Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GreenBeast2000
Cerberus
Level 125
God Stats
6W - 5L
1,427 SR
Queue Stats
9W - 13L
1,386 Elo+
Party 1
Artemis
Artemis
K1NG714
Artemis
Level 124
God Stats
4W - 9L
1,199 SR
Queue Stats
115W - 107L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
faintsky101
Sun Wukong
Level 128
God Stats
5W - 5L
1,255 SR
Queue Stats
417W - 427L
1,533 Elo+
Solo
Chaac
Chaac
jackster1214
Chaac
Level 109
God Stats
7W - 3L
1,650 SR
Queue Stats
18W - 22L
1,468 Elo+
Party 1
Team Averages
Level 128
1,406 SR
1,478 Elo+

VS

Team Averages
Level 90
1,493 SR
1,493 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Faaabs
Nemesis
Level 127
God Stats
24W - 32L
1,556 SR
Queue Stats
282W - 268L
1,512 Elo+
Solo
Atlas
Atlas
NickMoop
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,426 Elo+
Party 2
Persephone
Persephone
tttaabbooo
Persephone
Level 123
God Stats
6W - 8L
1,409 SR
Queue Stats
399W - 411L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 0 / 3
7,329
611
5,087
4,453
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
3 / 1 / 0
5,676
473
4,299
6,314
3,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
K1NG714
Artemis
10
1 / 1 / 1
5,960
497
5,481
5,919
1,685
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
faintsky101
Sun Wukong
13
7 / 1 / 4
7,855
655
6,307
8,575
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 3
6,953
579
5,376
5,172
2,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 0
5,569
464
2,918
6,078
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
 
Chaac
10
0 / 2 / 1
5,472
456
2,625
9,351
4,575
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
Faaabs
Nemesis
9
1 / 4 / 1
6,050
504
4,179
8,647
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
NickMoop
Atlas
8
1 / 2 / 1
5,442
454
3,965
9,762
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Persephone
tttaabbooo
Persephone
10
0 / 4 / 1
5,988
499
3,390
6,566
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
3
3
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
3
4.5
L
Janus
 
Janus
1
3
0
0.33
L
Chaac
 
Chaac
0
2
1
0.25
L
Nemesis
Faaabs
Nemesis
1
4
1
0.38
W
Cerberus
3
1
0
3
W
Artemis
K1NG714
Artemis
1
1
1
1.5
L
Atlas
NickMoop
Atlas
1
2
1
0.75
W
Sun Wukong
faintsky101
Sun Wukong
7
1
4
9
W
2
0
3
3.5
L
Persephone
tttaabbooo
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
17,077
30,433
Taken
40,404
13,104
Mitigated
15,796
11,545
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,087
397
0
1,172
4,453
1,386
30
1,819
2,634
45,757
0
L
Janus
 
Janus
2,918
168
0
1,051
6,078
1,158
0
608
5,470
29,038
0
L
Chaac
 
Chaac
2,625
290
147
3,021
9,351
4,575
0
497
8,854
0
22,870
L
Nemesis
Faaabs
Nemesis
4,179
1,795
0
2,582
8,647
2,702
0
1,808
6,839
0
25,040
W
Cerberus
4,299
480
0
2,181
6,314
3,702
72
2,171
4,117
17,138
1,113
W
Artemis
K1NG714
Artemis
5,481
1,141
0
1,647
5,919
1,685
964
3,505
2,206
0
31,563
L
Atlas
NickMoop
Atlas
3,965
1,650
126
2,019
9,762
5,209
0
3,066
6,696
14,017
0
W
Sun Wukong
faintsky101
Sun Wukong
6,307
2,132
0
4,173
8,575
3,794
0
1,532
7,043
0
48,562
W
5,376
816
0
2,372
5,172
2,537
564
1,012
4,160
0
35,586
L
Persephone
tttaabbooo
Persephone
3,390
266
0
994
6,566
2,152
0
2,914
3,648
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
28,521
350
Minions Killed
229
0
Camps Cleared
0
1,194,932
Distance Traveled
1,076,993
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,329
611
91
8
0
245,763
1
L
Janus
5,569
464
54
5
0
202,022
0
L
Chaac
5,472
456
41
3
0
221,918
0
L
Nemesis
6,050
504
51
4
0
231,561
3
W
Cerberus
5,676
473
38
3
0
240,213
1
W
Artemis
5,960
497
49
4
0
203,643
4
L
Atlas
5,442
454
16
1
0
207,916
5
W
Sun Wukong
7,855
655
100
8
0
271,901
1
W
Chaac
6,953
579
72
6
0
233,412
1
L
Persephone
5,988
499
67
6
0
213,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role