Player Matchup

Amaterasu
Amaterasu
DEATH 0F T3RR0R
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,368 Elo+
Party 1
Sol
Sol
KorTex23
Sol
Level 17
God Stats
1W - 10L
1,049 SR
Queue Stats
2W - 16L
1,098 Elo+
Party 1
Nu Wa
Nu Wa
T3RR0R 0F DEATH
Nu Wa
Level 54
God Stats
120W - 174L
1,364 SR
Queue Stats
125W - 186L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePirus
Sun Wukong
Level 65
God Stats
6W - 18L
1,450 SR
Queue Stats
798W - 884L
1,346 Elo+
Party 1
Medusa
Medusa
aria2022
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,437 Elo+
Solo
Team Averages
Level 39
1,373 SR
1,314 Elo+

VS

Team Averages
Level 34
1,520 SR
1,457 Elo+
Atlas
Atlas
Akumetsu44
Atlas
Level 35
God Stats
3W - 7L
1,500 SR
Queue Stats
194W - 222L
1,458 Elo+
Party 2
Bellona
Bellona
DeviantPuppy
Bellona
Level 27
God Stats
25W - 32L
1,536 SR
Queue Stats
25W - 33L
1,498 Elo+
Party 2
Sol
Sol
Mattedhair
Sol
Level 29
God Stats
7W - 8L
1,406 SR
Queue Stats
54W - 87L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
squishqueen
Nu Wa
Level 38
God Stats
66W - 45L
1,615 SR
Queue Stats
260W - 295L
1,470 Elo+
Party 2
Bastet
Bastet
taroble
Bastet
Level 41
God Stats
8W - 5L
1,541 SR
Queue Stats
145W - 168L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DEATH 0F T3RR0R
Amaterasu
17
0 / 8 / 5
11,226
864
6,434
21,759
14,439
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 4 / 5
11,740
903
16,766
16,555
9,239
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 11 / 6
11,854
912
16,731
21,916
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ThePirus
Sun Wukong
17
4 / 9 / 2
12,589
968
17,610
32,828
13,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
aria2022
Medusa
17
3 / 12 / 3
12,854
989
8,750
26,572
9,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
9 / 0 / 26
15,263
1,174
20,910
19,889
25,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
DeviantPuppy
Bellona
20
10 / 3 / 17
13,796
1,061
15,123
17,274
19,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 2 / 24
13,160
1,012
23,645
14,797
5,237
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 1 / 23
13,951
1,073
22,981
6,552
2,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Bastet
taroble
Bastet
20
14 / 1 / 26
15,478
1,191
32,843
14,474
7,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
160
7
Kills
44
44
Deaths
7
21
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Atlas
9
0
26
22
L
Amaterasu
DEATH 0F T3RR0R
Amaterasu
0
8
5
0.31
W
Bellona
DeviantPuppy
Bellona
10
3
17
6.17
L
0
4
5
0.63
W
3
2
24
7.5
L
0
11
6
0.27
L
Sun Wukong
ThePirus
Sun Wukong
4
9
2
0.56
L
Medusa
aria2022
Medusa
3
12
3
0.38
W
8
1
23
19.5
W
Bastet
taroble
Bastet
14
1
26
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,291
Damage
115,502
119,630
Taken
72,986
53,074
Mitigated
59,898
5,841
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
20,910
8,336
1,119
3,884
19,889
25,518
0
10,727
9,162
38,052
0
L
Amaterasu
DEATH 0F T3RR0R
Amaterasu
6,434
3,668
0
2,134
21,759
14,439
0
11,933
9,826
0
15,836
W
Bellona
DeviantPuppy
Bellona
15,123
4,201
192
639
17,274
19,248
0
7,818
9,456
0
31,553
L
16,766
6,674
0
1,159
16,555
9,239
0
7,458
9,097
53,597
0
W
23,645
9,349
0
7,516
14,797
5,237
0
6,488
8,309
55,893
0
L
16,731
5,419
0
131
21,916
6,405
0
11,974
9,942
46,765
0
L
Sun Wukong
ThePirus
Sun Wukong
17,610
1,895
0
1,458
32,828
13,893
0
19,750
13,078
0
32,055
L
Medusa
aria2022
Medusa
8,750
4,325
0
959
26,572
9,098
0
16,421
10,151
0
25,295
W
22,981
3,341
372
1,593
6,552
2,329
0
3,324
3,228
61,103
0
W
Bastet
taroble
Bastet
32,843
12,423
0
3,120
14,474
7,566
0
5,140
9,334
0
54,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,263
Gold Earned
71,648
239
Minions Killed
275
5
Camps Cleared
8
1,198,554
Distance Traveled
1,292,610
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,263
1,174
29
2
0
285,239
1
L
Amaterasu
11,226
864
14
1
2
229,320
0
W
Bellona
13,796
1,061
36
3
1
256,700
0
L
Sol
11,740
903
92
7
0
254,240
0
W
Sol
13,160
1,012
90
7
1
217,017
0
L
Nu Wa
11,854
912
66
5
0
221,335
0
L
Sun Wukong
12,589
968
33
3
1
244,773
0
L
Medusa
12,854
989
34
3
2
248,886
1
W
Nu Wa
13,951
1,073
74
6
2
236,430
1
W
Bastet
15,478
1,191
46
4
4
297,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role