Player Matchup

Sol
Sol
Big Cabinet
Sol
Level 123
God Stats
6W - 5L
1,464 SR
Queue Stats
110W - 153L
1,433 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Furtivetwo19
Kumbhakarna
Level 67
God Stats
22W - 14L
1,406 SR
Queue Stats
104W - 138L
1,409 Elo+
Party 1
Skadi
Skadi
IcyJay10
Skadi
Level 45
God Stats
3W - 4L
1,498 SR
Queue Stats
116W - 146L
1,384 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,408 Elo+

VS

Team Averages
Level 97
1,421 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NekroKnight09
Skadi
Level 38
God Stats
1W - 1L
1,298 SR
Queue Stats
33W - 37L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
disturbedxica1
Cthulhu
Level 106
God Stats
4W - 2L
1,466 SR
Queue Stats
59W - 56L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,435
620
8,083
12,629
4,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Furtivetwo19
Kumbhakarna
13
2 / 1 / 2
8,692
724
4,316
10,944
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
IcyJay10
Skadi
12
2 / 7 / 1
7,733
644
8,872
12,835
4,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 3 / 7
9,048
754
13,072
9,619
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 10
8,734
728
5,240
6,832
2,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 0 / 4
10,243
854
14,963
15,741
15,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
7
2.5
L
0
6
3
0.25
L
Kumbhakarna
Furtivetwo19
Kumbhakarna
2
1
2
3
L
Skadi
IcyJay10
Skadi
2
7
1
0.36
W
1
1
10
6
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
33,275
36,408
Taken
32,192
21,069
Mitigated
21,484
3,987
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,072
558
2,450
4,019
9,619
4,019
448
3,981
5,638
32,985
0
L
8,083
2,734
0
2,997
12,629
4,430
0
9,122
3,184
29,622
0
L
Kumbhakarna
Furtivetwo19
Kumbhakarna
4,316
462
0
990
10,944
11,823
0
7,466
3,081
18,986
0
L
Skadi
IcyJay10
Skadi
8,872
3,040
0
0
12,835
4,816
0
10,675
1,744
0
23,782
W
5,240
1,227
0
975
6,832
2,273
1,950
2,719
4,113
0
15,981
W
14,963
237
393
5,362
15,741
15,192
474
6,350
9,391
35,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
28,025
119
Minions Killed
130
6
Camps Cleared
5
637,711
Distance Traveled
716,387
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,048
754
50
4
5
210,647
0
L
Sol
7,435
620
50
4
5
201,915
3
L
Kumbhakarna
8,692
724
27
2
0
245,201
1
L
Skadi
7,733
644
42
4
1
190,595
3
W
Skadi
8,734
728
26
2
0
236,770
2
W
Cthulhu
10,243
854
54
5
0
268,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role