Player Matchup

Izanami
Izanami
Silver III
Mr Killer 010
Izanami
Silver III
Level 106
God Stats
1W - 3L
1,291 SR
Queue Stats
8W - 6L
1,413 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,291 SR
1,413 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 43
1,500 SR
1,236 MMR
Anubis
Anubis
Bronze IV
bymest
Anubis
Bronze IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 1 / 0
11,831
986
6,781
9,341
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KaliBakasuraLokiBastetSol

VS

Bans
Ah Muzen CabHadesNeithSkadiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
bymest
Anubis
15
1 / 4 / 0
9,322
777
4,667
9,831
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
1
0
4
L
Anubis
bymest
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,781
Damage
4,667
9,341
Taken
9,831
4,202
Mitigated
2,718
3,517
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,781
3,829
0
3,517
9,341
4,202
2,412
5,518
3,823
0
79,442
L
Anubis
bymest
Anubis
4,667
39
0
2,608
9,831
2,718
0
132
9,699
45,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,831
Gold Earned
9,322
123
Minions Killed
68
8
Camps Cleared
1
217,117
Distance Traveled
198,953
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,831
986
123
10
8
217,117
3
L
Anubis
9,322
777
68
6
1
198,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role