Player Matchup

Fenrir
Fenrir
Vanguard117244
Fenrir
Level 110
God Stats
1W - 0L
1,481 SR
Queue Stats
64W - 55L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
VirtualRealityNS
Baron Samedi
Level 88
God Stats
4W - 3L
1,531 SR
Queue Stats
30W - 40L
1,338 Elo+
Party 1
Nike
Nike
xXitsmurf431Xx
Nike
Level 64
God Stats
1W - 3L
1,579 SR
Queue Stats
63W - 71L
1,374 Elo+
Party 1
Team Averages
Level 87
1,530 SR
1,401 Elo+

VS

Team Averages
Level 24
1,563 SR
1,157 Elo+
Neith
Neith
PsychoBonnie12
Neith
Level 28
God Stats
2W - 4L
1,580 SR
Queue Stats
95W - 134L
1,157 Elo+
Party 2
Pele
Pele
SBR Queen2319
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,157 Elo+
Party 2
Bellona
Bellona
bonnie1200
Bellona
Level 37
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 9
12,072
755
12,472
19,812
8,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
VirtualRealityNS
Baron Samedi
19
14 / 2 / 10
13,786
862
19,807
12,988
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 3 / 21
12,709
794
9,976
12,859
17,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 6
11,752
735
7,980
16,318
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 12 / 4
9,996
625
4,283
13,503
9,109
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
bonnie1200
Bellona
16
8 / 8 / 4
12,828
802
16,125
22,157
25,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
29
Kills
12
12
Deaths
29
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
L
1
12
4
0.25
W
11
7
9
2.21
W
Baron Samedi
VirtualRealityNS
Baron Samedi
14
2
10
9.5
L
Bellona
bonnie1200
Bellona
8
8
4
1.25
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
28,388
45,659
Taken
51,978
33,082
Mitigated
41,562
17,576
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,980
1,304
0
2,024
16,318
6,683
77
5,286
11,032
0
41,750
L
4,283
1,114
0
296
13,503
9,109
253
4,337
9,166
0
10,869
W
12,472
5,888
0
5,075
19,812
8,693
599
359
19,453
0
37,110
W
Baron Samedi
VirtualRealityNS
Baron Samedi
19,807
1,548
3,051
6,690
12,988
6,784
1,183
331
12,657
64,067
0
L
Bellona
bonnie1200
Bellona
16,125
6,391
83
1,564
22,157
25,770
796
10,451
11,706
0
32,441
W
9,976
2,176
390
2,370
12,859
17,605
415
519
11,134
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
34,576
152
Minions Killed
94
13
Camps Cleared
0
853,014
Distance Traveled
595,383
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,752
735
52
3
0
231,002
3
L
Pele
9,996
625
10
1
0
122,132
1
W
Fenrir
12,072
755
39
2
3
269,708
7
W
Baron Samedi
13,786
862
86
5
6
288,474
0
L
Bellona
12,828
802
32
2
0
242,249
0
W
Nike
12,709
794
27
2
4
294,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role