Player Matchup

Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Beastos32
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
BlondeGorilla25
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jayodee
Tsukuyomi
Level 17
God Stats
0W - 6L
1,296 SR
Queue Stats
1W - 12L
1,165 Elo+
Party 2
Anubis
Anubis
mehkaylaaaxd
Anubis
Level 34
God Stats
14W - 19L
1,196 SR
Queue Stats
67W - 109L
1,196 Elo+
Party 2
Team Averages
Level 27
1,398 SR
1,372 Elo+

VS

Team Averages
Level 78
1,560 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Canadian Guy225
Danzaburou
Level 98
God Stats
4W - 4L
1,309 SR
Queue Stats
70W - 74L
1,421 Elo+
Party 1
Da Ji
Da Ji
Deaths Wolf
Da Ji
Level 37
God Stats
2W - 1L
1,564 SR
Queue Stats
19W - 18L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
GeniuneSkate837
Zhong Kui
Level 69
God Stats
4W - 5L
1,723 SR
Queue Stats
177W - 169L
1,482 Elo+
Party 1
Chaac
Chaac
X mArKsTHEsPt
Chaac
Level 47
God Stats
14W - 4L
1,706 SR
Queue Stats
28W - 14L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 4 / 0
4,657
466
2,826
8,484
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 3 / 0
4,659
466
2,762
6,331
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
5
0 / 5 / 0
4,063
406
886
5,885
3,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tsukuyomi
Jayodee
Tsukuyomi
8
1 / 7 / 1
5,079
508
3,666
8,613
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
9
3 / 5 / 0
5,604
560
4,723
6,887
2,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 0 / 3
6,360
636
4,852
4,933
1,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Canadian Guy225
Danzaburou
9
4 / 1 / 7
6,186
619
8,486
7,062
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 7
6,253
625
3,723
6,427
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
GeniuneSkate837
Zhong Kui
11
7 / 3 / 4
6,681
668
4,695
5,944
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 0 / 6
5,627
563
2,399
6,841
3,221
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
5
Kills
23
24
Deaths
5
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
0
0.25
W
Bastet
 
Bastet
6
0
3
7.5
L
Ymir
0
3
0
0
L
Hercules
0
5
0
0
W
Danzaburou
Canadian Guy225
Danzaburou
4
1
7
7.5
W
3
1
7
6.5
W
Zhong Kui
GeniuneSkate837
Zhong Kui
7
3
4
3
L
Tsukuyomi
Jayodee
Tsukuyomi
1
7
1
0.21
W
3
0
6
6
L
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,863
Damage
24,155
36,200
Taken
31,207
14,619
Mitigated
11,725
5,406
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,826
1,278
126
2,709
8,484
1,942
760
454
8,030
0
20,018
W
Bastet
 
Bastet
4,852
1,070
0
2,322
4,933
1,862
501
738
4,195
0
23,637
L
Ymir
2,762
322
0
484
6,331
4,272
316
1,615
4,716
12,797
0
L
Hercules
886
221
0
403
5,885
3,429
59
0
5,659
0
6,456
W
Danzaburou
Canadian Guy225
Danzaburou
8,486
4,439
0
3,346
7,062
2,077
1,336
1,238
5,824
0
26,336
W
3,723
1,429
0
1,818
6,427
1,815
752
1,367
5,060
0
22,727
W
Zhong Kui
GeniuneSkate837
Zhong Kui
4,695
1,160
0
1,563
5,944
2,750
434
3,294
2,650
28,438
0
L
Tsukuyomi
Jayodee
Tsukuyomi
3,666
1,112
0
284
8,613
2,278
0
1,081
7,475
0
25,248
W
2,399
276
0
1,549
6,841
3,221
355
848
5,993
0
16,665
L
Anubis
4,723
451
0
1,400
6,887
2,698
248
1,545
5,276
26,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,062
Gold Earned
31,107
186
Minions Killed
230
0
Camps Cleared
0
829,075
Distance Traveled
998,001
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,657
466
39
4
0
143,503
2
W
Bastet
6,360
636
51
5
0
186,884
0
L
Ymir
4,659
466
20
2
0
179,246
2
L
Hercules
4,063
406
18
2
0
157,782
0
W
Danzaburou
6,186
619
38
4
0
187,914
0
W
Da Ji
6,253
625
52
5
0
205,868
2
W
Zhong Kui
6,681
668
54
5
0
191,847
1
L
Tsukuyomi
5,079
508
47
5
0
197,380
0
W
Chaac
5,627
563
35
4
0
225,488
1
L
Anubis
5,604
560
62
6
0
151,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role