Player Matchup

Danzaburou
Danzaburou
Overkill2k
Danzaburou
Level 108
God Stats
11W - 25L
1,460 SR
Queue Stats
196W - 278L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
SFManhuah
Zhong Kui
Level 139
God Stats
2W - 12L
1,351 SR
Queue Stats
329W - 443L
1,446 Elo+
Party 1
Artio
Artio
xQueenDaddyx
Artio
Level 108
God Stats
93W - 84L
1,519 SR
Queue Stats
356W - 466L
1,424 Elo+
Party 1
Team Averages
Level 118
1,443 SR
1,440 Elo+

VS

Team Averages
Level 80
1,439 SR
1,419 Elo+
Hera
Hera
KurdToTheBone
Hera
Level 79
God Stats
2W - 1L
1,318 SR
Queue Stats
6W - 11L
1,232 Elo+
Solo
Izanami
Izanami
MarikElQueMeMate
Izanami
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 100L
1,550 Elo+
Solo
Horus
Horus
TTV_Abduh
Horus
Level 105
God Stats
3W - 7L
1,500 SR
Queue Stats
73W - 104L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Overkill2k
Danzaburou
12
4 / 5 / 2
8,560
778
9,442
9,201
3,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
SFManhuah
Zhong Kui
13
2 / 4 / 4
7,869
715
6,037
9,158
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 5
7,770
706
3,219
12,412
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,469
770
8,291
6,228
2,000
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 9
9,498
863
9,064
6,379
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
TTV_Abduh
Horus
13
5 / 4 / 9
9,064
824
7,644
12,564
7,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
5
1
9
9.5
L
Danzaburou
Overkill2k
Danzaburou
4
5
2
1
L
Zhong Kui
SFManhuah
Zhong Kui
2
4
4
1
W
Horus
TTV_Abduh
Horus
5
4
9
2.38
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,698
Damage
24,999
30,771
Taken
25,171
20,669
Mitigated
11,723
5,961
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,291
2,361
0
500
6,228
2,000
325
2,331
3,897
31,685
0
W
9,064
5,437
0
371
6,379
2,322
2,172
1,864
4,515
0
43,375
L
Danzaburou
Overkill2k
Danzaburou
9,442
2,870
0
667
9,201
3,459
75
2,481
6,720
0
23,335
L
Zhong Kui
SFManhuah
Zhong Kui
6,037
682
0
1,391
9,158
5,534
0
1,849
7,309
32,450
0
W
Horus
TTV_Abduh
Horus
7,644
3,866
2,016
2,708
12,564
7,401
497
5,317
7,247
0
11,611
L
3,219
42
965
2,938
12,412
11,676
13
4,175
8,237
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
27,031
98
Minions Killed
137
5
Camps Cleared
6
597,626
Distance Traveled
604,396
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,469
770
59
5
4
200,820
2
W
Izanami
9,498
863
74
7
2
207,830
3
L
Danzaburou
8,560
778
24
2
4
184,919
0
L
Zhong Kui
7,869
715
58
5
1
195,638
5
W
Horus
9,064
824
4
0
0
195,746
2
L
Artio
7,770
706
16
1
0
217,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role