Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Chef_PANDA_71
Ah Puch
Level 102
God Stats
10W - 4L
1,733 SR
Queue Stats
321W - 344L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Come-Weed
Kukulkan
Level 106
God Stats
5W - 3L
1,284 SR
Queue Stats
424W - 434L
1,414 Elo+
Solo
Cabrakan
Cabrakan
VVennie
Cabrakan
Level 62
God Stats
3W - 1L
1,704 SR
Queue Stats
32W - 49L
1,342 Elo+
Solo
Cthulhu
Cthulhu
uppsii
Cthulhu
Level 65
God Stats
6W - 1L
1,813 SR
Queue Stats
275W - 322L
1,332 Elo+
Solo
Team Averages
Level 92
1,607 SR
1,401 Elo+

VS

Team Averages
Level 113
1,520 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Razdarazor
Loki
Level 146
God Stats
16W - 11L
1,601 SR
Queue Stats
466W - 510L
1,428 Elo+
Solo
He Bo
He Bo
aravindindian
He Bo
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,268 Elo+
Solo
Chaac
Chaac
xX_TRucuL3nT_xX
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 3 / 22
11,947
796
18,402
15,557
9,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
20
7 / 3 / 16
12,074
805
12,819
10,785
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Come-Weed
Kukulkan
19
10 / 4 / 17
12,159
811
14,527
10,789
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
VVennie
Cabrakan
16
2 / 5 / 21
10,815
721
6,992
21,811
36,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
uppsii
Cthulhu
20
11 / 3 / 22
12,178
812
17,982
30,829
26,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
6 / 8 / 7
11,272
751
16,683
14,838
7,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
 
Khepri
18
3 / 6 / 8
10,146
676
8,601
17,007
25,877
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 6 / 6
11,249
750
16,060
12,826
9,088
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 9 / 8
8,760
584
8,783
11,775
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 9 / 9
8,662
577
9,758
21,358
11,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
56
38
Kills
18
18
Deaths
38
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
22
6.33
L
Tsukuyomi
 
Tsukuyomi
6
8
7
1.19
L
Khepri
 
Khepri
3
6
8
1.17
W
Ah Puch
7
3
16
5
W
Kukulkan
Come-Weed
Kukulkan
10
4
17
4.63
L
7
6
6
1.67
W
Cabrakan
VVennie
Cabrakan
2
5
21
2.5
L
2
9
8
0.67
W
Cthulhu
uppsii
Cthulhu
11
3
22
7.33
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
59,885
89,771
Taken
77,804
82,609
Mitigated
59,322
34,706
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,402
1,466
3,137
5,568
15,557
9,231
942
3,609
11,948
28,905
0
L
Tsukuyomi
 
Tsukuyomi
16,683
5,384
883
2,332
14,838
7,783
0
12,216
2,377
0
27,261
L
Khepri
 
Khepri
8,601
610
312
1,558
17,007
25,877
0
14,823
1,892
15,758
0
W
Ah Puch
12,819
425
890
3,091
10,785
5,692
1,832
1,908
8,877
37,056
0
W
Kukulkan
Come-Weed
Kukulkan
14,527
518
2,187
2,143
10,789
5,641
1,639
969
9,820
31,632
0
L
16,060
1,981
1,042
1,048
12,826
9,088
0
10,936
1,630
0
37,450
W
Cabrakan
VVennie
Cabrakan
6,992
753
586
2,200
21,811
36,035
205
4,016
17,795
10,826
0
L
8,783
340
847
1,505
11,775
5,573
0
11,391
168
18,997
0
W
Cthulhu
uppsii
Cthulhu
17,982
546
2,272
12,632
30,829
26,010
200
6,882
23,947
36,646
0
L
9,758
1,444
540
5,489
21,358
11,001
0
19,966
1,015
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
50,089
146
Minions Killed
124
0
Camps Cleared
0
1,369,999
Distance Traveled
1,319,799
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,947
796
17
1
0
258,265
0
L
Tsukuyomi
11,272
751
20
1
0
282,263
0
L
Khepri
10,146
676
21
1
0
264,411
6
W
Ah Puch
12,074
805
51
3
0
263,569
1
W
Kukulkan
12,159
811
38
3
0
281,711
5
L
Loki
11,249
750
44
3
0
263,077
4
W
Cabrakan
10,815
721
5
0
0
273,936
0
L
He Bo
8,760
584
19
1
0
242,527
0
W
Cthulhu
12,178
812
35
2
0
292,518
1
L
Chaac
8,662
577
20
1
0
267,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role