Player Matchup

Sun Wukong
Sun Wukong
JrNoriz710
Sun Wukong
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 299L
1,504 Elo+
Party 1
Skadi
Skadi
OOgddogOO
Skadi
Level 22
God Stats
2W - 0L
1,224 SR
Queue Stats
373W - 393L
1,419 Elo+
Solo
Nu Wa
Nu Wa
VladimyrPutiin
Nu Wa
Level 159
God Stats
2W - 1L
1,273 SR
Queue Stats
113W - 115L
1,447 Elo+
Party 1
Chronos
Chronos
Xedur123
Chronos
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 76L
1,586 Elo+
Party 2
Horus
Horus
valS_madneSS
Horus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 136L
1,613 Elo+
Party 2
Team Averages
Level 98
1,399 SR
1,514 Elo+

VS

Team Averages
Level 102
1,498 SR
1,685 Elo+
Terra
Terra
RobbieUS
Terra
Level 138
God Stats
1W - 1L
1,481 SR
Queue Stats
130W - 108L
1,510 Elo+
Party 3
Vamana
Vamana
TheFluffyFawnOG
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 3
Hercules
Hercules
UndercovrEskimo
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,953 Elo+
Party 3
Tiamat
Tiamat
o TH3 GH0ST o
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,736 Elo+
Party 3
Camazotz
Camazotz
sdunph39
Camazotz
Level 159
God Stats
4W - 9L
1,510 SR
Queue Stats
223W - 197L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JrNoriz710
Sun Wukong
18
9 / 2 / 19
11,499
767
15,841
22,857
32,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
OOgddogOO
Skadi
17
3 / 3 / 18
10,700
713
15,149
12,828
5,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 1 / 16
12,577
838
31,574
12,691
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Xedur123
Chronos
19
8 / 3 / 19
11,910
794
22,191
21,995
11,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 3 / 25
10,794
720
6,502
25,709
34,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
RobbieUS
Terra
17
3 / 5 / 9
11,113
741
18,719
21,842
32,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 4 / 5
11,372
758
10,947
19,129
21,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
16
1 / 7 / 11
9,573
638
15,783
21,320
25,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 8 / 8
8,974
598
17,060
14,427
6,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
sdunph39
Camazotz
17
5 / 7 / 7
11,013
734
15,488
22,862
7,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
52
31
Kills
12
12
Deaths
31
97
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JrNoriz710
Sun Wukong
9
2
19
9.25
W
Skadi
OOgddogOO
Skadi
3
3
18
4
L
Terra
RobbieUS
Terra
3
5
9
1.5
L
3
4
5
1.38
L
Hercules
1
7
11
0.93
W
10
1
16
18
W
Chronos
Xedur123
Chronos
8
3
19
5.83
L
0
8
8
0.5
L
Camazotz
sdunph39
Camazotz
5
7
7
1.21
W
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,257
Damage
77,997
96,080
Taken
99,580
90,878
Mitigated
92,965
54,105
Healing
40,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JrNoriz710
Sun Wukong
15,841
2,437
3,298
5,258
22,857
32,999
585
7,148
15,709
0
28,957
W
Skadi
OOgddogOO
Skadi
15,149
5,903
1,686
2,286
12,828
5,849
1,631
5,489
7,339
0
36,915
L
Terra
RobbieUS
Terra
18,719
1,167
7,104
5,652
21,842
32,507
56
10,158
10,672
42,415
0
L
10,947
3,340
935
3,898
19,129
21,087
285
12,406
6,046
0
26,184
L
Hercules
15,783
3,724
1,324
6,045
21,320
25,255
419
11,481
9,172
0
30,427
W
31,574
8,243
6,135
4,029
12,691
5,912
913
6,164
5,995
49,486
0
W
Chronos
Xedur123
Chronos
22,191
8,804
2,520
5,323
21,995
11,571
2,001
8,487
13,508
41,494
0
L
17,060
1,330
1,326
2,385
14,427
6,684
0
7,773
6,169
44,039
0
L
Camazotz
sdunph39
Camazotz
15,488
3,136
1,972
10,130
22,862
7,432
711
9,631
12,378
0
33,816
W
6,502
3,304
12,568
11,002
25,709
34,547
233
8,491
17,218
0
9,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,480
Gold Earned
52,045
147
Minions Killed
182
0
Camps Cleared
0
1,552,950
Distance Traveled
1,354,855
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,499
767
20
1
0
314,178
3
W
Skadi
10,700
713
44
3
0
295,585
1
L
Terra
11,113
741
27
2
0
306,254
1
L
Vamana
11,372
758
20
1
0
270,778
0
L
Hercules
9,573
638
31
2
0
266,623
0
W
Nu Wa
12,577
838
49
3
0
318,442
2
W
Chronos
11,910
794
32
2
0
290,446
1
L
Tiamat
8,974
598
71
5
0
236,035
0
L
Camazotz
11,013
734
33
2
0
275,165
0
W
Horus
10,794
720
2
0
0
334,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role