Player Matchup

Ao Kuang
Ao Kuang
Adam12234
Ao Kuang
Level 63
God Stats
8W - 1L
2,070 SR
Queue Stats
13W - 8L
1,660 Elo+
Party 1
Olorun
Olorun
Jayshawn_YTalert
Olorun
Level 46
God Stats
3W - 6L
1,580 SR
Queue Stats
341W - 381L
1,409 Elo+
Party 3
Izanami
Izanami
RyGuy766
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Loki
Loki
Swcvx
Loki
Level 42
God Stats
13W - 12L
1,379 SR
Queue Stats
43W - 60L
1,399 Elo+
Party 3
Bacchus
Bacchus
o J1M o
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Team Averages
Level 57
1,606 SR
1,552 Elo+

VS

Team Averages
Level 128
1,580 SR
1,529 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ADAPTOG
King Arthur
Level 160
God Stats
9W - 4L
1,340 SR
Queue Stats
92W - 56L
1,661 Elo+
Party 2
Fafnir
Fafnir
Juz-Twizzy
Fafnir
Level 123
God Stats
12W - 9L
1,425 SR
Queue Stats
40W - 35L
1,297 Elo+
Solo
Cliodhna
Cliodhna
Not Santt
Cliodhna
Level 47
God Stats
13W - 3L
1,638 SR
Queue Stats
131W - 84L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
Tehutle master
Hou Yi
Level 154
God Stats
2W - 1L
1,998 SR
Queue Stats
108W - 75L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adam12234
Ao Kuang
9
2 / 4 / 0
5,669
515
2,456
7,169
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
5,069
461
1,878
6,060
2,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RyGuy766
Izanami
7
0 / 5 / 0
4,610
419
4,023
6,320
1,504
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Swcvx
Loki
9
2 / 5 / 0
6,057
551
3,467
6,081
1,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
o J1M o
Bacchus
7
0 / 3 / 1
4,967
452
4,304
10,084
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 2
6,938
631
6,210
5,943
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ADAPTOG
King Arthur
13
5 / 2 / 1
7,110
646
5,704
8,975
3,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Juz-Twizzy
Fafnir
8
0 / 0 / 6
5,398
491
3,191
6,210
4,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Not Santt
Cliodhna
9
1 / 0 / 6
5,571
506
2,932
4,451
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
8 / 1 / 3
6,388
581
8,013
7,147
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
20
20
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
2
7
W
King Arthur
ADAPTOG
King Arthur
5
2
1
2.75
L
Ao Kuang
Adam12234
Ao Kuang
2
4
0
0.5
L
0
3
1
0.17
W
Fafnir
Juz-Twizzy
Fafnir
0
0
6
3
W
Cliodhna
Not Santt
Cliodhna
1
0
6
4
L
Izanami
RyGuy766
Izanami
0
5
0
0
L
Loki
Swcvx
Loki
2
5
0
0.4
W
8
1
3
9.5
L
Bacchus
o J1M o
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
26,050
35,714
Taken
32,726
13,734
Mitigated
13,423
9,092
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,210
2,189
0
2,121
5,943
2,336
956
1,671
4,272
36,475
5,200
W
King Arthur
ADAPTOG
King Arthur
5,704
1,355
65
3,399
8,975
3,199
0
1,018
7,957
0
40,108
L
Ao Kuang
Adam12234
Ao Kuang
2,456
542
0
2,379
7,169
2,086
0
873
6,296
20,744
0
L
1,878
739
46
2,110
6,060
2,098
0
3,740
2,320
24,473
0
W
Fafnir
Juz-Twizzy
Fafnir
3,191
800
607
2,107
6,210
4,414
4
1,637
4,573
11,134
0
W
Cliodhna
Not Santt
Cliodhna
2,932
720
0
1,652
4,451
1,290
391
787
3,664
0
21,609
L
Izanami
RyGuy766
Izanami
4,023
2,703
356
1,177
6,320
1,504
523
1,949
4,371
0
19,190
L
Loki
Swcvx
Loki
3,467
537
0
310
6,081
1,503
0
0
6,081
0
26,141
W
8,013
4,299
0
3,508
7,147
2,184
448
3,525
3,433
0
35,035
L
Bacchus
o J1M o
Bacchus
4,304
663
43
2,671
10,084
6,543
0
2,289
7,795
12,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
31,405
189
Minions Killed
284
0
Camps Cleared
0
1,051,907
Distance Traveled
1,108,239
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,938
631
77
7
0
214,210
2
W
King Arthur
7,110
646
98
9
0
221,026
1
L
Ao Kuang
5,669
515
50
5
0
216,562
0
L
Olorun
5,069
461
38
3
0
203,878
2
W
Fafnir
5,398
491
15
1
0
220,785
0
W
Cliodhna
5,571
506
39
4
0
252,062
0
L
Izanami
4,610
419
37
3
0
195,866
0
L
Loki
6,057
551
57
5
0
204,935
3
W
Hou Yi
6,388
581
55
5
0
200,156
0
L
Bacchus
4,967
452
7
1
0
230,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role