Player Matchup

Awilix
Awilix
Deranker21
Awilix
Level 67
God Stats
22W - 16L
1,592 SR
Queue Stats
57W - 36L
1,573 Elo+
Party 1
Sobek
Sobek
GaIatical
Sobek
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 124L
1,479 Elo+
Party 1
Poseidon
Poseidon
Vzqa
Poseidon
Level 64
God Stats
35W - 18L
1,606 SR
Queue Stats
222W - 168L
1,566 Elo+
Party 1
Team Averages
Level 72
1,566 SR
1,539 Elo+

VS

Team Averages
Level 87
1,485 SR
1,387 Elo+
Merlin
Merlin
JawArcher
Merlin
Level 78
God Stats
3W - 7L
1,431 SR
Queue Stats
57W - 93L
1,391 Elo+
Solo
Charybdis
Charybdis
Skull Scoped
Charybdis
Level 129
God Stats
1W - 4L
1,410 SR
Queue Stats
19W - 31L
1,396 Elo+
Solo
Guan Yu
Guan Yu
Sm0LN_tZ
Guan Yu
Level 54
God Stats
0W - 2L
1,612 SR
Queue Stats
19W - 41L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deranker21
Awilix
17
9 / 0 / 2
12,632
743
7,954
10,635
6,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
GaIatical
Sobek
15
1 / 3 / 9
12,132
714
3,946
19,147
24,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Vzqa
Poseidon
17
2 / 3 / 9
12,065
710
9,334
11,028
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JawArcher
Merlin
17
4 / 5 / 2
11,035
649
11,840
9,662
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Skull Scoped
Charybdis
15
2 / 6 / 3
10,055
591
7,565
11,846
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Sm0LN_tZ
Guan Yu
9
0 / 1 / 2
8,812
518
479
2,356
975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
6
6
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Deranker21
Awilix
9
0
2
10
W
Sobek
GaIatical
Sobek
1
3
9
1.83
L
Merlin
JawArcher
Merlin
4
5
2
1
L
Charybdis
Skull Scoped
Charybdis
2
6
3
0.58
L
Guan Yu
Sm0LN_tZ
Guan Yu
0
1
2
1
W
Poseidon
Vzqa
Poseidon
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
19,884
40,810
Taken
23,864
33,461
Mitigated
9,060
13,631
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Deranker21
Awilix
7,954
2,595
0
2,271
10,635
6,211
1,987
3,557
7,078
0
49,476
W
Sobek
GaIatical
Sobek
3,946
347
327
6,947
19,147
24,349
238
5,247
13,100
25,490
0
L
Merlin
JawArcher
Merlin
11,840
707
20
546
9,662
3,521
0
5,452
4,210
53,391
0
L
Charybdis
Skull Scoped
Charybdis
7,565
6,435
0
684
11,846
4,564
0
6,482
5,364
0
31,816
L
Guan Yu
Sm0LN_tZ
Guan Yu
479
0
41
285
2,356
975
0
1,346
1,010
0
1,028
W
Poseidon
Vzqa
Poseidon
9,334
880
336
3,750
11,028
2,901
809
4,393
6,635
51,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
29,902
191
Minions Killed
125
15
Camps Cleared
0
916,359
Distance Traveled
474,919
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,632
743
63
4
10
318,469
2
W
Sobek
12,132
714
25
1
1
307,364
3
L
Merlin
11,035
649
68
4
0
237,908
1
L
Charybdis
10,055
591
57
3
0
212,189
2
L
Guan Yu
8,812
518
0
0
0
24,822
1
W
Poseidon
12,065
710
103
6
4
290,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role