Player Matchup

Sol
Sol
Aurawind
Sol
Level 160
God Stats
2W - 0L
1,264 SR
Queue Stats
97W - 20L
1,781 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IRUCKUSI
Cu Chulainn
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 12L
1,797 Elo+
Party 1
Chronos
Chronos
paparapatapa
Chronos
Level 7
God Stats
11W - 5L
1,897 SR
Queue Stats
48W - 12L
1,691 Elo+
Party 1
Team Averages
Level 109
1,553 SR
1,756 Elo+

VS

Team Averages
Level 109
1,474 SR
1,370 Elo+
Baron Samedi
Baron Samedi
Goldenanvil3
Baron Samedi
Level 128
God Stats
15W - 20L
1,370 SR
Queue Stats
45W - 66L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tracer31
Ah Muzen Cab
Level 117
God Stats
12W - 10L
1,500 SR
Queue Stats
76W - 100L
1,420 Elo+
Solo
Aphrodite
Aphrodite
U_Stuuuupid_20
Aphrodite
Level 82
God Stats
1W - 4L
1,553 SR
Queue Stats
104W - 155L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 4
11,331
809
19,717
13,774
4,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
IRUCKUSI
Cu Chulainn
16
6 / 2 / 10
10,675
763
13,361
14,519
13,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
paparapatapa
Chronos
15
0 / 1 / 15
9,934
710
4,987
11,452
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goldenanvil3
Baron Samedi
13
3 / 6 / 1
9,104
650
12,385
15,409
6,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Tracer31
Ah Muzen Cab
12
1 / 5 / 1
8,048
575
7,452
14,766
4,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
U_Stuuuupid_20
Aphrodite
13
0 / 7 / 4
8,544
610
4,206
11,586
8,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Baron Samedi
Goldenanvil3
Baron Samedi
3
6
1
0.58
W
Cu Chulainn
IRUCKUSI
Cu Chulainn
6
2
10
5.5
L
Ah Muzen Cab
Tracer31
Ah Muzen Cab
1
5
1
0.3
L
Aphrodite
U_Stuuuupid_20
Aphrodite
0
7
4
0.29
W
Chronos
paparapatapa
Chronos
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
24,043
39,745
Taken
41,761
22,986
Mitigated
19,705
13,658
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,717
5,413
0
8,579
13,774
4,978
2,410
5,705
7,753
62,414
0
L
Baron Samedi
Goldenanvil3
Baron Samedi
12,385
35
532
3,073
15,409
6,149
0
9,909
5,500
31,928
0
W
Cu Chulainn
IRUCKUSI
Cu Chulainn
13,361
1,149
0
3,587
14,519
13,775
161
3,557
10,704
7,189
29,554
L
Ah Muzen Cab
Tracer31
Ah Muzen Cab
7,452
2,066
194
1,884
14,766
4,774
0
10,984
3,782
0
20,076
L
Aphrodite
U_Stuuuupid_20
Aphrodite
4,206
739
2,014
3,106
11,586
8,782
0
5,613
5,973
20,856
0
W
Chronos
paparapatapa
Chronos
4,987
799
0
1,492
11,452
4,233
427
6,815
4,335
24,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
25,696
204
Minions Killed
121
8
Camps Cleared
3
782,262
Distance Traveled
700,261
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,331
809
93
7
3
239,839
2
L
Baron Samedi
9,104
650
41
3
1
236,623
2
W
Cu Chulainn
10,675
763
46
3
2
280,352
3
L
Ah Muzen Cab
8,048
575
36
3
1
231,247
2
L
Aphrodite
8,544
610
44
3
1
232,391
5
W
Chronos
9,934
710
65
5
3
262,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role