Player Matchup

Bellona
Bellona
GRUNGEBOY04
Bellona
Level 107
God Stats
16W - 8L
1,478 SR
Queue Stats
743W - 773L
1,441 Elo+
Solo
Bastet
Bastet
HeyItsCaboose
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,467 Elo+
Party 2
He Bo
He Bo
Pandorazv
He Bo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 95L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
Slabbypooh
Jormungandr
Level 125
God Stats
14W - 16L
1,538 SR
Queue Stats
818W - 811L
1,566 Elo+
Solo
Sol
Sol
rustyankles80
Sol
Level 83
God Stats
7W - 8L
1,539 SR
Queue Stats
52W - 54L
1,513 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,491 Elo+

VS

Team Averages
Level 83
1,463 SR
1,453 Elo+
Thoth
Thoth
DoomMagnet24
Thoth
Level 68
God Stats
5W - 4L
1,350 SR
Queue Stats
215W - 216L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LordRamiel
Kumbhakarna
Level 58
God Stats
6W - 6L
1,498 SR
Queue Stats
143W - 162L
1,425 Elo+
Party 1
Mercury
Mercury
SpaceMonkey123
Mercury
Level 68
God Stats
17W - 18L
1,523 SR
Queue Stats
200W - 219L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
predawn2
Cernunnos
Level 60
God Stats
5W - 5L
1,644 SR
Queue Stats
169W - 193L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
xWILDx_88
Guan Yu
Level 160
God Stats
1W - 5L
1,301 SR
Queue Stats
921W - 897L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GRUNGEBOY04
Bellona
19
10 / 2 / 5
12,147
552
18,903
19,406
25,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 5 / 12
11,770
535
10,020
21,003
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Pandorazv
He Bo
17
8 / 3 / 12
11,261
512
18,194
11,903
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Slabbypooh
Jormungandr
16
2 / 0 / 15
10,683
486
10,672
19,229
25,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 1 / 8
11,960
544
10,430
9,738
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 0
10,171
462
17,426
14,199
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
LordRamiel
Kumbhakarna
14
0 / 2 / 4
8,904
405
3,378
15,887
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 11 / 4
10,681
486
7,076
18,670
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
predawn2
Cernunnos
18
1 / 3 / 2
10,358
471
9,824
16,662
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
xWILDx_88
Guan Yu
15
2 / 6 / 5
10,038
456
11,981
25,235
25,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
31
Kills
11
11
Deaths
31
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
W
Bellona
GRUNGEBOY04
Bellona
10
2
5
6.25
W
8
5
12
2.8
L
Kumbhakarna
LordRamiel
Kumbhakarna
0
2
4
1
W
He Bo
Pandorazv
He Bo
8
3
12
4.67
W
Jormungandr
Slabbypooh
Jormungandr
2
0
15
9.5
L
3
11
4
0.45
L
Cernunnos
predawn2
Cernunnos
1
3
2
0.67
W
3
1
8
7
L
Guan Yu
xWILDx_88
Guan Yu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,219
Damage
49,685
81,279
Taken
90,653
67,739
Mitigated
59,141
21,957
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,426
666
0
625
14,199
4,742
348
6,274
7,653
67,098
0
W
Bellona
GRUNGEBOY04
Bellona
18,903
7,231
0
4,797
19,406
25,296
2,131
3,575
15,070
0
77,684
W
10,020
2,708
0
6,120
21,003
7,169
671
6,440
14,397
0
73,725
L
Kumbhakarna
LordRamiel
Kumbhakarna
3,378
266
0
2,489
15,887
16,003
0
8,320
7,447
20,118
0
W
He Bo
Pandorazv
He Bo
18,194
1,245
227
2,351
11,903
3,761
1,218
4,275
7,592
58,730
0
W
Jormungandr
Slabbypooh
Jormungandr
10,672
2,316
655
2,605
19,229
25,351
480
5,578
13,438
44,448
0
L
7,076
2,639
0
20
18,670
7,228
0
7,194
11,316
0
77,139
L
Cernunnos
predawn2
Cernunnos
9,824
4,917
0
6,505
16,662
6,129
0
8,904
7,576
0
92,300
W
10,430
3,610
0
5,202
9,738
6,162
1,208
936
8,802
92,555
0
L
Guan Yu
xWILDx_88
Guan Yu
11,981
2,304
2,011
6,079
25,235
25,039
550
7,658
17,365
0
53,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,821
Gold Earned
50,152
537
Minions Killed
520
0
Camps Cleared
0
2,047,132
Distance Traveled
2,031,637
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,171
462
120
5
0
384,846
5
W
Bellona
12,147
552
137
6
0
422,757
1
W
Bastet
11,770
535
105
5
0
428,773
9
L
Kumbhakarna
8,904
405
26
1
0
450,643
8
W
He Bo
11,261
512
83
4
0
379,085
11
W
Jormungandr
10,683
486
61
3
0
408,612
1
L
Mercury
10,681
486
134
6
0
441,236
6
L
Cernunnos
10,358
471
154
7
0
376,950
5
W
Sol
11,960
544
151
7
0
407,905
3
L
Guan Yu
10,038
456
86
4
0
377,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role