Player Matchup

Rama
Rama
Bronze V
 
Rama
Bronze V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
ChillTrouble
Terra
Gold IV
Level 160
God Stats
51W - 44L
1,534 SR
Queue Stats
607W - 613L
1,503 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Natdoge021
Morgan Le Fay
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,677 MMR
Solo
Nemesis
Nemesis
Bronze III
Phony_Yogi
Nemesis
Bronze III
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 52L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,507 SR
1,536 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,570 SR
1,552 MMR
Arachne
Arachne
Gold I
Draco10k-
Arachne
Gold I
Level 68
God Stats
27W - 24L
1,677 SR
Queue Stats
399W - 379L
1,666 MMR
Solo
Cthulhu
Cthulhu
Silver I
SavageEvolved
Cthulhu
Silver I
Level 151
God Stats
1W - 0L
1,499 SR
Queue Stats
26W - 16L
1,475 MMR
Solo
Eset
Eset
Platinum V
SwiftTemptations
Eset
Platinum V
Level 149
God Stats
11W - 10L
1,453 SR
Queue Stats
665W - 689L
1,478 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
TheOmar888
Ah Muzen Cab
Gold I
Level 156
God Stats
1W - 1L
1,735 SR
Queue Stats
207W - 207L
1,659 MMR
Solo
Guan Yu
Guan Yu
Gold II
Trap_Mansion
Guan Yu
Gold II
Level 157
God Stats
45W - 41L
1,485 SR
Queue Stats
603W - 602L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 8 / 2
7,993
444
6,051
15,333
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
 
Zhong Kui
11
0 / 6 / 0
7,515
418
6,258
16,737
7,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 6 / 0
7,260
403
3,521
17,770
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Natdoge021
Morgan Le Fay
15
2 / 8 / 2
8,824
490
5,728
12,225
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Phony_Yogi
Nemesis
16
2 / 5 / 0
9,263
515
4,181
14,180
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KhepriThothShiva

VS

Bans
CliodhnaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Draco10k-
Arachne
19
9 / 1 / 4
11,879
660
8,036
17,706
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
15
2 / 1 / 13
9,754
542
9,220
16,279
18,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
10 / 3 / 5
12,103
672
16,383
9,723
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheOmar888
Ah Muzen Cab
17
7 / 0 / 6
11,563
642
13,395
8,644
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Trap_Mansion
Guan Yu
17
5 / 0 / 8
11,549
642
9,688
16,898
21,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
5
Kills
33
33
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
8
2
0.25
L
Zhong Kui
 
Zhong Kui
0
6
0
0
L
0
6
0
0
W
Arachne
Draco10k-
Arachne
9
1
4
11
L
Morgan Le Fay
Natdoge021
Morgan Le Fay
2
8
2
0.38
L
Nemesis
Phony_Yogi
Nemesis
2
5
0
0.4
W
Cthulhu
2
1
13
8.5
W
10
3
5
4.17
W
Ah Muzen Cab
TheOmar888
Ah Muzen Cab
7
0
6
10
W
Guan Yu
Trap_Mansion
Guan Yu
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
56,722
76,245
Taken
69,250
28,180
Mitigated
56,733
14,305
Healing
30,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,051
4,713
0
1,745
15,333
3,422
0
9,139
6,194
0
46,415
L
Zhong Kui
 
Zhong Kui
6,258
1,146
0
5,153
16,737
7,407
622
3,171
13,566
47,011
0
L
3,521
256
237
3,184
17,770
8,567
0
9,403
8,367
38,321
0
W
Arachne
Draco10k-
Arachne
8,036
4,869
0
9,120
17,706
9,427
2,805
4,155
13,551
0
97,784
L
Morgan Le Fay
Natdoge021
Morgan Le Fay
5,728
580
0
504
12,225
3,939
0
1,845
10,380
54,572
0
L
Nemesis
Phony_Yogi
Nemesis
4,181
1,628
10
3,472
14,180
4,845
0
3,087
11,093
0
71,275
W
Cthulhu
9,220
631
1,059
2,816
16,279
18,608
0
4,154
12,125
42,797
0
W
16,383
1,459
1,454
1,506
9,723
3,499
3,130
1,558
8,165
82,430
3,579
W
Ah Muzen Cab
TheOmar888
Ah Muzen Cab
13,395
5,447
0
2,034
8,644
3,481
2,288
3,163
5,481
0
86,370
W
Guan Yu
Trap_Mansion
Guan Yu
9,688
1,533
2,903
10,039
16,898
21,718
484
4,408
12,490
9,512
58,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
56,848
476
Minions Killed
576
0
Camps Cleared
0
1,473,262
Distance Traveled
1,878,128
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,993
444
73
4
0
283,922
7
L
Zhong Kui
7,515
418
91
5
0
251,063
4
L
Terra
7,260
403
66
4
0
320,800
6
W
Arachne
11,879
660
134
7
0
432,141
3
L
Morgan Le Fay
8,824
490
109
6
0
300,712
3
L
Nemesis
9,263
515
137
8
0
316,765
2
W
Cthulhu
9,754
542
66
4
0
348,885
6
W
Eset
12,103
672
129
7
0
326,411
2
W
Ah Muzen Cab
11,563
642
127
7
0
365,326
4
W
Guan Yu
11,549
642
120
7
0
405,365
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role