Player Matchup

Tyr
Tyr
Atlapho
Tyr
Level 29
God Stats
2W - 0L
1,566 SR
Queue Stats
96W - 28L
1,853 Elo+
Party 3
Xing Tian
Xing Tian
JTCz
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 77L
1,668 Elo+
Party 1
Vulcan
Vulcan
OOKILL12
Vulcan
Level 29
God Stats
9W - 8L
1,772 SR
Queue Stats
156W - 109L
1,634 Elo+
Party 1
Ullr
Ullr
PresLeches
Ullr
Level 109
God Stats
5W - 1L
1,716 SR
Queue Stats
90W - 37L
1,773 Elo+
Party 1
Olorun
Olorun
Pyah1
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,947 Elo+
Party 3
Team Averages
Level 49
1,611 SR
1,775 Elo+

VS

Team Averages
Level 81
1,498 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DylnBeChilln
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,291 Elo+
Party 2
Atlas
Atlas
LightofShadow03
Atlas
Level 45
God Stats
2W - 4L
1,626 SR
Queue Stats
41W - 29L
1,601 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaneGlobe
Cu Chulainn
Level 149
God Stats
1W - 1L
1,362 SR
Queue Stats
69W - 62L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 4 / 16
10,647
819
12,260
17,130
23,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
JTCz
Xing Tian
16
3 / 4 / 14
10,586
814
7,588
14,077
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
OOKILL12
Vulcan
19
9 / 3 / 24
11,886
914
27,843
8,146
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 4 / 9
13,154
1,012
26,208
16,564
7,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Pyah1
Olorun
18
4 / 4 / 20
11,394
876
14,826
16,571
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 6 / 6
10,922
840
15,410
15,529
6,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
 
Hades
16
2 / 9 / 8
9,882
760
4,140
22,355
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
DylnBeChilln
Heimdallr
14
1 / 8 / 11
8,623
663
7,185
13,708
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 11 / 7
9,604
739
12,754
26,747
27,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
SaneGlobe
Cu Chulainn
17
5 / 6 / 11
10,338
795
17,066
23,234
20,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
40
Kills
19
19
Deaths
40
83
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
6
6
1.5
L
Hades
 
Hades
2
9
8
0.67
W
Tyr
3
4
16
2.75
L
Heimdallr
DylnBeChilln
Heimdallr
1
8
11
0.81
W
Xing Tian
JTCz
Xing Tian
3
4
14
2.5
L
5
11
7
0.77
W
Vulcan
OOKILL12
Vulcan
9
3
24
7
W
21
4
9
6.38
W
Olorun
Pyah1
Olorun
4
4
20
3.5
L
Cu Chulainn
SaneGlobe
Cu Chulainn
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,725
Damage
56,555
72,488
Taken
101,573
57,341
Mitigated
76,724
19,421
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,410
2,718
0
326
15,529
6,429
0
6,870
8,517
0
29,918
L
Hades
 
Hades
4,140
513
1,366
3,041
22,355
17,765
624
10,518
11,806
26,319
0
W
Tyr
12,260
1,448
0
4,899
17,130
23,766
760
4,637
12,493
0
34,437
L
Heimdallr
DylnBeChilln
Heimdallr
7,185
3,427
221
1,149
13,708
4,915
50
6,859
6,700
0
14,899
W
Xing Tian
JTCz
Xing Tian
7,588
1,046
0
468
14,077
15,109
104
3,782
10,295
22,587
0
L
12,754
3,888
0
1,866
26,747
27,439
0
14,375
12,157
19,627
0
W
Vulcan
OOKILL12
Vulcan
27,843
7,034
0
320
8,146
3,291
0
2,769
5,377
53,062
0
W
26,208
9,171
0
3,786
16,564
7,597
1,457
4,449
12,115
0
43,889
W
Olorun
Pyah1
Olorun
14,826
9,681
1,669
8,279
16,571
7,578
6,897
4,134
12,437
46,931
0
L
Cu Chulainn
SaneGlobe
Cu Chulainn
17,066
2,280
0
1,268
23,234
20,176
0
11,635
11,316
6,300
33,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,667
Gold Earned
49,369
252
Minions Killed
163
0
Camps Cleared
0
1,551,454
Distance Traveled
1,180,757
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,922
840
39
3
0
241,102
2
L
Hades
9,882
760
43
3
0
222,919
2
W
Tyr
10,647
819
44
3
0
355,568
2
L
Heimdallr
8,623
663
23
2
0
220,478
0
W
Xing Tian
10,586
814
24
2
0
292,035
1
L
Atlas
9,604
739
11
1
0
229,321
0
W
Vulcan
11,886
914
52
4
0
307,951
0
W
Ullr
13,154
1,012
52
4
0
331,675
2
W
Olorun
11,394
876
80
6
0
264,225
3
L
Cu Chulainn
10,338
795
47
4
0
266,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role