Player Matchup

Kali
Kali
 
Kali
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Guuba234
Medusa
Level 49
God Stats
5W - 4L
1,533 SR
Queue Stats
228W - 224L
1,460 Elo+
Solo
Ra
Ra
JOTILLALOKA
Ra
Level 69
God Stats
1W - 0L
1,311 SR
Queue Stats
7W - 5L
1,444 Elo+
Solo
Bacchus
Bacchus
Penta001
Bacchus
Level 39
God Stats
4W - 2L
1,301 SR
Queue Stats
9W - 13L
1,233 Elo+
Solo
Sol
Sol
Phoxyte
Sol
Level 51
God Stats
13W - 16L
1,500 SR
Queue Stats
482W - 531L
1,325 Elo+
Party 1
Team Averages
Level 59
1,429 SR
1,393 Elo+

VS

Team Averages
Level 86
1,527 SR
1,460 Elo+
Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Maghrebi
Ares
Level 41
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 38L
1,369 Elo+
Solo
Zeus
Zeus
Svihs
Zeus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,385 Elo+
Solo
Osiris
Osiris
ZoomtenWATERSKY
Osiris
Level 69
God Stats
17W - 16L
1,834 SR
Queue Stats
45W - 39L
1,536 Elo+
Solo
Nemesis
Nemesis
borjagartor
Nemesis
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
30W - 42L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 2 / 5
7,986
614
7,751
11,826
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Guuba234
Medusa
14
4 / 1 / 5
8,045
619
8,027
8,224
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 1 / 2
9,326
717
9,408
7,065
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Penta001
Bacchus
12
2 / 0 / 4
7,413
570
1,746
7,422
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
13
4 / 1 / 3
7,828
602
3,173
3,245
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 1 / 0
4,601
354
646
2,616
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
10
1 / 4 / 0
5,887
453
4,103
8,934
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Svihs
Zeus
11
1 / 4 / 1
6,746
519
5,240
7,124
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 0
6,779
521
2,903
11,040
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
borjagartor
Nemesis
9
1 / 8 / 3
6,231
479
5,035
12,179
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
5
5
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
2
5
3.25
L
Olorun
 
Olorun
0
1
0
0
W
Medusa
Guuba234
Medusa
4
1
5
6.5
W
8
1
2
9
L
Ares
1
4
0
0.25
W
Bacchus
Penta001
Bacchus
2
0
4
4
W
Sol
4
1
3
5.5
L
Zeus
Svihs
Zeus
1
4
1
0.38
L
2
5
0
0.4
L
Nemesis
borjagartor
Nemesis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
17,927
37,782
Taken
41,893
16,742
Mitigated
17,696
13,683
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,751
5,124
0
2,818
11,826
4,123
537
2,724
9,088
0
49,809
L
Olorun
 
Olorun
646
131
288
827
2,616
668
0
174
2,442
9,831
0
W
Medusa
Guuba234
Medusa
8,027
4,020
0
3,895
8,224
3,218
1,452
3,185
4,965
0
59,542
W
9,408
2,053
607
3,331
7,065
2,682
1,383
1,519
5,546
63,991
0
L
Ares
4,103
169
0
405
8,934
5,847
0
2,191
6,743
16,234
0
W
Bacchus
Penta001
Bacchus
1,746
121
0
1,681
7,422
5,802
242
1,838
5,546
20,369
0
W
Sol
3,173
933
0
1,351
3,245
917
776
1,422
1,823
31,138
2,356
L
Zeus
Svihs
Zeus
5,240
1,097
0
740
7,124
1,725
0
2,713
4,411
38,345
0
L
2,903
523
0
2,910
11,040
5,870
0
6,562
4,478
3,965
27,885
L
Nemesis
borjagartor
Nemesis
5,035
2,693
0
1,085
12,179
3,586
0
2,592
9,587
148
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,598
Gold Earned
30,244
439
Minions Killed
232
0
Camps Cleared
0
1,300,957
Distance Traveled
1,038,895
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,986
614
92
7
0
296,403
8
L
Olorun
4,601
354
33
3
0
91,242
0
W
Medusa
8,045
619
113
9
0
240,311
3
W
Ra
9,326
717
134
10
0
253,225
4
L
Ares
5,887
453
12
1
0
248,381
2
W
Bacchus
7,413
570
31
2
0
244,057
1
W
Sol
7,828
602
69
5
0
266,961
6
L
Zeus
6,746
519
74
6
0
228,895
0
L
Osiris
6,779
521
65
5
0
229,063
3
L
Nemesis
6,231
479
48
4
0
241,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role