Player Matchup

King Arthur
King Arthur
Slouner
King Arthur
Level 68
God Stats
1W - 0L
1,494 SR
Queue Stats
41W - 35L
1,489 Elo+
Solo
He Bo
He Bo
Track_91
He Bo
Level 125
God Stats
17W - 16L
1,446 SR
Queue Stats
402W - 394L
1,566 Elo+
Solo
Fafnir
Fafnir
lazy_man_gamingz
Fafnir
Level 105
God Stats
1W - 0L
1,743 SR
Queue Stats
106W - 106L
1,415 Elo+
Solo
Izanami
Izanami
silencesaii
Izanami
Level 147
God Stats
1W - 1L
1,363 SR
Queue Stats
6W - 4L
1,357 Elo+
Solo
Susano
Susano
the_heart_break
Susano
Level 89
God Stats
62W - 49L
1,646 SR
Queue Stats
95W - 78L
1,576 Elo+
Solo
Team Averages
Level 107
1,538 SR
1,480 Elo+

VS

Team Averages
Level 116
1,558 SR
1,510 Elo+
Baba Yaga
Baba Yaga
DeadlyHolloW505
Baba Yaga
Level 62
God Stats
3W - 2L
1,549 SR
Queue Stats
341W - 369L
1,568 Elo+
Solo
Mercury
Mercury
Hvlloydx09
Mercury
Level 98
God Stats
1W - 2L
1,706 SR
Queue Stats
107W - 121L
1,444 Elo+
Solo
Nox
Nox
I0 Natas 0I
Nox
Level 160
God Stats
4W - 8L
1,748 SR
Queue Stats
328W - 312L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
Ravens7900
Hou Yi
Level 160
God Stats
25W - 20L
1,578 SR
Queue Stats
494W - 480L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
YoungAssWolff
Jormungandr
Level 99
God Stats
0W - 2L
1,208 SR
Queue Stats
39W - 47L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Slouner
King Arthur
15
1 / 4 / 7
8,926
525
5,632
20,716
14,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Track_91
He Bo
18
8 / 3 / 3
10,412
612
9,363
8,254
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 9
8,693
511
3,992
16,567
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
silencesaii
Izanami
17
5 / 3 / 4
10,248
603
11,679
12,952
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 7
9,696
570
10,330
13,207
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DeadlyHolloW505
Baba Yaga
15
4 / 3 / 4
9,535
561
13,085
9,769
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Hvlloydx09
Mercury
15
3 / 6 / 3
8,633
508
5,033
13,866
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 5
7,575
446
4,153
8,145
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Ravens7900
Hou Yi
15
1 / 3 / 2
8,802
518
7,246
10,272
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
YoungAssWolff
Jormungandr
15
6 / 5 / 1
10,023
590
16,744
15,454
15,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
14
14
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DeadlyHolloW505
Baba Yaga
4
3
4
2
L
Mercury
Hvlloydx09
Mercury
3
6
3
0.75
L
0
2
5
1.25
L
Hou Yi
Ravens7900
Hou Yi
1
3
2
0.67
W
King Arthur
Slouner
King Arthur
1
4
7
1.13
W
He Bo
Track_91
He Bo
8
3
3
3.17
L
Jormungandr
YoungAssWolff
Jormungandr
6
5
1
1.3
W
1
2
9
2.75
W
Izanami
silencesaii
Izanami
5
3
4
2.33
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,996
Damage
46,261
71,696
Taken
57,506
44,990
Mitigated
27,692
21,848
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DeadlyHolloW505
Baba Yaga
13,085
91
0
2,560
9,769
3,139
219
2,479
7,188
59,642
0
L
Mercury
Hvlloydx09
Mercury
5,033
1,595
92
958
13,866
4,191
0
4,839
8,844
0
60,765
L
4,153
455
300
1,982
8,145
2,406
0
1,250
6,843
40,381
0
L
Hou Yi
Ravens7900
Hou Yi
7,246
3,577
0
2,295
10,272
1,970
496
1,573
8,693
0
67,468
W
King Arthur
Slouner
King Arthur
5,632
712
0
6,145
20,716
14,110
217
11,458
9,258
0
44,544
W
He Bo
Track_91
He Bo
9,363
252
0
998
8,254
3,035
0
3,222
5,032
66,540
0
L
Jormungandr
YoungAssWolff
Jormungandr
16,744
6,426
0
1,763
15,454
15,986
285
2,604
12,808
67,856
0
W
3,992
984
0
5,545
16,567
18,542
0
7,269
9,298
15,835
1,082
W
Izanami
silencesaii
Izanami
11,679
7,299
0
5,330
12,952
4,219
1,304
4,199
8,753
0
84,756
W
10,330
2,209
0
3,830
13,207
5,084
0
7,834
5,373
0
62,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
44,568
493
Minions Killed
549
0
Camps Cleared
0
1,696,063
Distance Traveled
1,587,651
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,535
561
115
7
0
335,247
4
L
Mercury
8,633
508
96
6
0
383,164
4
L
Nox
7,575
446
75
4
0
294,760
1
L
Hou Yi
8,802
518
135
8
0
297,266
8
W
King Arthur
8,926
525
83
5
0
347,941
3
W
He Bo
10,412
612
109
6
0
322,467
8
L
Jormungandr
10,023
590
128
8
0
277,214
2
W
Fafnir
8,693
511
33
2
0
326,615
2
W
Izanami
10,248
603
146
9
0
305,073
7
W
Susano
9,696
570
122
7
0
393,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role