Player Matchup

Heimdallr
Heimdallr
BingtotheBong
Heimdallr
Level 29
God Stats
3W - 2L
1,634 SR
Queue Stats
9W - 7L
1,617 Elo+
Party 2
Tyr
Tyr
Dark Awilix
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 8L
1,706 Elo+
Party 2
Baron Samedi
Baron Samedi
Drujz
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,714 Elo+
Party 2
Team Averages
Level 90
1,545 SR
1,679 Elo+

VS

Team Averages
Level 103
1,665 SR
1,609 Elo+
Medusa
Medusa
DaGarbage
Medusa
Level 147
God Stats
10W - 3L
1,832 SR
Queue Stats
92W - 70L
1,530 Elo+
Party 1
Odin
Odin
Rxitken
Odin
Level 16
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Merlin
Merlin
TheNamesSin
Merlin
Level 146
God Stats
2W - 1L
1,482 SR
Queue Stats
30W - 27L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BingtotheBong
Heimdallr
15
1 / 8 / 5
11,038
649
3,170
15,106
5,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 4
11,099
653
9,488
17,003
18,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Drujz
Baron Samedi
16
3 / 6 / 3
11,747
691
11,651
17,615
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaGarbage
Medusa
19
7 / 2 / 10
13,310
783
18,778
13,677
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Rxitken
Odin
17
1 / 0 / 12
11,492
676
2,847
5,598
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
19
11 / 4 / 7
13,514
795
21,636
12,002
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
19
19
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BingtotheBong
Heimdallr
1
8
5
0.44
W
Medusa
DaGarbage
Medusa
7
2
10
6
L
2
5
4
0.8
L
Baron Samedi
Drujz
Baron Samedi
3
6
3
0.75
W
Odin
Rxitken
Odin
1
0
12
7
W
Merlin
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
43,261
49,724
Taken
31,277
31,057
Mitigated
19,243
11,515
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BingtotheBong
Heimdallr
3,170
909
0
1,117
15,106
5,211
0
6,454
8,576
0
30,474
W
Medusa
DaGarbage
Medusa
18,778
6,442
0
3,715
13,677
7,022
1,663
4,771
8,586
0
80,145
L
9,488
938
0
4,383
17,003
18,288
0
6,774
9,951
0
21,490
L
Baron Samedi
Drujz
Baron Samedi
11,651
164
940
5,075
17,615
7,558
0
8,684
8,836
54,231
0
W
Odin
Rxitken
Odin
2,847
147
0
1,075
5,598
7,071
38
1,591
3,967
0
5,747
W
Merlin
21,636
606
0
475
12,002
5,150
471
5,695
6,130
71,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
38,316
159
Minions Killed
219
3
Camps Cleared
13
811,954
Distance Traveled
991,383
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,038
649
47
3
0
244,580
2
W
Medusa
13,310
783
118
7
7
348,793
4
L
Tyr
11,099
653
18
1
2
285,375
4
L
Baron Samedi
11,747
691
94
6
1
281,999
1
W
Odin
11,492
676
5
0
0
342,000
0
W
Merlin
13,514
795
96
6
6
300,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role