Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Daikaiiju
Atlas
Level 145
God Stats
2W - 1L
1,820 SR
Queue Stats
75W - 44L
1,662 Elo+
Party 1
Merlin
Merlin
DeadDealer420
Merlin
Level 149
God Stats
1W - 1L
1,843 SR
Queue Stats
81W - 49L
1,833 Elo+
Party 1
Apollo
Apollo
ThegodRobin99
Apollo
Level 47
God Stats
58W - 57L
1,398 SR
Queue Stats
385W - 466L
1,304 Elo+
Solo
Amaterasu
Amaterasu
jpmd2
Amaterasu
Level 108
God Stats
25W - 9L
1,633 SR
Queue Stats
65W - 42L
1,578 Elo+
Party 1
Team Averages
Level 113
1,639 SR
1,576 Elo+

VS

Team Averages
Level 91
1,535 SR
1,398 Elo+
Jormungandr
Jormungandr
IntoxicatedDad
Jormungandr
Level 21
God Stats
4W - 1L
1,695 SR
Queue Stats
6W - 6L
1,092 Elo+
Party 2
Kukulkan
Kukulkan
Nonshalant Troy
Kukulkan
Level 98
God Stats
1W - 2L
1,419 SR
Queue Stats
237W - 270L
1,360 Elo+
Solo
Ares
Ares
PrinnyDooD420
Ares
Level 79
God Stats
4W - 10L
1,294 SR
Queue Stats
13W - 20L
1,230 Elo+
Party 2
Awilix
Awilix
Saranoma
Awilix
Level 128
God Stats
7W - 1L
1,604 SR
Queue Stats
98W - 62L
1,614 Elo+
Solo
Shiva
Shiva
dragonnoir1998
Shiva
Level 127
God Stats
3W - 4L
1,662 SR
Queue Stats
75W - 67L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 7 / 1
6,582
658
3,084
12,560
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Daikaiiju
Atlas
14
1 / 1 / 3
7,531
753
4,677
5,729
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 2
7,141
714
8,734
4,973
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 2
7,106
711
3,372
7,946
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
jpmd2
Amaterasu
12
0 / 5 / 3
6,273
627
4,902
14,731
7,707
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IntoxicatedDad
Jormungandr
12
0 / 0 / 8
6,613
661
6,705
8,624
6,225
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
4 / 3 / 11
7,918
792
6,681
5,182
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 0 / 13
7,585
759
3,022
6,955
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Saranoma
Awilix
15
7 / 0 / 4
8,262
826
11,577
5,498
2,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 1 / 9
8,512
851
12,167
11,095
10,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
4
Kills
18
18
Deaths
4
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
1
0.21
L
Atlas
Daikaiiju
Atlas
1
1
3
2.5
L
1
1
2
2
W
Jormungandr
IntoxicatedDad
Jormungandr
0
0
8
4
W
Kukulkan
4
3
11
3.17
W
0
0
13
6.5
W
Awilix
Saranoma
Awilix
7
0
4
9
L
1
4
2
0.5
W
7
1
9
11.5
L
Amaterasu
jpmd2
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
40,152
45,939
Taken
37,354
21,026
Mitigated
26,101
10,812
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,084
1,620
631
1,652
12,560
4,873
0
4,532
8,028
0
10,687
L
Atlas
Daikaiiju
Atlas
4,677
1,803
602
1,526
5,729
3,901
0
2,459
3,270
15,024
0
L
8,734
209
0
937
4,973
1,810
0
1,993
2,980
35,395
0
W
Jormungandr
IntoxicatedDad
Jormungandr
6,705
1,240
0
850
8,624
6,225
84
2,038
6,586
14,589
0
W
Kukulkan
6,681
390
0
740
5,182
2,153
297
1,385
3,797
25,396
0
W
3,022
181
0
1,638
6,955
4,873
363
4,386
2,569
9,528
0
W
Awilix
Saranoma
Awilix
11,577
3,944
0
309
5,498
2,414
0
1,359
4,139
0
34,760
L
3,372
2,056
0
749
7,946
2,735
180
2,903
5,043
0
19,535
W
12,167
1,128
606
4,347
11,095
10,436
35
4,243
6,852
0
29,010
L
Amaterasu
jpmd2
Amaterasu
4,902
2,192
657
4,058
14,731
7,707
0
4,521
10,210
0
9,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,633
Gold Earned
38,890
171
Minions Killed
186
0
Camps Cleared
0
992,743
Distance Traveled
1,098,752
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,582
658
19
2
0
207,253
2
L
Atlas
7,531
753
18
2
0
210,158
3
L
Merlin
7,141
714
80
8
0
206,016
1
W
Jormungandr
6,613
661
16
2
0
192,293
0
W
Kukulkan
7,918
792
57
6
0
201,572
0
W
Ares
7,585
759
18
2
0
223,533
0
W
Awilix
8,262
826
49
5
0
238,928
0
L
Apollo
7,106
711
41
4
0
169,880
1
W
Shiva
8,512
851
46
5
0
242,426
0
L
Amaterasu
6,273
627
13
1
0
199,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role