Player Matchup

Kuzenbo
Kuzenbo
LJTRiXX
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 98L
1,507 Elo+
Solo
Khepri
Khepri
SkynetWentLive
Khepri
Level 140
God Stats
3W - 0L
1,817 SR
Queue Stats
85W - 68L
1,608 Elo+
Solo
Chaac
Chaac
atomicsoup
Chaac
Level 159
God Stats
11W - 8L
1,723 SR
Queue Stats
690W - 581L
1,632 Elo+
Solo
Zeus
Zeus
llkiikell
Zeus
Level 124
God Stats
21W - 5L
1,852 SR
Queue Stats
943W - 1,019L
1,488 Elo+
Solo
Sol
Sol
some Roamer
Sol
Level 122
God Stats
2W - 0L
1,703 SR
Queue Stats
205W - 211L
1,545 Elo+
Solo
Team Averages
Level 133
1,719 SR
1,556 Elo+

VS

Team Averages
Level 141
1,617 SR
1,561 Elo+
Raijin
Raijin
DonQuike
Raijin
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
94W - 100L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IDFew
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,558 Elo+
Solo
Skadi
Skadi
ThatNinjaT
Skadi
Level 139
God Stats
4W - 2L
1,846 SR
Queue Stats
341W - 359L
1,492 Elo+
Solo
Chiron
Chiron
javigremlin
Chiron
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
355W - 300L
1,677 Elo+
Solo
Bakasura
Bakasura
xOG TRAINWRECKx
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 135L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LJTRiXX
Kuzenbo
15
1 / 3 / 14
9,764
888
5,902
13,235
24,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 3 / 12
9,012
819
4,272
10,410
12,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
18
10 / 2 / 10
10,961
996
18,998
18,344
19,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
16
6 / 3 / 10
10,105
919
11,222
6,518
3,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 3 / 14
10,356
941
13,180
11,681
5,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DonQuike
Raijin
15
2 / 4 / 7
8,678
789
10,854
9,906
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
IDFew
Ah Muzen Cab
15
4 / 5 / 3
8,602
782
8,798
11,075
4,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
16
3 / 6 / 5
9,239
840
9,051
11,047
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
18
5 / 3 / 7
9,986
908
15,288
10,663
4,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
11
0 / 8 / 5
7,687
699
3,434
15,266
10,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
25
Kills
14
14
Deaths
26
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
DonQuike
Raijin
2
4
7
1.38
L
Ah Muzen Cab
IDFew
Ah Muzen Cab
4
5
3
1.1
W
Kuzenbo
LJTRiXX
Kuzenbo
1
3
14
2.67
W
2
3
12
2.67
L
Skadi
3
6
5
0.92
W
Chaac
10
2
10
7.5
L
Chiron
5
3
7
2.83
W
Zeus
6
3
10
3.67
W
6
3
14
4.33
L
Bakasura
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,574
Damage
47,425
60,188
Taken
57,957
65,397
Mitigated
27,679
18,867
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DonQuike
Raijin
10,854
523
265
1,799
9,906
3,635
0
6,198
3,662
24,706
0
L
Ah Muzen Cab
IDFew
Ah Muzen Cab
8,798
3,825
2,286
3,793
11,075
4,537
51
8,044
2,951
0
21,943
W
Kuzenbo
LJTRiXX
Kuzenbo
5,902
1,870
646
1,663
13,235
24,101
26
2,665
10,010
10,772
0
W
4,272
465
305
197
10,410
12,676
425
2,502
7,828
10,976
0
L
Skadi
9,051
3,820
605
1,348
11,047
4,400
0
6,761
4,286
0
23,152
W
Chaac
18,998
3,962
845
9,359
18,344
19,648
495
3,744
13,885
0
34,201
L
Chiron
15,288
4,861
1,800
2,754
10,663
4,715
265
5,352
5,260
0
29,903
W
Zeus
11,222
657
840
1,208
6,518
3,001
2,338
1,066
5,452
30,472
0
W
13,180
3,154
0
3,804
11,681
5,971
3,417
877
10,664
23,627
0
L
Bakasura
3,434
1,832
1,040
2,312
15,266
10,392
0
8,002
7,222
0
4,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
44,192
144
Minions Killed
133
0
Camps Cleared
0
1,003,374
Distance Traveled
916,056
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,678
789
19
2
0
198,248
1
L
Ah Muzen Cab
8,602
782
30
3
0
163,854
0
W
Kuzenbo
9,764
888
7
1
0
211,690
5
W
Khepri
9,012
819
20
2
0
194,492
0
L
Skadi
9,239
840
24
2
0
181,005
0
W
Chaac
10,961
996
31
3
0
207,077
0
L
Chiron
9,986
908
47
4
0
202,762
4
W
Zeus
10,105
919
61
6
0
190,381
0
W
Sol
10,356
941
25
2
0
199,734
0
L
Bakasura
7,687
699
13
1
0
170,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role