Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Diddlaow
Susano
Level 129
God Stats
6W - 2L
1,671 SR
Queue Stats
105W - 91L
1,601 Elo+
Solo
Agni
Agni
jetfireten
Agni
Level 101
God Stats
5W - 3L
1,521 SR
Queue Stats
88W - 89L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
nicojuju2
Baron Samedi
Level 127
God Stats
62W - 56L
1,649 SR
Queue Stats
349W - 334L
1,541 Elo+
Solo
Team Averages
Level 117
1,568 SR
1,536 Elo+

VS

Team Averages
Level 106
1,594 SR
1,533 Elo+
Sol
Sol
Daoudzah
Sol
Level 124
God Stats
7W - 7L
1,603 SR
Queue Stats
292W - 296L
1,499 Elo+
Solo
Janus
Janus
MonMaitreAbsolu
Janus
Level 77
God Stats
4W - 12L
1,506 SR
Queue Stats
429W - 400L
1,532 Elo+
Party 1
Fenrir
Fenrir
PATAFi-X
Fenrir
Level 101
God Stats
28W - 20L
1,604 SR
Queue Stats
120W - 105L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sebdlu974
Tsukuyomi
Level 104
God Stats
1W - 2L
1,759 SR
Queue Stats
230W - 195L
1,543 Elo+
Solo
Tyr
Tyr
nilodasilva-_
Tyr
Level 123
God Stats
38W - 45L
1,495 SR
Queue Stats
141W - 151L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 1
6,440
537
5,587
8,232
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
10
0 / 1 / 4
5,746
479
3,858
9,643
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
Diddlaow
Susano
14
7 / 1 / 1
7,889
657
10,054
8,457
4,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 3
6,228
519
4,079
7,205
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
nicojuju2
Baron Samedi
12
3 / 2 / 1
6,924
577
7,112
6,572
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,362
530
6,708
6,110
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 3
6,658
555
5,927
6,546
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
PATAFi-X
Fenrir
9
0 / 1 / 3
5,442
454
3,093
9,512
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Sebdlu974
Tsukuyomi
12
5 / 2 / 3
7,346
612
6,359
10,263
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
6,519
543
4,505
11,463
7,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
8
8
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
W
Sylvanus
 
Sylvanus
0
1
4
2
L
1
0
1
1.5
W
Susano
Diddlaow
Susano
7
1
1
7.5
L
2
4
3
0.88
L
Fenrir
PATAFi-X
Fenrir
0
1
3
1.5
L
Tsukuyomi
Sebdlu974
Tsukuyomi
5
2
3
3.25
W
1
3
3
0.83
W
Baron Samedi
nicojuju2
Baron Samedi
3
2
1
1.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,690
Damage
26,592
40,109
Taken
43,894
15,432
Mitigated
18,694
15,373
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,587
4,373
0
3,637
8,232
2,243
1,054
3,066
5,166
0
49,671
W
Sylvanus
 
Sylvanus
3,858
1,346
1,123
3,252
9,643
4,788
0
3,886
5,695
15,993
4,782
L
6,708
1,815
0
3,560
6,110
1,668
0
1,041
5,069
37,064
4,862
W
Susano
Diddlaow
Susano
10,054
1,604
0
2,845
8,457
4,107
0
2,422
5,939
0
40,957
L
5,927
392
0
1,321
6,546
1,883
0
3,911
2,313
40,040
0
L
Fenrir
PATAFi-X
Fenrir
3,093
653
267
3,594
9,512
4,284
0
2,491
6,925
0
11,392
L
Tsukuyomi
Sebdlu974
Tsukuyomi
6,359
1,271
0
4,805
10,263
3,487
0
4,042
6,067
0
40,360
W
4,079
117
0
1,997
7,205
1,942
0
1,128
6,030
31,896
0
W
Baron Samedi
nicojuju2
Baron Samedi
7,112
541
338
2,181
6,572
2,352
0
2,404
3,905
37,469
0
L
4,505
182
0
3,794
11,463
7,372
0
2,376
9,031
6,505
29,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
32,327
363
Minions Killed
338
0
Camps Cleared
0
1,168,381
Distance Traveled
1,269,764
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,440
537
97
8
0
224,799
4
W
Sylvanus
5,746
479
45
4
0
225,152
2
L
Sol
6,362
530
84
7
0
236,412
4
W
Susano
7,889
657
81
7
0
260,362
2
L
Janus
6,658
555
81
7
0
254,598
0
L
Fenrir
5,442
454
16
1
0
260,303
2
L
Tsukuyomi
7,346
612
77
6
0
283,388
4
W
Agni
6,228
519
68
6
0
242,184
3
W
Baron Samedi
6,924
577
72
6
0
215,884
7
L
Tyr
6,519
543
80
7
0
235,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role