Player Matchup

Izanami
Izanami
Silver I
BlutiFul92
Izanami
Silver I
Level 155
God Stats
16W - 16L
1,575 SR
Queue Stats
152W - 159L
1,283 MMR
Solo
Chaac
Chaac
Gold III
NeatSwei
Chaac
Gold III
Level 121
God Stats
53W - 45L
1,639 SR
Queue Stats
367W - 372L
1,295 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Pasedon95
Cthulhu
Gold IV
Level 109
God Stats
8W - 6L
1,814 SR
Queue Stats
139W - 151L
1,405 MMR
Solo
Persephone
Persephone
Silver II
haecatis
Persephone
Silver II
Level 37
God Stats
8W - 9L
1,641 SR
Queue Stats
43W - 54L
1,469 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
iiBengy
Tsukuyomi
Silver V
Level 67
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 12L
1,233 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,681 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,503 SR
1,336 MMR
Baron Samedi
Baron Samedi
Gold IV
Acrobata_Kill
Baron Samedi
Gold IV
Level 117
God Stats
2W - 1L
1,551 SR
Queue Stats
39W - 48L
1,481 MMR
Solo
Chang'e
Chang'e
Silver III
Dino___04
Chang'e
Silver III
Level 103
God Stats
6W - 4L
1,447 SR
Queue Stats
70W - 77L
1,188 MMR
Solo
Apollo
Apollo
Silver I
Drakariboo
Apollo
Silver I
Level 89
God Stats
3W - 5L
1,542 SR
Queue Stats
113W - 114L
1,373 MMR
Solo
Fenrir
Fenrir
Gold V
Mattou-17
Fenrir
Gold V
Level 125
God Stats
3W - 4L
1,450 SR
Queue Stats
140W - 151L
1,278 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
xXERENLOS_1902Xx
Kumbhakarna
Gold III
Level 89
God Stats
19W - 14L
1,525 SR
Queue Stats
186W - 196L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlutiFul92
Izanami
20
7 / 6 / 2
13,693
548
15,228
22,683
7,847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
NeatSwei
Chaac
15
1 / 5 / 1
10,453
418
8,151
14,812
13,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Pasedon95
Cthulhu
16
1 / 5 / 8
10,754
430
17,219
36,033
35,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
haecatis
Persephone
19
4 / 4 / 5
12,603
504
16,988
10,512
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
iiBengy
Tsukuyomi
19
4 / 6 / 4
12,043
482
15,606
21,653
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
YmirCliodhnaArachneKali

VS

Bans
MedusaAwilixShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acrobata_Kill
Baron Samedi
19
3 / 5 / 6
12,266
491
20,906
18,435
9,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Dino___04
Chang'e
20
5 / 3 / 6
13,926
557
16,666
20,188
10,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Drakariboo
Apollo
20
5 / 5 / 5
14,266
571
15,803
22,164
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Mattou-17
Fenrir
20
8 / 3 / 8
14,637
585
20,509
28,355
17,408
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
xXERENLOS_1902Xx
Kumbhakarna
18
5 / 1 / 10
12,860
514
10,697
28,127
39,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
17
Kills
26
26
Deaths
17
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Acrobata_Kill
Baron Samedi
3
5
6
1.2
L
Izanami
BlutiFul92
Izanami
7
6
2
1.33
W
Chang'e
Dino___04
Chang'e
5
3
6
2.67
W
Apollo
Drakariboo
Apollo
5
5
5
1.5
W
Fenrir
Mattou-17
Fenrir
8
3
8
4
L
Chaac
NeatSwei
Chaac
1
5
1
0.3
L
Cthulhu
Pasedon95
Cthulhu
1
5
8
1
L
Persephone
haecatis
Persephone
4
4
5
1.63
L
Tsukuyomi
iiBengy
Tsukuyomi
4
6
4
1
W
Kumbhakarna
xXERENLOS_1902Xx
Kumbhakarna
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,192
Damage
84,581
105,693
Taken
117,269
67,135
Mitigated
84,760
32,968
Healing
52,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Acrobata_Kill
Baron Samedi
20,906
1,181
5,087
7,867
18,435
9,261
609
9,538
8,659
80,871
0
L
Izanami
BlutiFul92
Izanami
15,228
10,057
0
9,977
22,683
7,847
919
4,017
18,549
0
120,282
W
Chang'e
Dino___04
Chang'e
16,666
2,227
2,910
10,163
20,188
10,809
2,709
4,064
16,028
94,655
0
W
Apollo
Drakariboo
Apollo
15,803
9,757
0
9,918
22,164
8,137
4,133
3,437
18,667
0
120,131
W
Fenrir
Mattou-17
Fenrir
20,509
7,122
0
12,277
28,355
17,408
1,481
7,216
20,943
0
132,122
L
Chaac
NeatSwei
Chaac
8,151
1,495
0
3,071
14,812
13,074
372
8,097
6,659
0
60,923
L
Cthulhu
Pasedon95
Cthulhu
17,219
1,687
675
12,948
36,033
35,011
0
14,892
20,571
43,958
0
L
Persephone
haecatis
Persephone
16,988
111
101
2,222
10,512
3,445
0
6,412
3,946
80,427
0
L
Tsukuyomi
iiBengy
Tsukuyomi
15,606
3,202
0
3,974
21,653
7,758
0
12,552
8,830
0
90,970
W
Kumbhakarna
xXERENLOS_1902Xx
Kumbhakarna
10,697
1,506
0
4,574
28,127
39,145
228
8,916
18,765
35,280
6,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,546
Gold Earned
67,955
642
Minions Killed
675
0
Camps Cleared
0
2,175,428
Distance Traveled
2,441,987
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,266
491
118
5
0
434,246
9
L
Izanami
13,693
548
200
8
0
397,213
10
W
Chang'e
13,926
557
183
7
0
462,246
2
W
Apollo
14,266
571
163
7
0
477,292
8
W
Fenrir
14,637
585
156
6
0
545,414
4
L
Chaac
10,453
418
113
5
0
294,458
1
L
Cthulhu
10,754
430
65
3
0
485,543
10
L
Persephone
12,603
504
136
5
0
500,303
9
L
Tsukuyomi
12,043
482
128
5
0
497,911
3
W
Kumbhakarna
12,860
514
55
2
0
522,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role