Player Matchup

Athena
Athena
Hippiehop
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,503 Elo+
Solo
Jing Wei
Jing Wei
JUANETE717
Jing Wei
Level 120
God Stats
2W - 2L
1,624 SR
Queue Stats
18W - 14L
1,750 Elo+
Solo
Hel
Hel
MaderPlay
Hel
Level 133
God Stats
11W - 8L
1,431 SR
Queue Stats
307W - 293L
1,533 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,595 Elo+

VS

Team Averages
Level 147
1,514 SR
1,651 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alyy
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
1,716 Elo+
Party 1
Ao Kuang
Ao Kuang
Meеlo
Ao Kuang
Level 138
God Stats
4W - 1L
1,542 SR
Queue Stats
62W - 32L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hippiehop
Athena
10
1 / 6 / 2
7,074
707
5,075
14,979
15,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
JUANETE717
Jing Wei
9
3 / 6 / 1
7,545
755
13,017
13,044
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 6 / 4
6,473
647
5,651
12,845
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
8 / 2 / 10
9,094
909
14,592
10,644
4,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Alyy
Horus
13
1 / 0 / 15
8,282
828
7,425
12,560
9,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Meеlo
Ao Kuang
13
9 / 2 / 9
9,160
916
13,754
13,476
12,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
18
18
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
2
10
6.5
W
Horus
Alyy
Horus
1
0
15
8.5
L
Athena
Hippiehop
Athena
1
6
2
0.33
L
Jing Wei
JUANETE717
Jing Wei
3
6
1
0.58
L
0
6
4
0.33
W
Ao Kuang
Meеlo
Ao Kuang
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
35,771
40,868
Taken
36,680
23,861
Mitigated
26,343
7,420
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,592
6,480
0
3,989
10,644
4,266
1,955
3,665
6,979
0
45,588
W
Horus
Alyy
Horus
7,425
3,925
4,952
6,518
12,560
9,674
167
4,471
7,319
0
16,392
L
Athena
Hippiehop
Athena
5,075
2,122
0
199
14,979
15,245
0
5,269
9,710
12,064
0
L
Jing Wei
JUANETE717
Jing Wei
13,017
10,739
0
333
13,044
4,333
56
4,682
8,362
0
23,962
L
5,651
304
2,997
3,891
12,845
4,283
0
3,924
8,921
18,991
0
W
Ao Kuang
Meеlo
Ao Kuang
13,754
4,858
669
3,982
13,476
12,403
414
3,412
10,064
27,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,092
Gold Earned
26,536
62
Minions Killed
118
1
Camps Cleared
8
630,902
Distance Traveled
619,060
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,094
909
82
8
2
195,599
4
W
Horus
8,282
828
15
2
2
225,993
4
L
Athena
7,074
707
16
2
0
230,314
0
L
Jing Wei
7,545
755
21
2
0
194,126
4
L
Hel
6,473
647
25
3
1
206,462
1
W
Ao Kuang
9,160
916
21
2
4
197,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role