Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuckEZ
Morgan Le Fay
Level 89
God Stats
5W - 11L
1,283 SR
Queue Stats
9W - 18L
1,146 Elo+
Party 1
Ymir
Ymir
Sopalin3000
Ymir
Level 8
God Stats
3W - 10L
1,139 SR
Queue Stats
3W - 12L
1,052 Elo+
Party 1
Team Averages
Level 85
1,307 SR
1,233 Elo+

VS

Team Averages
Level 79
1,349 SR
1,374 Elo+
Hel
Hel
Samuraii_TP
Hel
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 185L
1,383 Elo+
Solo
Neith
Neith
flugelgelhamer
Neith
Level 108
God Stats
8W - 21L
1,239 SR
Queue Stats
48W - 75L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
iamp173
Sun Wukong
Level 84
God Stats
32W - 36L
1,307 SR
Queue Stats
519W - 699L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 0 / 3
8,151
741
9,595
5,662
1,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LuckEZ
Morgan Le Fay
12
3 / 2 / 4
7,959
724
9,183
8,201
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 6
8,407
764
4,484
12,389
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,839
622
4,756
8,173
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 0
7,652
696
8,260
8,002
2,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
iamp173
Sun Wukong
10
0 / 2 / 2
6,742
613
5,623
13,089
9,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
3
4.5
W
Morgan Le Fay
LuckEZ
Morgan Le Fay
3
2
4
2.5
L
0
4
1
0.13
W
1
0
6
4
L
2
1
0
2
L
Sun Wukong
iamp173
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
18,639
26,252
Taken
29,264
13,901
Mitigated
14,482
8,946
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,595
2,825
0
2,141
5,662
1,909
1,489
1,287
4,293
0
34,924
W
Morgan Le Fay
LuckEZ
Morgan Le Fay
9,183
262
61
2,585
8,201
2,793
868
928
7,123
33,589
0
L
4,756
954
2,555
2,037
8,173
2,732
228
3,943
4,230
20,660
0
W
4,484
881
0
4,159
12,389
9,199
194
2,593
9,536
14,198
0
L
8,260
1,651
0
991
8,002
2,580
0
3,941
4,061
0
28,641
L
Sun Wukong
iamp173
Sun Wukong
5,623
945
200
3,551
13,089
9,170
0
5,993
7,096
164
18,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
21,233
132
Minions Killed
103
6
Camps Cleared
4
642,884
Distance Traveled
634,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,151
741
52
5
3
211,840
3
W
Morgan Le Fay
7,959
724
45
4
2
214,820
0
L
Hel
6,839
622
41
4
1
193,233
1
W
Ymir
8,407
764
35
3
1
216,224
1
L
Neith
7,652
696
47
4
1
207,730
1
L
Sun Wukong
6,742
613
15
1
2
233,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role