Player Matchup

Horus
Horus
JacktheSmiteGuy
Horus
Level 155
God Stats
3W - 2L
1,653 SR
Queue Stats
120W - 94L
1,604 Elo+
Party 3
Ah Puch
Ah Puch
KimTrouble5424
Ah Puch
Level 100
God Stats
10W - 7L
1,554 SR
Queue Stats
620W - 665L
1,462 Elo+
Solo
Zeus
Zeus
MattedMoose
Zeus
Level 34
God Stats
53W - 56L
1,538 SR
Queue Stats
84W - 100L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
babyunicorns
Cernunnos
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,536 Elo+
Party 1
Kali
Kali
cheekage
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,659 Elo+
Party 3
Team Averages
Level 83
1,549 SR
1,552 Elo+

VS

Team Averages
Level 27
1,524 SR
1,514 Elo+
Nemesis
Nemesis
Cuke_Lage
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LA_Kingzmen_
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,662 SR
Queue Stats
10W - 11L
1,486 Elo+
Party 2
Nox
Nox
OddThrill
Nox
Level 28
God Stats
0W - 2L
1,712 SR
Queue Stats
28W - 28L
1,478 Elo+
Party 2
Ares
Ares
Pollo_m8_
Ares
Level 16
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 2
Ymir
Ymir
UnknownVendetta
Ymir
Level 42
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 3L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 29
10,568
881
7,940
16,201
18,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 0 / 14
10,134
845
8,797
10,093
6,060
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 13
10,211
851
18,664
4,925
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
babyunicorns
Cernunnos
17
10 / 0 / 21
10,615
885
20,818
11,484
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
18
14 / 3 / 18
11,909
992
18,224
19,093
9,031
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cuke_Lage
Nemesis
15
3 / 8 / 1
8,625
719
9,863
16,490
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LA_Kingzmen_
Morgan Le Fay
15
3 / 9 / 2
8,998
750
8,706
14,870
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 8 / 4
8,392
699
10,122
14,657
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
0 / 6 / 5
8,001
667
2,356
15,759
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 9 / 3
7,945
662
4,432
19,533
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
22
40
Kills
7
7
Deaths
40
95
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cuke_Lage
Nemesis
3
8
1
0.44
W
2
2
29
8.25
W
6
0
14
13
L
Morgan Le Fay
LA_Kingzmen_
Morgan Le Fay
3
9
2
0.44
W
8
2
13
7.25
L
1
8
4
0.38
L
Ares
0
6
5
0.42
L
0
9
3
0.17
W
Cernunnos
babyunicorns
Cernunnos
10
0
21
20.5
W
Kali
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,443
Damage
35,479
61,796
Taken
81,309
40,296
Mitigated
42,245
28,661
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cuke_Lage
Nemesis
9,863
3,029
0
1,439
16,490
4,472
0
4,568
11,922
0
22,289
W
7,940
3,263
3,089
7,286
16,201
18,466
172
7,018
8,068
0
13,842
W
8,797
840
0
4,994
10,093
6,060
1,313
3,353
6,631
36,979
0
L
Morgan Le Fay
LA_Kingzmen_
Morgan Le Fay
8,706
1,199
90
753
14,870
4,432
12
4,943
9,927
27,208
0
W
18,664
713
0
0
4,925
1,957
821
1,683
3,121
41,124
0
L
10,122
1,161
0
314
14,657
5,364
0
7,692
6,965
22,099
0
L
Ares
2,356
175
0
342
15,759
13,506
0
5,035
10,724
5,260
0
L
4,432
344
160
516
19,533
14,471
0
5,223
14,310
15,020
0
W
Cernunnos
babyunicorns
Cernunnos
20,818
11,404
0
5,554
11,484
4,782
2,399
5,671
5,669
0
41,009
W
Kali
18,224
9,497
0
7,738
19,093
9,031
4,024
7,225
10,200
0
41,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
41,961
226
Minions Killed
131
0
Camps Cleared
0
1,239,881
Distance Traveled
967,245
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,625
719
32
3
0
215,004
0
W
Horus
10,568
881
15
1
0
250,679
1
W
Ah Puch
10,134
845
45
4
0
253,500
5
L
Morgan Le Fay
8,998
750
26
2
0
182,253
1
W
Zeus
10,211
851
57
5
0
230,441
0
L
Nox
8,392
699
52
4
0
185,893
1
L
Ares
8,001
667
4
0
0
209,360
0
L
Ymir
7,945
662
17
1
0
174,735
5
W
Cernunnos
10,615
885
52
4
0
236,704
0
W
Kali
11,909
992
57
5
0
268,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role