Player Matchup

Ymir
Ymir
LordRaj972
Ymir
Level 64
God Stats
6W - 14L
1,275 SR
Queue Stats
49W - 185L
1,137 Elo+
Solo
Merlin
Merlin
Lucifer Sings
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Omatical
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,458 Elo+
Party 1
Team Averages
Level 59
1,425 SR
1,365 Elo+

VS

Team Averages
Level 67
1,474 SR
1,652 Elo+
Neith
Neith
AstRoBacOn17
Neith
Level 29
God Stats
7W - 5L
1,598 SR
Queue Stats
31W - 40L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
DangOLbeam
Gilgamesh
Level 37
God Stats
6W - 1L
1,323 SR
Queue Stats
80W - 39L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
Kaners169
Kukulkan
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 31L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,422
571
2,133
14,801
12,103
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 0
7,624
586
6,840
9,862
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Omatical
Nemesis
10
0 / 15 / 1
7,036
541
4,591
18,145
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 16
9,637
741
5,498
5,936
2,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
DangOLbeam
Gilgamesh
16
18 / 0 / 10
11,606
893
19,733
18,539
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Kaners169
Kukulkan
15
4 / 1 / 19
10,005
770
10,524
4,434
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
1
Kills
28
28
Deaths
1
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
W
Gilgamesh
DangOLbeam
Gilgamesh
18
0
10
23
W
Kukulkan
Kaners169
Kukulkan
4
1
19
13.5
L
0
6
1
0.08
L
1
7
0
0.14
L
Nemesis
Omatical
Nemesis
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,564
Damage
35,755
42,808
Taken
28,909
22,196
Mitigated
18,243
2,426
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
1,684
380
1,123
5,936
2,036
120
2,236
3,700
0
22,545
W
Gilgamesh
DangOLbeam
Gilgamesh
19,733
6,923
158
2,847
18,539
14,633
501
4,831
13,708
0
36,014
W
Kukulkan
Kaners169
Kukulkan
10,524
625
0
292
4,434
1,574
1,178
2,345
2,089
44,572
0
L
2,133
174
0
0
14,801
12,103
0
5,124
9,337
15,995
0
L
6,840
401
0
384
9,862
3,492
0
1,367
8,129
30,282
0
L
Nemesis
Omatical
Nemesis
4,591
1,804
297
1,745
18,145
6,601
0
4,484
13,413
0
14,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,082
Gold Earned
31,248
88
Minions Killed
157
4
Camps Cleared
7
584,352
Distance Traveled
740,785
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,637
741
30
2
0
240,624
0
W
Gilgamesh
11,606
893
34
3
7
265,384
1
W
Kukulkan
10,005
770
93
7
0
234,777
1
L
Ymir
7,422
571
21
2
0
188,248
1
L
Merlin
7,624
586
49
4
1
197,618
0
L
Nemesis
7,036
541
18
1
3
198,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role