Player Matchup

Neith
Neith
IvashkaYA
Neith
Level 123
God Stats
7W - 5L
1,566 SR
Queue Stats
308W - 372L
1,421 Elo+
Solo
Cliodhna
Cliodhna
Kezmen
Cliodhna
Level 142
God Stats
0W - 2L
1,217 SR
Queue Stats
133W - 117L
1,592 Elo+
Solo
Ymir
Ymir
Shadowshero
Ymir
Level 66
God Stats
2W - 7L
1,418 SR
Queue Stats
39W - 49L
1,402 Elo+
Solo
Eset
Eset
imCyrusthegreat
Eset
Level 155
God Stats
8W - 6L
1,574 SR
Queue Stats
183W - 179L
1,481 Elo+
Solo
Tyr
Tyr
physeth
Tyr
Level 138
God Stats
14W - 14L
1,729 SR
Queue Stats
291W - 302L
1,537 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,487 Elo+

VS

Team Averages
Level 103
1,627 SR
1,521 Elo+
Ra
Ra
Alexanderus
Ra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,459 Elo+
Solo
Cthulhu
Cthulhu
HelDira
Cthulhu
Level 59
God Stats
6W - 7L
1,742 SR
Queue Stats
50W - 44L
1,524 Elo+
Solo
Loki
Loki
Kambuschi
Loki
Level 109
God Stats
24W - 12L
1,599 SR
Queue Stats
336W - 344L
1,492 Elo+
Solo
Mulan
Mulan
Vuldo
Mulan
Level 106
God Stats
17W - 8L
1,774 SR
Queue Stats
378W - 402L
1,479 Elo+
Solo
Ullr
Ullr
nebula21
Ullr
Level 127
God Stats
8W - 9L
1,519 SR
Queue Stats
287W - 252L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IvashkaYA
Neith
8
2 / 3 / 3
6,589
388
4,764
6,653
1,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Kezmen
Cliodhna
18
6 / 1 / 4
10,272
604
15,382
13,676
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 5 / 3
7,044
414
2,835
9,575
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 4
9,323
548
8,090
10,224
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
16
5 / 3 / 4
9,858
580
8,561
12,294
11,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
9,102
535
6,673
9,206
3,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
HelDira
Cthulhu
14
3 / 6 / 6
9,189
541
6,124
14,716
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
5 / 5 / 4
8,993
529
6,884
13,630
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Vuldo
Mulan
14
1 / 3 / 5
8,444
497
5,175
12,168
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
18
5 / 2 / 3
10,515
619
11,967
8,436
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
19
Kills
15
15
Deaths
19
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Cthulhu
HelDira
Cthulhu
3
6
6
1
L
Neith
IvashkaYA
Neith
2
3
3
1.17
W
Loki
5
5
4
1.4
L
Cliodhna
Kezmen
Cliodhna
6
1
4
8
L
3
5
3
0.9
W
Mulan
Vuldo
Mulan
1
3
5
1.17
L
3
3
4
1.67
W
Ullr
5
2
3
3.25
L
Tyr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
36,823
52,422
Taken
58,156
25,848
Mitigated
31,483
14,313
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,673
992
551
2,864
9,206
3,345
433
2,919
6,287
57,830
0
W
Cthulhu
HelDira
Cthulhu
6,124
413
0
1,237
14,716
12,106
0
3,448
11,268
26,892
0
L
Neith
IvashkaYA
Neith
4,764
1,964
0
1,904
6,653
1,467
16
1,601
5,052
0
23,422
W
Loki
6,884
1,958
0
4,153
13,630
4,666
0
1,949
11,681
0
56,976
L
Cliodhna
Kezmen
Cliodhna
15,382
1,470
0
5,275
13,676
4,722
0
3,447
10,086
0
83,516
L
2,835
244
229
1,030
9,575
5,255
0
3,045
6,530
10,277
0
W
Mulan
Vuldo
Mulan
5,175
324
228
2,818
12,168
8,447
0
1,455
10,713
3,718
42,005
L
8,090
423
375
2,535
10,224
3,193
0
3,708
6,476
62,803
0
W
Ullr
11,967
5,778
0
940
8,436
2,919
1,572
1,154
7,282
0
93,521
L
Tyr
8,561
442
0
2,965
12,294
11,211
41
1,177
10,868
0
53,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
46,243
426
Minions Killed
477
0
Camps Cleared
0
1,429,400
Distance Traveled
1,692,194
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,102
535
115
7
0
374,548
5
W
Cthulhu
9,189
541
38
2
0
332,731
5
L
Neith
6,589
388
37
2
0
144,626
2
W
Loki
8,993
529
94
6
0
323,883
0
L
Cliodhna
10,272
604
147
9
0
406,074
6
L
Ymir
7,044
414
12
1
0
188,885
2
W
Mulan
8,444
497
88
5
0
326,995
8
L
Eset
9,323
548
124
7
0
350,130
4
W
Ullr
10,515
619
142
8
0
334,037
4
L
Tyr
9,858
580
106
6
0
339,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role