Player Matchup

Zeus
Zeus
Gold V
AmIaPhySCO666
Zeus
Gold V
Level 135
God Stats
52W - 56L
1,589 SR
Queue Stats
772W - 897L
1,207 MMR
Solo
Danzaburou
Danzaburou
Silver V
JettBlac
Danzaburou
Silver V
Level 61
God Stats
7W - 8L
1,449 SR
Queue Stats
37W - 66L
623 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
PaX KingStunna
Gilgamesh
Silver III
Level 108
God Stats
5W - 0L
1,742 SR
Queue Stats
26W - 16L
1,459 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,593 SR
1,096 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,417 SR
849 MMR
Izanami
Izanami
Bronze III
BasicDevil
Izanami
Bronze III
Level 139
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
He Bo
He Bo
Silver IV
IzzyThyNizzy
He Bo
Silver IV
Level 88
God Stats
0W - 5L
1,227 SR
Queue Stats
121W - 209L
847 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
ThelightHouse420
Jormungandr
Bronze III
Level 69
God Stats
2W - 5L
1,239 SR
Queue Stats
104W - 194L
201 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
11,377
813
14,592
7,421
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JettBlac
Danzaburou
15
3 / 0 / 14
10,779
770
7,539
8,094
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
PaX KingStunna
Gilgamesh
15
6 / 2 / 10
10,204
729
13,754
16,015
13,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
BastetThorGebAh Muzen Cab

VS

Bans
BacchusShivaPeleSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BasicDevil
Izanami
12
0 / 6 / 1
7,841
560
7,420
12,591
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 1
8,073
577
3,474
8,376
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ThelightHouse420
Jormungandr
14
3 / 6 / 0
10,170
726
5,578
19,746
19,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
3
3
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
Izanami
BasicDevil
Izanami
0
6
1
0.08
L
0
7
1
0.07
W
Danzaburou
JettBlac
Danzaburou
3
0
14
10
W
Gilgamesh
PaX KingStunna
Gilgamesh
6
2
10
5.5
L
Jormungandr
ThelightHouse420
Jormungandr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
16,472
31,530
Taken
40,713
19,904
Mitigated
27,575
11,444
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,592
2,542
0
3,378
7,421
2,905
1,765
1,844
5,577
50,579
0
L
Izanami
BasicDevil
Izanami
7,420
5,373
0
1,454
12,591
4,874
0
4,386
8,205
0
33,536
L
3,474
174
104
862
8,376
2,742
0
2,829
5,547
15,991
0
W
Danzaburou
JettBlac
Danzaburou
7,539
3,431
505
3,860
8,094
3,683
766
2,444
5,650
0
36,186
W
Gilgamesh
PaX KingStunna
Gilgamesh
13,754
3,957
0
3,701
16,015
13,316
0
5,577
10,438
0
40,589
L
Jormungandr
ThelightHouse420
Jormungandr
5,578
1,022
206
3,968
19,746
19,959
0
7,424
12,322
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
26,084
160
Minions Killed
126
11
Camps Cleared
2
716,176
Distance Traveled
695,608
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,377
813
71
5
5
217,234
1
L
Izanami
7,841
560
65
5
1
218,455
2
L
He Bo
8,073
577
26
2
0
242,682
6
W
Danzaburou
10,779
770
47
3
4
245,321
1
W
Gilgamesh
10,204
729
42
3
2
253,621
2
L
Jormungandr
10,170
726
35
3
1
234,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role