - 10L
1,631 SR
Queue Stats
73W - 91L
1,687 MMR
Solo
Chaac
Chaac
Platinum III
Goku_DZ_Power
Chaac
Platinum III
Level 102
God Stats
43W - 33L
1,649 SR
Queue Stats
158W - 165L
1,647 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,621 SR
1,729 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,513 SR
1,618 MMR
Jormungandr
Jormungandr
Platinum V
Der0r0f
Jormungandr
Platinum V
Level 127
God Stats
1W - 1L
1,708 SR
Queue Stats
57W - 63L
1,893 MMR
Solo
Anubis
Anubis
Bronze V
MoZziiKiLLaH 91
Anubis
Bronze V
Level 160
God Stats
3W - 2L
1,503 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
xG4MBlT87x
Ravana
Bronze III
Level 57
God Stats
1W - 3L
1,327 SR
Queue Stats
2W - 5L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 8 / 1
14,418
687
14,357
27,593
27,825
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
BFL-Astro
Baron Samedi
18
2 / 7 / 7
13,078
623
13,728
16,243
9,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 8
12,454
593
19,482
29,329
44,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneShivaThothBastetArtio

VS

Bans
NoxGilgameshGebNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Der0r0f
Jormungandr
20
9 / 1 / 8
14,878
708
25,414
29,288
48,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 6 / 7
13,451
641
19,322
16,775
8,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
xG4MBlT87x
Ravana
19
4 / 4 / 13
14,192
676
18,640
19,570
14,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
18
18
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
8
1
0.94
L
Baron Samedi
BFL-Astro
Baron Samedi
2
7
7
0.79
W
Jormungandr
Der0r0f
Jormungandr
9
1
8
13
L
2
3
8
2
W
5
6
7
1.42
W
Ravana
xG4MBlT87x
Ravana
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,567
Damage
63,376
73,165
Taken
65,633
81,895
Mitigated
72,064
19,514
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,357
3,855
0
6,591
27,593
27,825
305
14,724
12,869
0
36,591
L
Baron Samedi
BFL-Astro
Baron Samedi
13,728
1,775
2,155
2,937
16,243
9,732
150
13,424
2,819
70,225
0
W
Jormungandr
Der0r0f
Jormungandr
25,414
5,929
0
3,835
29,288
48,858
245
6,968
21,571
81,856
0
L
19,482
4,018
0
7,831
29,329
44,338
0
17,343
11,986
0
47,278
W
19,322
646
0
6,710
16,775
8,814
786
2,682
13,882
64,545
0
W
Ravana
xG4MBlT87x
Ravana
18,640
7,473
0
1,882
19,570
14,392
250
4,196
14,882
0
36,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
42,521
211
Minions Killed
224
7
Camps Cleared
11
1,043,248
Distance Traveled
1,060,069
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,418
687
39
2
3
337,625
7
L
Baron Samedi
13,078
623
123
6
1
315,885
1
W
Jormungandr
14,878
708
98
5
3
381,264
0
L
Chaac
12,454
593
49
2
3
389,738
1
W
Anubis
13,451
641
92
4
3
313,550
2
W
Ravana
14,192
676
34
2
5
365,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role