Player Matchup

Aphrodite
Aphrodite
BumFight806
Aphrodite
Level 73
God Stats
27W - 71L
1,280 SR
Queue Stats
27W - 71L
1,176 Elo+
Solo
Artemis
Artemis
RAWGNER
Artemis
Level 12
God Stats
0W - 1L
1,740 SR
Queue Stats
14W - 18L
1,252 Elo+
Party 2
Achilles
Achilles
Snuggle Cube
Achilles
Level 57
God Stats
0W - 2L
1,699 SR
Queue Stats
35W - 31L
1,154 Elo+
Party 2
Team Averages
Level 47
1,573 SR
1,194 Elo+

VS

Team Averages
Level 66
1,556 SR
1,510 Elo+
Sol
Sol
Rhythm vREZ
Sol
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
168W - 175L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
Tasty Ramen9287
Guan Yu
Level 20
God Stats
6W - 7L
1,444 SR
Queue Stats
36W - 30L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
runniiin
Cliodhna
Level 51
God Stats
2W - 0L
1,725 SR
Queue Stats
16W - 25L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BumFight806
Aphrodite
13
1 / 5 / 3
8,719
623
4,856
15,999
8,681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
RAWGNER
Artemis
12
0 / 10 / 5
8,600
614
9,815
16,201
6,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Snuggle Cube
Achilles
15
6 / 6 / 0
9,825
702
11,219
23,249
29,021
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 6
12,508
893
29,071
13,899
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 13
10,122
723
7,553
14,751
16,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
runniiin
Cliodhna
14
6 / 3 / 6
10,621
759
8,943
10,716
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
21
21
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BumFight806
Aphrodite
1
5
3
0.5
L
Artemis
RAWGNER
Artemis
0
10
5
0.25
W
13
0
6
16
L
Achilles
Snuggle Cube
Achilles
6
6
0
1
W
2
4
13
2.13
W
Cliodhna
runniiin
Cliodhna
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
45,567
55,449
Taken
39,366
43,992
Mitigated
27,588
15,565
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BumFight806
Aphrodite
4,856
101
5,189
5,983
15,999
8,681
0
8,924
7,034
40,492
0
L
Artemis
RAWGNER
Artemis
9,815
2,819
522
1,743
16,201
6,290
66
8,538
7,563
0
24,326
W
29,071
10,352
0
8,255
13,899
6,574
2,007
1,218
12,681
70,022
7,226
L
Achilles
Snuggle Cube
Achilles
11,219
3,121
275
1,853
23,249
29,021
0
9,510
13,191
0
21,369
W
7,553
831
1,831
3,353
14,751
16,894
113
1,939
12,812
0
15,225
W
Cliodhna
runniiin
Cliodhna
8,943
969
0
3,148
10,716
4,120
958
2,222
8,494
0
26,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
33,251
116
Minions Killed
148
1
Camps Cleared
9
714,151
Distance Traveled
808,862
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,719
623
61
4
0
229,308
1
L
Artemis
8,600
614
38
3
0
208,799
0
W
Sol
12,508
893
106
8
5
263,696
0
L
Achilles
9,825
702
17
1
1
276,044
2
W
Guan Yu
10,122
723
11
1
1
254,815
0
W
Cliodhna
10,621
759
31
2
3
290,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role