Player Matchup

Ah Puch
Ah Puch
Ashvalamone
Ah Puch
Level 41
God Stats
40W - 26L
1,654 SR
Queue Stats
78W - 103L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ErkBelmont
Morgan Le Fay
Level 68
God Stats
8W - 11L
1,607 SR
Queue Stats
16W - 21L
1,540 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
Level 12
God Stats
1W - 5L
1,430 SR
Queue Stats
3W - 11L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
Prov13
Jormungandr
Level 49
God Stats
1W - 7L
1,323 SR
Queue Stats
206W - 259L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
Shoooga
Gilgamesh
Level 58
God Stats
1W - 2L
1,366 SR
Queue Stats
313W - 372L
1,483 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,463 Elo+

VS

Team Averages
Level 85
1,523 SR
1,462 Elo+
Hel
Hel
Calcifer1401
Hel
Level 57
God Stats
41W - 42L
1,416 SR
Queue Stats
72W - 84L
1,417 Elo+
Party 2
Chiron
Chiron
Heartless37
Chiron
Level 67
God Stats
14W - 3L
1,746 SR
Queue Stats
64W - 66L
1,453 Elo+
Solo
Hercules
Hercules
StorrenTTV
Hercules
Level 157
God Stats
1W - 0L
1,531 SR
Queue Stats
16W - 13L
1,564 Elo+
Solo
Janus
Janus
TornReborn
Janus
Level 15
God Stats
8W - 11L
1,626 SR
Queue Stats
63W - 75L
1,427 Elo+
Party 2
Bacchus
Bacchus
TyBreese
Bacchus
Level 129
God Stats
2W - 5L
1,298 SR
Queue Stats
237W - 274L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashvalamone
Ah Puch
15
2 / 2 / 1
9,619
962
5,738
4,930
1,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ErkBelmont
Morgan Le Fay
15
1 / 4 / 2
9,645
965
5,038
8,923
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
15
0 / 7 / 2
9,105
911
8,478
13,140
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Prov13
Jormungandr
15
0 / 4 / 3
9,501
950
5,724
16,050
16,373
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Shoooga
Gilgamesh
15
0 / 6 / 2
9,055
906
8,444
17,282
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
10,075
1,008
6,163
4,596
1,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
17
8 / 0 / 12
11,541
1,154
17,518
6,783
2,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
StorrenTTV
Hercules
17
1 / 0 / 21
10,514
1,051
11,096
8,011
8,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
16
6 / 2 / 15
11,143
1,114
15,403
6,724
2,620
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TyBreese
Bacchus
17
5 / 0 / 16
11,736
1,174
6,285
10,810
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
3
Kills
23
23
Deaths
3
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ashvalamone
Ah Puch
2
2
1
1.25
W
3
1
12
9
L
Morgan Le Fay
ErkBelmont
Morgan Le Fay
1
4
2
0.5
W
Chiron
8
0
12
14
L
Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
0
7
2
0.14
L
Jormungandr
Prov13
Jormungandr
0
4
3
0.38
L
Gilgamesh
Shoooga
Gilgamesh
0
6
2
0.17
W
Hercules
StorrenTTV
Hercules
1
0
21
11.5
W
Janus
6
2
15
6.75
W
Bacchus
TyBreese
Bacchus
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,422
Damage
56,465
60,325
Taken
36,924
36,923
Mitigated
34,551
3,232
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ashvalamone
Ah Puch
5,738
156
0
284
4,930
1,211
0
2,627
2,303
23,532
0
W
6,163
621
1,033
1,521
4,596
1,753
0
2,732
1,833
18,580
0
L
Morgan Le Fay
ErkBelmont
Morgan Le Fay
5,038
313
0
712
8,923
3,084
0
3,682
5,241
27,113
0
W
Chiron
17,518
5,352
2,274
3,012
6,783
2,859
0
3,033
3,750
0
41,369
L
Ah Muzen Cab
MarrowDerg
Ah Muzen Cab
8,478
3,152
0
1,431
13,140
3,507
0
8,295
4,845
0
26,673
L
Jormungandr
Prov13
Jormungandr
5,724
1,679
0
167
16,050
16,373
0
5,966
9,815
28,239
0
L
Gilgamesh
Shoooga
Gilgamesh
8,444
1,774
0
638
17,282
12,748
0
7,281
9,974
0
17,522
W
Hercules
StorrenTTV
Hercules
11,096
2,239
0
4,493
8,011
8,684
0
2,419
5,275
0
25,437
W
Janus
15,403
436
0
558
6,724
2,620
0
3,794
2,856
33,422
0
W
Bacchus
TyBreese
Bacchus
6,285
715
0
1,265
10,810
18,635
0
4,522
6,100
16,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
55,009
197
Minions Killed
233
4
Camps Cleared
9
959,542
Distance Traveled
1,000,898
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,619
962
47
5
2
144,545
2
W
Hel
10,075
1,008
46
5
2
195,325
0
L
Morgan Le Fay
9,645
965
44
4
1
205,520
0
W
Chiron
11,541
1,154
71
7
5
195,542
2
L
Ah Muzen Cab
9,105
911
39
4
0
201,901
0
L
Jormungandr
9,501
950
41
4
1
189,062
1
L
Gilgamesh
9,055
906
26
3
0
218,514
1
W
Hercules
10,514
1,051
45
5
1
217,132
2
W
Janus
11,143
1,114
57
6
1
196,221
0
W
Bacchus
11,736
1,174
14
1
0
196,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role