Player Matchup

Merlin
Merlin
BANNEDONPS4
Merlin
Level 61
God Stats
0W - 1L
1,280 SR
Queue Stats
69W - 62L
1,446 Elo+
Party 1
Neith
Neith
DYBR
Neith
Level 26
God Stats
1W - 5L
1,393 SR
Queue Stats
61W - 64L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
DogySty1e
Xbalanque
Level 83
God Stats
141W - 136L
1,427 SR
Queue Stats
403W - 398L
1,497 Elo+
Solo
Nemesis
Nemesis
RGSREX
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Solo
Ares
Ares
obarjaweo
Ares
Level 54
God Stats
2W - 4L
1,459 SR
Queue Stats
93W - 125L
1,422 Elo+
Solo
Team Averages
Level 54
1,412 SR
1,462 Elo+

VS

Team Averages
Level 121
1,650 SR
1,499 Elo+
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
LanternCores
Cupid
Level 59
God Stats
5W - 2L
1,610 SR
Queue Stats
176W - 193L
1,472 Elo+
Solo
Hou Yi
Hou Yi
ZeZe
Hou Yi
Level 159
God Stats
2W - 0L
1,714 SR
Queue Stats
17W - 18L
1,473 Elo+
Party 2
Rama
Rama
w1kEE
Rama
Level 146
God Stats
2W - 0L
1,927 SR
Queue Stats
139W - 122L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 6 / 1
4,961
451
2,647
6,418
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DYBR
Neith
9
0 / 4 / 0
5,368
488
2,097
6,116
1,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
DogySty1e
Xbalanque
9
1 / 5 / 1
5,180
471
5,302
8,645
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
RGSREX
Nemesis
9
0 / 3 / 1
4,991
454
1,648
5,894
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
7
1 / 1 / 1
4,859
442
3,331
8,835
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 1 / 3
6,938
631
5,554
5,008
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
 
Geb
8
0 / 0 / 4
5,459
496
1,816
6,027
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 1
6,783
617
4,329
5,425
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
ZeZe
Hou Yi
12
8 / 0 / 1
7,504
682
8,163
6,128
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
w1kEE
Rama
11
3 / 2 / 1
6,430
585
5,856
7,480
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
18
19
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
3
4.5
W
Geb
 
Geb
0
0
4
2
L
Merlin
0
6
1
0.08
L
Neith
DYBR
Neith
0
4
0
0
L
Xbalanque
DogySty1e
Xbalanque
1
5
1
0.3
W
4
0
1
4.5
L
Nemesis
RGSREX
Nemesis
0
3
1
0.17
W
Hou Yi
ZeZe
Hou Yi
8
0
1
8.5
L
Ares
1
1
1
1.5
W
Rama
w1kEE
Rama
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
25,718
35,908
Taken
30,068
9,634
Mitigated
10,197
6,497
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,554
356
0
609
5,008
1,401
0
1,521
3,487
43,915
0
W
Geb
 
Geb
1,816
259
0
1,918
6,027
2,344
0
1,572
4,455
8,625
3,465
L
Merlin
2,647
42
0
745
6,418
1,337
0
3,726
2,692
27,082
0
L
Neith
DYBR
Neith
2,097
1,441
0
1,315
6,116
1,675
0
0
6,116
0
26,735
L
Xbalanque
DogySty1e
Xbalanque
5,302
578
0
1,122
8,645
1,583
0
1,430
7,215
0
31,825
W
4,329
2,464
0
2,559
5,425
1,585
1,662
0
5,425
0
33,252
L
Nemesis
RGSREX
Nemesis
1,648
811
0
235
5,894
1,560
0
687
5,207
0
25,207
W
Hou Yi
ZeZe
Hou Yi
8,163
3,920
0
1,998
6,128
2,651
0
956
5,172
0
44,299
L
Ares
3,331
0
0
3,080
8,835
3,479
0
1,195
7,640
12,351
0
W
Rama
w1kEE
Rama
5,856
5,466
0
3,171
7,480
2,216
0
1,929
5,551
0
37,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
33,114
240
Minions Killed
348
0
Camps Cleared
0
945,852
Distance Traveled
1,078,393
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,938
631
93
8
0
221,647
3
W
Geb
5,459
496
13
1
0
226,987
8
L
Merlin
4,961
451
54
5
0
186,915
4
L
Neith
5,368
488
57
5
0
172,750
2
L
Xbalanque
5,180
471
54
5
0
203,757
2
W
Cupid
6,783
617
71
6
0
203,956
2
L
Nemesis
4,991
454
50
5
0
182,947
3
W
Hou Yi
7,504
682
85
8
0
215,194
4
L
Ares
4,859
442
25
2
0
199,483
2
W
Rama
6,430
585
86
8
0
210,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role