Player Matchup

Nike
Nike
MaiqTheLiar-39
Nike
Level 140
God Stats
4W - 8L
1,530 SR
Queue Stats
390W - 430L
1,466 Elo+
Party 1
Ra
Ra
Slothyaf
Ra
Level 116
God Stats
2W - 1L
1,667 SR
Queue Stats
22W - 16L
1,457 Elo+
Solo
Medusa
Medusa
UncleChunky90
Medusa
Level 16
God Stats
5W - 7L
1,350 SR
Queue Stats
10W - 12L
1,347 Elo+
Party 1
Team Averages
Level 91
1,516 SR
1,423 Elo+

VS

Team Averages
Level 83
1,476 SR
1,458 Elo+
Chaac
Chaac
IGT_Clouds94
Chaac
Level 97
God Stats
13W - 18L
1,469 SR
Queue Stats
106W - 159L
1,315 Elo+
Solo
Jormungandr
Jormungandr
eren_isdatitan
Jormungandr
Level 82
God Stats
0W - 1L
1,460 SR
Queue Stats
32W - 31L
1,497 Elo+
Party 2
Hera
Hera
rapterking9000
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
10,353
796
8,000
10,248
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 1 / 12
10,344
796
15,219
8,620
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 3 / 5
9,513
732
7,502
6,902
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,587
661
6,751
12,834
8,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
eren_isdatitan
Jormungandr
13
4 / 8 / 1
9,335
718
11,894
15,781
9,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 3
7,549
581
2,634
7,094
1,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
5
5
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
6
1
11
11.5
W
6
1
12
12
W
6
3
5
2.83
L
Jormungandr
eren_isdatitan
Jormungandr
4
8
1
0.56
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
21,279
25,770
Taken
35,709
15,983
Mitigated
18,828
7,484
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,751
861
0
2,406
12,834
8,315
0
5,493
7,002
0
30,580
W
8,000
615
0
935
10,248
10,158
318
4,577
5,671
0
21,361
W
15,219
2,284
2,733
3,816
8,620
3,192
811
4,950
3,670
50,185
0
W
7,502
3,530
0
0
6,902
2,633
1,256
5,316
1,586
0
22,398
L
Jormungandr
eren_isdatitan
Jormungandr
11,894
3,487
160
2,660
15,781
9,007
0
6,831
8,693
32,597
0
L
2,634
340
0
537
7,094
1,506
0
3,382
3,546
7,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
25,471
157
Minions Killed
116
8
Camps Cleared
3
747,766
Distance Traveled
586,685
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,587
661
57
4
3
227,789
1
W
Nike
10,353
796
43
3
3
261,727
1
W
Ra
10,344
796
86
7
2
237,524
4
W
Medusa
9,513
732
28
2
3
248,515
0
L
Jormungandr
9,335
718
50
4
0
181,786
3
L
Hera
7,549
581
9
1
0
177,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role