Player Matchup

Sol
Sol
BigBWolf83
Sol
Level 128
God Stats
7W - 7L
1,662 SR
Queue Stats
34W - 30L
1,519 Elo+
Party 2
Medusa
Medusa
HairySiamang50
Medusa
Level 108
God Stats
1W - 1L
1,706 SR
Queue Stats
19W - 15L
1,470 Elo+
Party 2
Ymir
Ymir
THE_JOXER
Ymir
Level 91
God Stats
3W - 8L
1,261 SR
Queue Stats
25W - 36L
1,520 Elo+
Solo
Tyr
Tyr
TheFreakingGuy2
Tyr
Level 122
God Stats
2W - 1L
1,488 SR
Queue Stats
17W - 17L
1,435 Elo+
Party 2
Bastet
Bastet
heauxzmad
Bastet
Level 64
God Stats
33W - 21L
1,889 SR
Queue Stats
160W - 125L
1,558 Elo+
Solo
Team Averages
Level 103
1,601 SR
1,500 Elo+

VS

Team Averages
Level 83
1,518 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BryBry604
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,373 Elo+
Party 3
Hera
Hera
Tsubasaknight
Hera
Level 61
God Stats
24W - 32L
1,530 SR
Queue Stats
124W - 125L
1,532 Elo+
Party 1
Izanami
Izanami
iEDEITY
Izanami
Level 55
God Stats
2W - 2L
1,575 SR
Queue Stats
9W - 9L
1,511 Elo+
Party 3
The Morrigan
The Morrigan
ŤswordŤ
The Morrigan
Level 72
God Stats
188W - 218L
1,484 SR
Queue Stats
204W - 232L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 13
12,278
1,228
11,319
6,179
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 11
10,794
1,079
10,912
6,952
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
1 / 0 / 15
11,001
1,100
3,831
13,135
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 12
10,309
1,031
5,779
7,438
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
heauxzmad
Bastet
17
8 / 2 / 10
11,660
1,166
13,762
8,960
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

278

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 3 / 2
10,388
1,039
13,817
9,922
3,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
BryBry604
Anubis
14
0 / 5 / 2
9,070
907
5,695
8,995
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
9,336
934
6,067
9,720
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iEDEITY
Izanami
15
1 / 5 / 2
9,736
974
9,229
11,917
4,369
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
ŤswordŤ
The Morrigan
14
0 / 5 / 3
9,150
915
4,268
8,153
4,990
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
22
Kills
5
5
Deaths
22
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
3
2
1.33
W
7
1
13
13.5
L
Anubis
BryBry604
Anubis
0
5
2
0.2
W
4
1
11
9.5
W
Ymir
1
0
15
8.5
W
2
1
12
8
L
1
4
1
0.38
W
Bastet
heauxzmad
Bastet
8
2
10
6.5
L
Izanami
iEDEITY
Izanami
1
5
2
0.4
L
The Morrigan
ŤswordŤ
The Morrigan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,603
Damage
39,076
42,664
Taken
48,707
29,730
Mitigated
20,940
9,718
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,817
2,879
0
228
9,922
3,798
0
2,744
7,178
0
37,076
W
11,319
3,796
0
2,176
6,179
2,138
0
3,277
2,902
48,043
3,357
L
Anubis
BryBry604
Anubis
5,695
0
0
744
8,995
4,362
0
2,433
6,452
22,902
0
W
10,912
4,091
204
1,483
6,952
2,361
0
1,773
5,179
0
29,761
W
Ymir
3,831
164
0
1,356
13,135
15,093
0
5,034
8,101
18,382
0
W
5,779
886
165
1,721
7,438
7,376
0
3,031
4,407
0
15,865
L
6,067
1,883
0
59
9,720
3,421
0
3,235
6,444
16,897
0
W
Bastet
heauxzmad
Bastet
13,762
2,546
0
2,613
8,960
2,762
0
2,915
6,045
0
26,088
L
Izanami
iEDEITY
Izanami
9,229
6,214
0
675
11,917
4,369
0
3,398
8,453
0
23,779
L
The Morrigan
ŤswordŤ
The Morrigan
4,268
140
0
0
8,153
4,990
0
2,461
5,494
14,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,042
Gold Earned
47,680
207
Minions Killed
183
11
Camps Cleared
4
1,013,190
Distance Traveled
939,925
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,388
1,039
55
6
4
225,560
0
W
Sol
12,278
1,228
76
8
4
184,833
0
L
Anubis
9,070
907
38
4
0
190,109
0
W
Medusa
10,794
1,079
45
5
3
189,756
0
W
Ymir
11,001
1,100
33
3
1
199,644
0
W
Tyr
10,309
1,031
19
2
1
209,115
0
L
Hera
9,336
934
24
2
0
174,439
0
W
Bastet
11,660
1,166
34
3
2
229,842
0
L
Izanami
9,736
974
45
5
0
182,254
1
L
The Morrigan
9,150
915
21
2
0
167,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role