Player Matchup

Thor
Thor
AlucardTps1
Thor
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 157L
1,258 Elo+
Solo
Artio
Artio
MANGAKAIZER
Artio
Level 149
God Stats
5W - 10L
1,655 SR
Queue Stats
429W - 473L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Nerdysnowbunny
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,378 Elo+
Party 2
Ravana
Ravana
PioneerSaturn76
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
shadowstar2020
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,482 Elo+
Party 2
Team Averages
Level 67
1,531 SR
1,420 Elo+

VS

Team Averages
Level 129
1,547 SR
1,440 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BeefNBean
Bacchus
Level 125
God Stats
13W - 10L
1,411 SR
Queue Stats
869W - 1,043L
1,396 Elo+
Solo
Merlin
Merlin
Unknown-Zpider
Merlin
Level 107
God Stats
1W - 1L
1,509 SR
Queue Stats
178W - 238L
1,434 Elo+
Party 1
Ra
Ra
VersatileTree7
Ra
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 40L
1,417 Elo+
Solo
Poseidon
Poseidon
Zapp_F_Brannigan
Poseidon
Level 128
God Stats
6W - 5L
1,817 SR
Queue Stats
416W - 489L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
8,715
792
12,710
13,910
5,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 8
9,640
876
8,754
14,201
19,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 6
8,414
765
14,376
15,122
16,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 3
7,363
669
3,058
11,953
8,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 6
8,396
763
8,410
11,039
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 2 / 12
8,951
814
6,980
15,129
13,449
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
BeefNBean
Bacchus
15
2 / 3 / 14
9,657
878
8,258
17,443
28,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 11
9,476
861
16,233
7,624
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 16
8,737
794
8,173
8,315
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 5 / 7
9,743
886
14,556
12,056
4,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
15
Kills
21
21
Deaths
15
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
12
4.5
L
3
4
8
1.75
W
Bacchus
BeefNBean
Bacchus
2
3
14
3
L
5
2
8
4.5
L
3
5
6
1.2
L
1
6
3
0.42
W
5
3
11
3.5
W
1
2
16
4.5
W
10
5
7
2.7
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,308
Damage
54,200
66,225
Taken
60,567
59,189
Mitigated
54,778
27,376
Healing
27,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,980
890
2,549
5,467
15,129
13,449
193
7,835
7,023
10,553
0
L
12,710
3,008
1,381
4,555
13,910
5,910
87
11,222
2,500
0
25,302
W
Bacchus
BeefNBean
Bacchus
8,258
664
1,506
3,251
17,443
28,474
136
6,836
10,333
13,254
0
L
8,754
527
3,748
6,910
14,201
19,988
0
10,583
3,270
14,156
0
L
14,376
1,360
2,029
1,111
15,122
16,487
0
10,466
4,311
27,153
0
L
3,058
900
237
642
11,953
8,128
0
10,493
1,183
0
4,849
W
16,233
736
731
549
7,624
3,068
688
4,343
3,133
26,174
0
W
8,173
688
7,109
3,677
8,315
4,979
193
5,494
2,748
27,732
0
W
14,556
2,676
1,205
1,114
12,056
4,808
707
6,073
5,790
24,927
0
L
8,410
1,455
3,618
3,145
11,039
8,676
78
9,920
761
18,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
46,564
99
Minions Killed
112
0
Camps Cleared
0
1,005,167
Distance Traveled
1,063,982
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,951
814
8
1
0
211,950
0
L
Thor
8,715
792
16
1
0
200,255
4
W
Bacchus
9,657
878
8
1
0
221,201
0
L
Artio
9,640
876
15
1
0
225,102
1
L
Cthulhu
8,414
765
35
3
0
204,704
0
L
Ravana
7,363
669
6
1
0
172,482
0
W
Merlin
9,476
861
29
3
0
211,787
0
W
Ra
8,737
794
35
3
0
224,472
0
W
Poseidon
9,743
886
32
3
0
194,572
4
L
Chang'e
8,396
763
27
2
0
202,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role