Player Matchup

Izanami
Izanami
AwfulGamer
Izanami
Level 22
God Stats
8W - 9L
1,388 SR
Queue Stats
22W - 18L
1,435 Elo+
Party 4
Nike
Nike
Brykami
Nike
Level 18
God Stats
2W - 6L
1,517 SR
Queue Stats
36W - 30L
1,450 Elo+
Party 4
Fenrir
Fenrir
FoIgers
Fenrir
Level 14
God Stats
2W - 2L
1,611 SR
Queue Stats
10W - 7L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
MargTower
Aphrodite
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,432 Elo+
Party 4
Khepri
Khepri
OnlyRouge
Khepri
Level 115
God Stats
13W - 6L
1,380 SR
Queue Stats
162W - 69L
1,709 Elo+
Party 1
Team Averages
Level 63
1,479 SR
1,518 Elo+

VS

Team Averages
Level 71
1,653 SR
1,607 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
AnodyneDreams
Anhur
Level 122
God Stats
28W - 16L
1,736 SR
Queue Stats
522W - 312L
1,821 Elo+
Party 3
Vulcan
Vulcan
FatherKarma
Vulcan
Level 29
God Stats
3W - 0L
1,765 SR
Queue Stats
274W - 65L
1,923 Elo+
Party 3
Geb
Geb
ItsMeMojo
Geb
Level 32
God Stats
3W - 8L
1,406 SR
Queue Stats
8W - 15L
1,374 Elo+
Party 2
Bellona
Bellona
broinforcer
Bellona
Level 13
God Stats
2W - 0L
1,856 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AwfulGamer
Izanami
13
2 / 10 / 3
9,140
508
9,541
16,817
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Brykami
Nike
15
1 / 2 / 1
9,100
506
7,261
16,479
9,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
FoIgers
Fenrir
13
4 / 7 / 3
8,603
478
9,667
16,717
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MargTower
Aphrodite
13
1 / 7 / 4
8,311
462
7,398
11,979
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
OnlyRouge
Khepri
9
2 / 8 / 2
7,285
405
4,385
15,972
9,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 2 / 14
9,749
542
10,876
13,517
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 3 / 3
11,976
665
18,882
18,107
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
17
14 / 2 / 4
11,060
614
18,644
9,394
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 20
9,474
526
6,933
11,718
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
broinforcer
Bellona
16
2 / 1 / 5
9,790
544
7,163
12,201
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
10
Kills
34
34
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
14
5
W
14
3
3
5.17
L
Izanami
AwfulGamer
Izanami
2
10
3
0.35
L
Nike
Brykami
Nike
1
2
1
0.75
W
Vulcan
14
2
4
8
L
Fenrir
FoIgers
Fenrir
4
7
3
0.79
W
1
2
20
5.5
L
Aphrodite
MargTower
Aphrodite
1
7
4
0.43
L
Khepri
OnlyRouge
Khepri
2
8
2
0.38
W
Bellona
broinforcer
Bellona
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
62,498
77,964
Taken
64,937
28,446
Mitigated
33,718
15,672
Healing
24,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,876
3,855
0
3,661
13,517
6,177
0
1,288
12,127
0
55,455
W
18,882
12,244
0
9,416
18,107
5,825
4,421
3,373
14,554
0
96,399
L
Izanami
AwfulGamer
Izanami
9,541
6,028
0
3,967
16,817
1,815
0
1,377
15,440
0
48,574
L
Nike
Brykami
Nike
7,261
1,153
0
1,250
16,479
9,656
136
4,641
11,838
5,928
62,287
W
Vulcan
18,644
3,473
102
1,946
9,394
3,960
264
2,167
7,073
68,699
0
L
Fenrir
FoIgers
Fenrir
9,667
2,489
0
2,966
16,717
4,540
0
7,324
9,393
0
39,809
W
6,933
1,749
515
2,508
11,718
10,159
26
3,895
7,627
21,623
0
L
Aphrodite
MargTower
Aphrodite
7,398
307
1,148
4,007
11,979
2,897
0
4,637
7,342
37,874
0
L
Khepri
OnlyRouge
Khepri
4,385
482
944
1,390
15,972
9,538
0
7,598
8,374
18,401
2,400
W
Bellona
broinforcer
Bellona
7,163
1,523
0
5,897
12,201
7,597
1,021
548
11,653
0
58,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
52,049
396
Minions Killed
465
0
Camps Cleared
0
1,591,241
Distance Traveled
1,864,910
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,749
542
82
5
0
354,589
1
W
Anhur
11,976
665
136
8
0
328,972
2
L
Izanami
9,140
508
85
5
0
300,882
0
L
Nike
9,100
506
143
8
0
340,715
5
W
Vulcan
11,060
614
99
6
0
391,801
0
L
Fenrir
8,603
478
70
4
0
323,375
2
W
Geb
9,474
526
21
1
0
389,395
5
L
Aphrodite
8,311
462
76
4
0
299,666
2
L
Khepri
7,285
405
22
1
0
326,603
1
W
Bellona
9,790
544
127
7
0
400,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role