Player Matchup

Fenrir
Fenrir
BadAtThe_Game
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 6L
1,906 Elo+
Party 2
Janus
Janus
CardweII
Janus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 7L
1,882 Elo+
Party 2
Apollo
Apollo
FamilyTies
Apollo
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 6L
1,906 Elo+
Party 2
Atlas
Atlas
KAMSBBC
Atlas
Level 4
God Stats
7W - 0L
1,500 SR
Queue Stats
18W - 3L
1,906 Elo+
Party 2
Horus
Horus
aliax00x
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 57L
1,726 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,865 Elo+

VS

Team Averages
Level 79
1,541 SR
1,505 Elo+
Loki
Loki
Devil_Hunter_V
Loki
Level 47
God Stats
2W - 5L
1,519 SR
Queue Stats
68W - 72L
1,374 Elo+
Solo
Shiva
Shiva
RathboneDarkStar
Shiva
Level 94
God Stats
3W - 2L
1,656 SR
Queue Stats
171W - 79L
1,591 Elo+
Party 1
Zeus
Zeus
Sejul
Zeus
Level 121
God Stats
2W - 2L
1,571 SR
Queue Stats
199W - 111L
1,528 Elo+
Party 1
Izanami
Izanami
markpocalypse
Izanami
Level 106
God Stats
14W - 6L
1,547 SR
Queue Stats
192W - 104L
1,554 Elo+
Party 1
Artio
Artio
stankytip
Artio
Level 29
God Stats
1W - 3L
1,412 SR
Queue Stats
35W - 45L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 14
12,128
809
11,368
22,770
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
CardweII
Janus
19
5 / 5 / 13
11,762
784
16,275
14,410
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
FamilyTies
Apollo
20
14 / 3 / 12
14,218
948
19,421
16,974
6,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
KAMSBBC
Atlas
18
5 / 6 / 20
11,418
761
18,164
19,232
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
aliax00x
Horus
18
3 / 7 / 21
11,381
759
10,386
21,968
20,207
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 9
12,091
806
8,678
15,347
5,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
7 / 5 / 9
11,613
774
22,683
21,743
19,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Sejul
Zeus
20
10 / 6 / 7
12,724
848
27,051
10,638
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
18
4 / 10 / 11
11,298
753
13,591
17,986
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
stankytip
Artio
16
1 / 6 / 9
10,327
688
3,983
19,591
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
74
34
Kills
29
29
Deaths
34
80
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
8
14
1.75
W
Janus
CardweII
Janus
5
5
13
2.3
L
7
7
9
1.64
W
Apollo
FamilyTies
Apollo
14
3
12
6.67
W
Atlas
KAMSBBC
Atlas
5
6
20
2.5
L
7
5
9
2.3
L
Zeus
Sejul
Zeus
10
6
7
2.25
W
Horus
aliax00x
Horus
3
7
21
1.93
L
Izanami
4
10
11
0.95
L
Artio
stankytip
Artio
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,614
Damage
75,986
95,354
Taken
85,305
56,313
Mitigated
51,831
15,659
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,368
2,909
0
2,547
22,770
17,669
0
6,163
16,607
0
25,238
W
Janus
CardweII
Janus
16,275
1,257
0
930
14,410
4,413
0
5,653
8,757
46,765
0
L
8,678
975
0
1,349
15,347
5,300
341
4,050
10,750
0
33,666
W
Apollo
FamilyTies
Apollo
19,421
10,439
0
1,916
16,974
6,900
5,120
5,003
11,971
0
76,444
W
Atlas
KAMSBBC
Atlas
18,164
4,298
102
2,594
19,232
7,124
86
7,158
12,074
35,956
0
L
22,683
2,232
191
6,270
21,743
19,197
147
10,427
10,776
0
52,012
L
Zeus
Sejul
Zeus
27,051
3,025
0
779
10,638
3,438
1,546
4,655
5,690
48,213
0
W
Horus
aliax00x
Horus
10,386
5,170
3,115
4,455
21,968
20,207
301
7,057
14,911
0
21,530
L
Izanami
13,591
8,888
0
2,751
17,986
6,503
0
5,201
12,299
0
43,294
L
Artio
stankytip
Artio
3,983
235
976
4,014
19,591
17,393
90
8,546
10,385
10,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,907
Gold Earned
58,053
282
Minions Killed
239
0
Camps Cleared
0
1,516,906
Distance Traveled
1,402,994
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,128
809
27
2
0
286,968
0
W
Janus
11,762
784
73
5
0
339,067
1
L
Loki
12,091
806
40
3
0
292,302
1
W
Apollo
14,218
948
114
8
0
320,957
0
W
Atlas
11,418
761
42
3
0
269,017
1
L
Shiva
11,613
774
64
4
0
318,484
1
L
Zeus
12,724
848
51
3
0
262,901
5
W
Horus
11,381
759
26
2
0
300,897
3
L
Izanami
11,298
753
72
5
0
262,340
3
L
Artio
10,327
688
12
1
0
266,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role