Player Matchup

Zhong Kui
Zhong Kui
AforApple
Zhong Kui
Level 160
God Stats
5W - 4L
1,662 SR
Queue Stats
232W - 259L
1,576 Elo+
Solo
Zeus
Zeus
ErickSoulStealr
Zeus
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
669W - 682L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Jetsetgenetics
Sylvanus
Level 156
God Stats
0W - 1L
1,831 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 2
Set
Set
Nostxlgy
Set
Level 159
God Stats
8W - 10L
1,467 SR
Queue Stats
982W - 987L
1,571 Elo+
Solo
Hera
Hera
RockyBalNoah
Hera
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 179L
1,639 Elo+
Party 2
Team Averages
Level 158
1,592 SR
1,552 Elo+

VS

Team Averages
Level 152
1,584 SR
1,562 Elo+
Chiron
Chiron
Mindosa333
Chiron
Level 149
God Stats
2W - 2L
1,474 SR
Queue Stats
605W - 625L
1,482 Elo+
Solo
Terra
Terra
PapaTrump2024
Terra
Level 160
God Stats
9W - 7L
1,373 SR
Queue Stats
684W - 580L
1,553 Elo+
Party 1
Artio
Artio
Zerilium
Artio
Level 160
God Stats
1W - 0L
1,758 SR
Queue Stats
24W - 15L
1,778 Elo+
Party 1
Sol
Sol
x Biscuitlips x
Sol
Level 129
God Stats
3W - 1L
1,814 SR
Queue Stats
143W - 154L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
xNexamiss
Zhong Kui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AforApple
Zhong Kui
15
5 / 6 / 6
9,503
864
9,897
12,982
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 5 / 10
9,414
856
20,387
7,871
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
15
3 / 9 / 6
9,244
840
6,153
15,605
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 8
8,901
809
6,811
10,624
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 4 / 10
9,352
850
10,634
8,293
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mindosa333
Chiron
15
4 / 3 / 13
9,171
834
9,029
10,203
4,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 26
9,667
879
7,714
14,746
18,439
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Zerilium
Artio
15
8 / 4 / 11
9,724
884
8,304
15,677
14,568
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 20
9,595
872
8,379
7,977
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
xNexamiss
Zhong Kui
18
12 / 4 / 15
10,780
980
14,247
16,503
20,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
15
Kills
29
29
Deaths
15
40
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AforApple
Zhong Kui
5
6
6
1.33
L
2
5
10
1.4
L
Sylvanus
3
9
6
0.67
W
Chiron
Mindosa333
Chiron
4
3
13
3.5
L
2
5
8
1.2
W
2
2
26
7.5
L
3
4
10
2
W
Artio
Zerilium
Artio
8
4
11
3.38
W
3
2
20
6.5
W
Zhong Kui
xNexamiss
Zhong Kui
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
47,673
55,375
Taken
65,106
31,838
Mitigated
61,199
14,994
Healing
29,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AforApple
Zhong Kui
9,897
489
0
2,465
12,982
9,834
360
7,779
5,084
20,358
0
L
20,387
2,150
446
498
7,871
2,866
542
5,529
2,232
29,224
0
L
Sylvanus
6,153
1,264
4,295
3,283
15,605
7,701
757
10,514
4,929
12,746
1,379
W
Chiron
Mindosa333
Chiron
9,029
1,887
2,753
3,472
10,203
4,165
1,868
7,200
2,884
0
25,907
L
6,811
1,630
668
1,869
10,624
8,306
1,488
7,416
2,978
0
18,716
W
7,714
519
4,613
3,985
14,746
18,439
544
10,253
4,458
15,597
0
L
10,634
2,622
149
1,321
8,293
3,131
720
6,742
1,508
24,418
0
W
Artio
Zerilium
Artio
8,304
645
2,221
4,419
15,677
14,568
34
12,064
3,507
17,503
0
W
8,379
2,491
1,499
1,683
7,977
3,317
3,278
6,009
1,968
28,773
0
W
Zhong Kui
xNexamiss
Zhong Kui
14,247
1,236
1,473
3,056
16,503
20,710
269
11,222
4,899
24,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
48,937
108
Minions Killed
120
0
Camps Cleared
0
876,337
Distance Traveled
1,024,931
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,503
864
9
1
0
188,039
0
L
Zeus
9,414
856
29
3
0
154,749
3
L
Sylvanus
9,244
840
21
2
0
137,541
1
W
Chiron
9,171
834
30
3
0
218,160
4
L
Set
8,901
809
20
2
0
191,448
1
W
Terra
9,667
879
7
1
0
229,073
0
L
Hera
9,352
850
29
3
0
204,560
0
W
Artio
9,724
884
18
2
0
187,370
1
W
Sol
9,595
872
44
4
0
209,117
3
W
Zhong Kui
10,780
980
21
2
0
181,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role