Player Matchup

Rama
Rama
IIIVybzIII
Rama
Level 125
God Stats
3W - 2L
1,837 SR
Queue Stats
126W - 137L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
IIlGodll
Amaterasu
Level 102
God Stats
11W - 13L
1,534 SR
Queue Stats
55W - 74L
1,560 Elo+
Party 1
Thoth
Thoth
badd_jujuuu
Thoth
Level 141
God Stats
1W - 1L
1,747 SR
Queue Stats
68W - 66L
1,576 Elo+
Party 1
Team Averages
Level 123
1,706 SR
1,545 Elo+

VS

Team Averages
Level 109
1,664 SR
1,744 Elo+
Heimdallr
Heimdallr
Aurawind
Heimdallr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 20L
1,766 Elo+
Party 2
Atlas
Atlas
IRUCKUSI
Atlas
Level 160
God Stats
4W - 1L
1,686 SR
Queue Stats
96W - 12L
1,778 Elo+
Party 2
Chronos
Chronos
paparapatapa
Chronos
Level 8
God Stats
11W - 5L
1,807 SR
Queue Stats
48W - 12L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
11,322
629
10,682
13,444
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
IIlGodll
Amaterasu
15
2 / 3 / 4
10,384
577
8,753
19,805
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 2 / 7
11,848
658
21,679
11,828
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aurawind
Heimdallr
16
6 / 4 / 4
12,057
670
14,311
15,088
5,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
IRUCKUSI
Atlas
17
3 / 1 / 7
12,693
705
18,582
20,465
23,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
paparapatapa
Chronos
15
1 / 5 / 5
11,026
613
7,529
13,083
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
10
10
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aurawind
Heimdallr
6
4
4
2
L
5
5
5
1.5
L
Amaterasu
IIlGodll
Amaterasu
2
3
4
1.33
W
Atlas
IRUCKUSI
Atlas
3
1
7
6.5
L
3
2
7
3.25
W
Chronos
paparapatapa
Chronos
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,114
Damage
40,422
45,077
Taken
48,636
31,146
Mitigated
32,208
12,401
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aurawind
Heimdallr
14,311
9,733
0
3,479
15,088
5,257
1,038
5,742
8,840
0
54,781
L
10,682
7,851
0
1,841
13,444
5,655
1,173
7,798
5,632
0
35,868
L
Amaterasu
IIlGodll
Amaterasu
8,753
2,990
250
6,677
19,805
21,030
78
10,388
9,417
0
21,196
W
Atlas
IRUCKUSI
Atlas
18,582
6,928
0
2,981
20,465
23,147
0
7,738
11,755
45,324
0
L
21,679
151
0
3,633
11,828
4,461
59
8,272
3,556
56,463
0
W
Chronos
paparapatapa
Chronos
7,529
1,863
0
1,202
13,083
3,804
1,000
7,145
5,129
39,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
35,776
174
Minions Killed
166
8
Camps Cleared
5
1,103,239
Distance Traveled
918,121
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,057
670
57
3
3
272,140
1
L
Rama
11,322
629
48
3
6
322,861
0
L
Amaterasu
10,384
577
30
2
1
396,656
2
W
Atlas
12,693
705
45
3
0
351,330
4
L
Thoth
11,848
658
96
5
1
383,722
7
W
Chronos
11,026
613
64
4
2
294,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role